tweaked menus a bit.
fixed possible NPE with background image retrieval
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@@ -1422,7 +1422,8 @@ void GameStateDeckViewer::Render() {
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if (mStage == STAGE_MENU){
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menu->Render();
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}
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if (subMenu) subMenu->Render();
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if (subMenu)
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subMenu->Render();
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if(filterMenu && !filterMenu->isFinished())
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filterMenu->Render();
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