Provoke
also add aicode for Amplify cards
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@@ -186,7 +186,9 @@ public:
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void untapAll();
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MTGCardInstance * getNextAttacker(MTGCardInstance * previous);
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MTGCardInstance * getNextLurer(MTGCardInstance * previous);
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MTGCardInstance * getNextProvoker(MTGCardInstance * previous, MTGCardInstance * source);
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MTGCardInstance * findALurer();
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MTGCardInstance * findAProvoker(MTGCardInstance * source);
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virtual ostream& toString(ostream&) const;
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const char * getName(){return "battlefield";}
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};
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