diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 97742cf5c..d8ad58cba 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -1960,7 +1960,7 @@ toughness=4 [card] name=Aphetto Vulture abilities=flying -auto=@movedTo(graveyard) from(this|battlefield):may moveto(mylibrary) target(zombie other|mygraveyard) +auto=@movedTo(graveyard) from(this|battlefield):may moveto(mylibrary) target(other zombie|mygraveyard) text=Flying -- When Aphetto Vulture is put into a graveyard from the battlefield, you may put target Zombie card from your graveyard on top of your library. mana={4}{B}{B} type=Creature @@ -2621,16 +2621,16 @@ type=Artifact [/card] [card] name=Armament Master -auto=this(gear = 1) lord(creature[kor]|myBattlefield) 2/2 other -auto=this(gear = 2) lord(creature[kor]|myBattlefield) 4/4 other -auto=this(gear = 3) lord(creature[kor]|myBattlefield) 6/6 other -auto=this(gear = 4) lord(creature[kor]|myBattlefield) 8/8 other -auto=this(gear = 5) lord(creature[kor]|myBattlefield) 10/10 other -auto=this(gear = 6) lord(creature[kor]|myBattlefield) 12/12 other -auto=this(gear = 7) lord(creature[kor]|myBattlefield) 14/14 other -auto=this(gear = 8) lord(creature[kor]|myBattlefield) 16/16 other -auto=this(gear = 9) lord(creature[kor]|myBattlefield) 18/18 other -auto=this(gear = 10) lord(creature[kor]|myBattlefield) 20/20 other +auto=this(gear = 1) lord(other creature[kor]|myBattlefield) 2/2 +auto=this(gear = 2) lord(other creature[kor]|myBattlefield) 4/4 +auto=this(gear = 3) lord(other creature[kor]|myBattlefield) 6/6 +auto=this(gear = 4) lord(other creature[kor]|myBattlefield) 8/8 +auto=this(gear = 5) lord(other creature[kor]|myBattlefield) 10/10 +auto=this(gear = 6) lord(other creature[kor]|myBattlefield) 12/12 +auto=this(gear = 7) lord(other creature[kor]|myBattlefield) 14/14 +auto=this(gear = 8) lord(other creature[kor]|myBattlefield) 16/16 +auto=this(gear = 9) lord(other creature[kor]|myBattlefield) 18/18 +auto=this(gear = 10) lord(other creature[kor]|myBattlefield) 20/20 text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. mana={W}{W} type=Creature @@ -2841,7 +2841,7 @@ type=Enchantment [card] name=Ascendant Evincar abilities=flying -auto=lord(creature[black]) 1/1 other +auto=lord(other creature[black]) 1/1 auto=lord(creature[-black]) -1/-1 text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Other black creatures get +1/+1. -- Nonblack creatures get -1/-1. mana={4}{B}{B} @@ -3358,8 +3358,8 @@ toughness=2 [card] name=Aven Brigadier abilities=flying -auto=lord(soldier) 1/1 other -auto=lord(bird) 1/1 other +auto=lord(other soldier) 1/1 +auto=lord(other bird) 1/1 text=Flying -- Other Bird creatures get +1/+1. -- Other Soldier creatures get +1/+1. mana={3}{W}{W}{W} type=Creature @@ -3966,7 +3966,7 @@ toughness=2 [/card] [card] name=Balthor the Stout -auto=lord(barbarian)1/1 other +auto=lord(other barbarian)1/1 auto={R}:1/0 target(other barbarian) text=Other Barbarian creatures get +1/+1. -- {R}: Another target Barbarian creature gets +1/+0 until end of turn. mana={1}{R}{R} @@ -5374,7 +5374,7 @@ toughness=3 [/card] [card] name=Blessed Orator -auto=lord(creature|myBattlefield) 0/1 other +auto=lord(other creature|myBattlefield) 0/1 text=Other creatures you control get +0/+1. mana={3}{W} type=Creature @@ -6042,8 +6042,8 @@ toughness=3 [card] name=Boartusk Liege abilities=trample -auto=lord(creature[red]|myBattlefield) 1/1 other -auto=lord(creature[green]|myBattlefield) 1/1 other +auto=lord(other creature[red]|myBattlefield) 1/1 +auto=lord(other creature[green]|myBattlefield) 1/1 text=Trample -- Other red creatures you control get +1/+1. -- Other green creatures you control get +1/+1. mana={1}{RG}{RG}{RG} type=Creature @@ -6505,7 +6505,7 @@ toughness=6 [card] name=Borderland Behemoth abilities=trample -auto=foreach(giant|myBattlefield) 4/4 other +auto=foreach(other giant|myBattlefield) 4/4 text=Trample -- Borderland Behemoth gets +4/+4 for each other Giant you control. mana={5}{R}{R} type=Creature @@ -7985,8 +7985,8 @@ toughness=2 [card] name=Captain of the Watch abilities=vigilance -auto=lord(soldier|myBattlefield) 1/1 other -auto=lord(soldier|myBattlefield) vigilance other +auto=lord(other soldier|myBattlefield) 1/1 +auto=lord(other soldier|myBattlefield) vigilance auto=token(Soldier,Creature Soldier,1/1,white)*3 text=Vigilance (Attacking doesn't cause this creature to tap.) -- Other Soldier creatures you control get +1/+1 and have vigilance. -- When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. mana={4}{W}{W} @@ -8600,7 +8600,7 @@ toughness=5 [/card] [card] name=Cemetery Reaper -auto=lord(zombie|myBattlefield) 1/1 other +auto=lord(other zombie|myBattlefield) 1/1 auto={2}{B}{T}:moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black) text=Other Zombie creatures you control get +1/+1. -- {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. mana={1}{B}{B} @@ -11287,8 +11287,8 @@ toughness=3 [/card] [card] name=Creakwood Liege -auto=lord(creature[black]|myBattlefield) 1/1 other -auto=lord(creature[green]|myBattlefield) 1/1 other +auto=lord(other creature[black]|myBattlefield) 1/1 +auto=lord(other creature[green]|myBattlefield) 1/1 auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black) text=Other black creatures you control get +1/+1. -- Other green creatures you control get +1/+1. -- At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield. mana={1}{BG}{BG}{BG} @@ -11496,7 +11496,7 @@ type=Enchantment [/card] [card] name=Crovax, Ascendant Hero -auto=lord(creature[white]) 1/1 other +auto=lord(other creature[white]) 1/1 auto=lord(creature[-white]) -1/-1 auto={L}{L}:moveTo(ownerhand) text=Other white creatures get +1/+1. -- Nonwhite creatures get -1/-1. -- Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. @@ -12439,7 +12439,7 @@ toughness=1 name=Dauntless Dourbark auto=foreach(forest|myBattlefield) 1/1 auto=foreach(treefolk|myBattlefield) 1/1 -auto=aslongas(treefolk|myBattlefield) trample other +auto=aslongas(other treefolk|myBattlefield) trample text=Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. -- Dauntless Dourbark has trample as long as you control another Treefolk. mana={3}{G} type=Creature @@ -12727,8 +12727,8 @@ toughness=7 name=Death Baron auto=lord(skeleton|myBattlefield) 1/1 auto=lord(skeleton|myBattlefield) deathtouch -auto=lord(zombie|myBattlefield) 1/1 other -auto=lord(zombie|myBattlefield) deathtouch other +auto=lord(other zombie|myBattlefield) 1/1 +auto=lord(other zombie|myBattlefield) deathtouch text=Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. mana={1}{B}{B} type=Creature @@ -12846,8 +12846,8 @@ toughness=13 [/card] [card] name=Deathbringer Liege -auto=lord(creature[black]|myBattlefield) 1/1 other -auto=lord(creature[white]|myBattlefield) 1/1 other +auto=lord(other creature[black]|myBattlefield) 1/1 +auto=lord(other creature[white]|myBattlefield) 1/1 auto=@movedto(*[black]|mystack):may destroy target(creature[tapped]) auto=@movedto(*[white]|mystack):may tap target(creature) text=Other white creatures you control get +1/+1. -- Other black creatures you control get +1/+1. -- Whenever you cast a white spell, you may tap target creature. -- Whenever you cast a black spell, you may destroy target creature if it's tapped. @@ -15890,8 +15890,8 @@ type=Enchantment [/card] [card] name=Eladamri, Lord of Leaves -auto=lord(elf) forestwalk other -auto=lord(elf) shroud other +auto=lord(other elf) forestwalk +auto=lord(other elf) shroud text=Other Elf creatures have forestwalk. -- Other Elves have shroud. (They can't be the targets of spells or abilities.) mana={G}{G} type=Legendary Creature @@ -16200,7 +16200,7 @@ toughness=5 [/card] [card] name=Elvish Archdruid -auto=lord(elf|myBattlefield) 1/1 other +auto=lord(other elf|myBattlefield) 1/1 auto={T}:foreach(elf|mybattlefield) add{G} text=Other Elf creatures you control get +1/+1. -- {T}: Add {G} to your mana pool for each Elf you control. mana={1}{G}{G} @@ -16231,8 +16231,8 @@ toughness=1 [/card] [card] name=Elvish Champion -auto=lord(elf) 1/1 other -auto=lord(elf) forestwalk other +auto=lord(other elf) 1/1 +auto=lord(other elf) forestwalk text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) mana={1}{G}{G} type=Creature @@ -18512,7 +18512,7 @@ type=Enchantment [card] name=Festercreep auto=counter(1/1,1) -auto={1}{B}{C(1/1,-1)}:lord(creature) -1/-1 other +auto={1}{B}{C(1/1,-1)}:all(other creature) -1/-1 ueot text=Festercreep enters the battlefield with a +1/+1 counter on it. -- {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. mana={1}{B} type=Creature @@ -18611,8 +18611,8 @@ toughness=3 [/card] [card] name=Field Marshal -auto=lord(soldier) 1/1 other -auto=lord(soldier) first strike other +auto=lord(other soldier) 1/1 +auto=lord(other soldier) first strike text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) mana={1}{W}{W} type=Creature @@ -18768,7 +18768,7 @@ type=Sorcery [/card] [card] name=Fire Ants -auto={T}:damage:1 all(creature[-flying]) other +auto={T}:damage:1 all(other creature[-flying]) text={T}: Fire Ants deals 1 damage to each other creature without flying. mana={2}{R} type=Creature @@ -21822,8 +21822,8 @@ toughness=2 [card] name=Glen Elendra Liege abilities=flying -auto=lord(creature[blue]|myinplay) 1/1 other -auto=lord(creature[black]|myinplay) 1/1 other +auto=lord(other creature[blue]|myinplay) 1/1 +auto=lord(other creature[black]|myinplay) 1/1 text=Flying -- Other blue creatures you control get +1/+1. -- Other black creatures you control get +1/+1. mana={1}{UB}{UB}{UB} type=Creature @@ -22213,8 +22213,8 @@ toughness=2 [card] name=Goblin Chieftain abilities=haste -auto=lord(goblin|myBattlefield) 1/1 other -auto=lord(goblin|myBattlefield) haste other +auto=lord(other goblin|myBattlefield) 1/1 +auto=lord(other goblin|myBattlefield) haste text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Other Goblin creatures you control get +1/+1 and have haste. mana={1}{R}{R} type=Creature @@ -22396,8 +22396,8 @@ toughness=2 [/card] [card] name=Goblin King -auto=lord(goblin) 1/1 other -auto=lord(goblin) mountainwalk other +auto=lord(other goblin) 1/1 +auto=lord(other goblin) mountainwalk text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) mana={1}{R}{R} type=Creature @@ -26882,7 +26882,7 @@ toughness=1 [/card] [card] name=Imperious Perfect -auto=lord(elf|myBattlefield) 1/1 other +auto=lord(other elf|myBattlefield) 1/1 auto={G}{T}:token(Elf Warrior,creature Elf Warrior,1/1,green) text=Other Elf creatures you control get +1/+1. -- {G}, {T}: Put a 1/1 green Elf Warrior creature token onto the battlefield. mana={2}{G} @@ -28684,9 +28684,9 @@ type=Land [card] name=Kabira Vindicator auto={2}{W}:counter(0/0,1,Level) asSorcery -auto=this(counter{0/0.2.Level}) lord(creature|myBattlefield) 1/1 other +auto=this(counter{0/0.2.Level}) lord(other creature|myBattlefield) 1/1 auto=this(counter{0/0.2.Level}) 1/2 -auto=this(counter{0/0.5.Level}) lord(creature|myBattlefield) 1/1 other +auto=this(counter{0/0.5.Level}) lord(other creature|myBattlefield) 1/1 auto=this(counter{0/0.5.Level}) 1/2 auto=maxlevel:5 text=Level up {2}{W} -- [Level 2-4] Other creatures you control get +1/+1. (3/6) -- [Level 5+] Other creatures you control get +1/+1. (4/8) @@ -29045,7 +29045,7 @@ name=Karrthus, Tyrant of Jund abilities=flying,haste auto=moveTo(myBattlefield) all(dragon) auto=untap all(dragon) -auto=lord(dragon|myBattlefield) haste other +auto=lord(other dragon|myBattlefield) haste text=Flying, haste -- When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. -- Other Dragon creatures you control have haste. mana={4}{B}{R}{G} type=Legendary Creature @@ -30272,8 +30272,8 @@ toughness=1 [/card] [card] name=Kobold Drill Sergeant -auto=lord(kobold|myBattlefield) 0/1 other -auto=lord(kobold|myBattlefield) trample other +auto=lord(other kobold|myBattlefield) 0/1 +auto=lord(other kobold|myBattlefield) trample text=Other Kobold creatures you control get +0/+1 and have trample. mana={1}{R} type=Creature @@ -30293,7 +30293,7 @@ toughness=2 [/card] [card] name=Kobold Taskmaster -auto=lord(kobold|myBattlefield) 1/0 other +auto=lord(other kobold|myBattlefield) 1/0 text=Other Kobold creatures you control get +1/+0. mana={1}{R} type=Creature @@ -30323,8 +30323,8 @@ toughness=4 [/card] [card] name=Kodama of the South Tree -auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) 1/1 other ueot -auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) trample other ueot +auto=@movedTo(arcane,spirit|mystack):lord(other creature|myBattlefield) 1/1 ueot +auto=@movedTo(other arcane,spirit|mystack):lord(creature|myBattlefield) trample ueot text=Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. mana={2}{G}{G} type=Legendary Creature @@ -30379,7 +30379,7 @@ toughness=4 [/card] [card] name=Kongming, "Sleeping Dragon" -auto=lord(creature|myBattlefield) 1/1 other +auto=lord(other creature|myBattlefield) 1/1 text=Other creatures you control get +1/+1. mana={2}{W}{W} type=Legendary Creature @@ -32530,8 +32530,8 @@ toughness=3 [/card] [card] name=Lord of Atlantis -auto=lord(merfolk) 1/1 other -auto=lord(merfolk) islandwalk other +auto=lord(other merfolk) 1/1 +auto=lord(other merfolk) islandwalk text=Other Merfolk creatures get +1/+1 and have islandwalk. mana={U}{U} type=Creature @@ -32576,7 +32576,7 @@ toughness=7 [/card] [card] name=Lord of the Undead -auto=lord(zombie) 1/1 other +auto=lord(other zombie) 1/1 auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard) text=Other Zombie creatures get +1/+1. -- {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. mana={1}{B}{B} @@ -33073,7 +33073,7 @@ toughness=4 [/card] [card] name=Mad Auntie -auto=lord(goblin|myBattlefield) 1/1 other +auto=lord(other goblin|myBattlefield) 1/1 auto={T}:regenerate target(other goblin) text=Other Goblin creatures you control get +1/+1. -- {T}: Regenerate another target Goblin. mana={2}{B} @@ -34126,7 +34126,7 @@ toughness=4 [/card] [card] name=Master of Etherium -auto=lord(creature[artifact]|mybattlefield) 1/1 other +auto=lord(other creature[artifact]|mybattlefield) 1/1 auto=foreach(artifact|mybattlefield) 1/1 text=Master of Etherium's power and toughness are each equal to the number of artifacts you control. -- Other artifact creatures you control get +1/+1. mana={2}{U} @@ -34251,7 +34251,7 @@ toughness=3 name=Measure of Wickedness auto=@next my endofturn:bury auto=@next my endofturn:life:-8 controller -auto=@movedto(* other|graveyard) from(exile,library,graveyard,hand,battlefield):moveto(opponentBattlefield) +auto=@movedto(other *|graveyard) from(exile,library,graveyard,hand,battlefield):moveto(opponentBattlefield) text=At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life. -- Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness. mana={3}{B} type=Enchantment @@ -34368,7 +34368,7 @@ toughness=5 [/card] [card] name=Meng Huo, Barbarian King -auto=lord(creature[green]|myBattlefield) 1/1 other +auto=lord(other creature[green]|myBattlefield) 1/1 text=Other green creatures you control get +1/+1. mana={3}{G}{G} type=Legendary Creature @@ -34560,8 +34560,8 @@ toughness=3 [/card] [card] name=Merfolk Sovereign -auto=lord(merfolk|myBattlefield) 1/1 other -auto={T}:unblockable target(merfolk) other +auto=lord(other merfolk|myBattlefield) 1/1 +auto={T}:unblockable target(other merfolk) text=Other Merfolk creatures you control get +1/+1. -- {T}: Target Merfolk creature is unblockable this turn. mana={1}{U}{U} type=Creature @@ -35064,8 +35064,8 @@ toughness=2 [/card] [card] name=Mindwrack Liege -auto=lord(creature[blue]|myBattlefield) 1/1 other -auto=lord(creature[red]|myBattlefield) 1/1 other +auto=lord(other creature[blue]|myBattlefield) 1/1 +auto=lord(other creature[red]|myBattlefield) 1/1 auto={UR}{UR}{UR}{UR}:moveTo(myBattlefield) target(creature[blue;red]|myhand) text=Other blue creatures you control get +1/+1. -- Other red creatures you control get +1/+1. -- {(u/r){(u/r){(u/r){(u/r)}: You may put a blue or red creature card from your hand onto the battlefield. mana={3}{UR}{UR}{UR} @@ -35575,7 +35575,7 @@ toughness=1 [/card] [card] name=Mogg Squad -auto=foreach(creature|battlefield) -1/-1 other +auto=foreach(other creature|battlefield) -1/-1 text=Mogg Squad gets -1/-1 for each other creature on the battlefield. mana={1}{R} type=Creature @@ -36480,8 +36480,8 @@ toughness=2 [card] name=Murkfiend Liege auto=@each opponent untap:untap all(creature[green;blue]|mybattlefield) -auto=lord(creature[green]|myBattlefield) 1/1 other -auto=lord(creature[blue]|myBattlefield) 1/1 other +auto=lord(other creature[green]|myBattlefield) 1/1 +auto=lord(other creature[blue]|myBattlefield) 1/1 text=Other green creatures you control get +1/+1. -- Other blue creatures you control get +1/+1. -- Untap all green and/or blue creatures you control during each other player's untap step. mana={2}{GU}{GU}{GU} type=Creature @@ -38373,8 +38373,8 @@ type=Land [card] name=Oathsworn Giant abilities=vigilance -auto=lord(creature|myBattlefield) 0/2 other -auto=lord(creature|myBattlefield) vigilance other +auto=lord(other creature|myBattlefield) 0/2 +auto=lord(other creature|myBattlefield) vigilance text=Vigilance -- Other creatures you control get +0/+2 and have vigilance. mana={4}{W}{W} type=Creature @@ -39001,8 +39001,8 @@ type=Artifact [/card] [card] name=Orc General -auto={T}{S(orc other|myBattlefield)}:lord(orc) 1/1 other -auto={T}{S(goblin|myBattlefield)}:lord(orc) 1/1 other +auto={T}{S(other orc other|myBattlefield)}:lord(orc) 1/1 +auto={T}{S(other goblin|myBattlefield)}:lord(orc) 1/1 text={T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. mana={2}{R} type=Creature @@ -42254,7 +42254,7 @@ subtype=Aura [/card] [card] name=Privileged Position -auto=lord(*|mybattlefield) opponentshroud other +auto=lord(other *|mybattlefield) opponentshroud text=({(g/w)} can be paid with either {G} or {W}.) -- Other permanents you control can't be the targets of spells or abilities your opponents control. mana={2}{GW}{GW}{GW} type=Enchantment @@ -44074,7 +44074,7 @@ type=Sorcery [/card] [card] name=Reaper King -auto=lord(creature[scarecrow]|myBattlefield) 1/1 other +auto=lord(other creature[scarecrow]|myBattlefield) 1/1 auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) text=({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 10.) -- Other Scarecrow creatures you control get +1/+1. -- Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. mana={2W}{2U}{2B}{2R}{2G} @@ -44470,7 +44470,7 @@ type=Sorcery [/card] [card] name=Relentless Rats -auto=foreach(relentless rats) 1/1 other +auto=foreach(other relentless rats) 1/1 text=Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. -- A deck can have any number of cards named Relentless Rats. mana={1}{B}{B} type=Creature @@ -45062,7 +45062,7 @@ toughness=4 [card] name=Rhox Pikemaster abilities=first strike -auto=lord(soldiers|mybattlefield) first strike other +auto=lord(other soldiers|mybattlefield) first strike text=First strike (This creature deals combat damage before creatures without first strike.) -- Other Soldier creatures you control have first strike. mana={2}{W}{W} type=Creature @@ -46356,7 +46356,7 @@ toughness=3 [/card] [card] name=Sachi, Daughter of Seshiro -auto=lord(snake|mybattlefield) 0/1 other +auto=lord(other snake|mybattlefield) 0/1 auto=lord(shaman|mybattlefield) {T}:Add{G}{G} text=Other Snake creatures you control get +0/+1. -- Shamans you control have "{T}: Add {G}{G} to your mana pool." mana={2}{G}{G} @@ -47387,8 +47387,8 @@ toughness=6 [card] name=Scion of Oona abilities=flash,flying -auto=lord(faerie|myBattlefield) 1/1 other -auto=lord(faerie|myBattlefield) shroud other +auto=lord(other faerie|myBattlefield) 1/1 +auto=lord(other faerie|myBattlefield) shroud text=Flash -- Flying -- Other Faerie creatures you control get +1/+1. -- Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) mana={2}{U} type=Creature @@ -48655,7 +48655,7 @@ toughness=3 [/card] [card] name=Seshiro the Anointed -auto=lord(snake|myBattlefield) 2/2 other +auto=lord(other snake|myBattlefield) 2/2 auto=@damaged(player) from(snake|myBattlefield):may draw:1 controller text=Other Snake creatures you control get +2/+2. -- Whenever a Snake you control deals combat damage to a player, you may draw a card. mana={4}{G}{G} @@ -49512,7 +49512,7 @@ toughness=1 [card] name=Shrieking Mogg abilities=haste -auto=tap all(creature) other +auto=tap all(other creature) text=Haste -- When Shrieking Mogg enters the battlefield, tap all other creatures. mana={1}{R} type=Creature @@ -53863,7 +53863,7 @@ toughness=4 [card] name=Steelclad Serpent abilities=cantattack -auto=aslongas(artifact|myBattlefield) other -cantattack +auto=aslongas(artifact|myBattlefield) -cantattack >1 text=Steelclad Serpent can't attack unless you control another artifact. mana={5}{U} type=Artifact Creature @@ -57730,7 +57730,7 @@ type=Instant name=Tidal Kraken abilities=unblockable text=Tidal Kraken is unblockable. -mana={5}{U}{U}{U} +mana={5}{u}{u}{u} type=Creature subtype=Kraken power=6