- Reward system in Story mode (currently, either credits or random set)
- Rules now accept for player 2 to start (see story mode "block" stage)
- Story mode now has an autosave/autoload mechanism. This is for convenience but also to prevent people from abusing the reward mechanism too easily.
- possibility to choose an avatar for both players through the rules (see example in story mode)
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-05-09 08:14:01 +00:00
parent 11a259d786
commit b1079942af
21 changed files with 326 additions and 53 deletions
Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

@@ -0,0 +1,11 @@
[INIT]
mode=mtg
player=2
phase=combat_attackers
[PLAYER1]
inplay:grizzly bears
life:1
auto=@movedTo(*|graveyard): winGame controller
[PLAYER2]
inplay:raging goblin
auto=lord(goblin) mustattack
@@ -10,7 +10,8 @@
<text>in my life, enough to understand the basics of their craft...</text>
<answer goto="tap_mana_intro" align="center" x="0.30" font="1">I want to know more</answer>
<answer goto="tap_mana_intro" x="0.80" y="-1">Take me back to the menu</answer>
<answer goto="End" x="0.80" y="-1">Take me back to the menu</answer>
<answer goto="block">Continue</answer>
</page>
<page id="tap_mana_intro">
@@ -138,13 +139,48 @@
<text>- Block your opponent's attacking creatures during the "blockers" phase of his turn.</text>
<text>There are lots of other phases but we'll discuss them later</text>
<answer goto="block_1">Continue</answer>
</page>
<page id="block_1">
<type>dialog</type>
<title>blocking</title>
<text>Now let's block!</text>
<text>Your opponent will attack you with one of its creatures.</text>
<text>When comes the "blockers" phase, I want you to click on your own creature</text>
<text>to block his attack</text>
<text>If you don't, his creature will kill you</text>
<answer goto="block">Continue</answer>
</page>
<page id="block">
<type>duel</type>
<onwin>block_ok</onwin>
<onlose>block_try_again</onlose>
</page>
<page id="block_try_again">
<type>dialog</type>
<title>Oh well</title>
<text>Your opponent killed you</text>
<text>Be sure to click once on your grizzly bears when the opponent attacks you</text>
<answer goto="block">Let's try again!</answer>
</page>
<page id="block_ok">
<type>dialog</type>
<title>Great!</title>
<text>You now understand the basics of the combat phase</text>
<answer goto="End">Continue</answer>
</page>
<page id="End">
<type>End</type>
<title>CONGRATULATIONS!</title>
<text>This is the end of this tutorial,</text>
<text>now time for you to fight some real ennemies!</text>
<text>This is the end of this tutorial.</text>
<reward type="credits" value="1000">Here's a 1000 credits coupon to get you started, come and visit my shop!</reward>
<reward type="unlockset" >And I'm nice, I unlocked ${SET} for you!</reward>
<text>Now time for you to fight some real ennemies!</text>
<text>Click on the action button to go back to the main menu</text>
</page>
@@ -1,6 +1,7 @@
[INIT]
mode=mtg
[PLAYER1]
avatar:campaigns/01.Where it all begins/_gfx/willow.jpg
inplay:forest
auto=@tapped(land|myinplay):wingame controller
auto=@next combatbegins:wingame opponent