Laurent - small set additions/corrections
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@@ -66,6 +66,7 @@ subtype=Spirit
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toughness=4
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[/card]
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[card]
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#to test ?
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text={1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player.
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id=87977
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auto={1}{R}{S}:damage:3 all(creature[tapped],player)
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@@ -109,6 +110,9 @@ mana={2}{W}
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[card]
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text=Boros Garrison comes into play tapped. When Boros Garrison comes into play, return a land you control to its owner's hand. {T}: Add {R}{W} to your mana pool.
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id=83900
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auto=moveto(ownerhand) target(land|myBattlefield)
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auto=tap
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auto={T}: add {R}{W}
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name=Boros Garrison
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rarity=C
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type=Land
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@@ -181,9 +185,11 @@ subtype=Zombie Wolf
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toughness=2
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[/card]
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[card]
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#To test
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text=Flying {U}: Cerulean Sphinx's owner shuffles it into his or her library.
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id=89095
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name=Cerulean Sphinx
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auto={U}:moveto(mylibrary) && shuffle
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rarity=R
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type=Creature
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mana={4}{U}{U}
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@@ -212,7 +218,8 @@ text=Forestwalk As an additional cost to play creature spells, you may pay a
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id=89053
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name=Chorus of the Conclave
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rarity=R
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type=Legendary Creature
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type=Creature
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abilities=legendary
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mana={4}{G}{G}{W}{W}
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power=3
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subtype=Dryad
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@@ -223,7 +230,8 @@ text=Whenever you play a blue spell, remove the top card of target library from
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id=89111
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name=Circu, Dimir Lobotomist
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rarity=R
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type=Legendary Creature
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type=Creature
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abilities=legendary
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mana={2}{U}{B}
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power=2
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subtype=Human Wizard
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@@ -250,6 +258,9 @@ text=Return target permanent to its owner's hand. Its controller loses 3 life.
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id=89037
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name=Clutch of the Undercity
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rarity=U
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target=*
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auto=moveto(ownerhand)
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auto=life:-3 targetController
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type=Instant
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mana={1}{U}{U}{B}
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[/card]
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@@ -512,17 +523,6 @@ subtype=Spirit
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toughness=5
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[/card]
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[card]
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text=Whenever Dromad Purebred is dealt damage, you gain 1 life.
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id=87911
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name=Dromad Purebred
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rarity=C
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type=Creature
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mana={4}{W}
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power=1
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subtype=Camel Beast
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toughness=5
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[/card]
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[card]
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text={2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
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id=87989
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name=Drooling Groodion
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@@ -611,6 +611,8 @@ toughness=3
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[card]
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text=When Flame-Kin Zealot comes into play, creatures you control get +1/+1 and gain haste until end of turn.
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id=83562
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auto=1/1 all(creature|myBattlefield)
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auto=haste all(creature|myBattlefield)
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name=Flame-Kin Zealot
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rarity=U
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type=Creature
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@@ -750,8 +752,11 @@ toughness=3
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[/card]
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[card]
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#to test
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text=Golgari Grave-Troll comes into play with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6
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id=88960
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auto=foreach(creature|myGraveyard)counter(1/1,1)
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auto={1}:regenerate && counter(1/1,-1)
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name=Golgari Grave-Troll
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rarity=R
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type=Creature
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@@ -839,6 +844,7 @@ rarity=U
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type=Enchantment
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mana={1}{U}{U}
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[/card]
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#to test again
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#Hammerfist giant requires a serious update of the targetChooser code before it can work.
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[card]
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text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.
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@@ -962,6 +968,7 @@ type=Instant
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mana={2}{U}{U}
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[/card]
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[card]
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#to test
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text=When Infectious Host is put into a graveyard from play, target player loses 2 life.
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id=87966
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auto=@movedto(this|graveyard):damage:2 target(player) #does not work yet
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@@ -1067,6 +1074,7 @@ subtype=Elephant Soldier
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toughness=3
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[/card]
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[card]
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#to test
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text=When Loxodon Hierarch comes into play, you gain 4 life. {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control.
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auto=life:4
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auto={S}:regenerate all(creature|myinplay)
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@@ -1257,8 +1265,13 @@ subtype=Minotaur Soldier
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toughness=1
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[/card]
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[card]
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#to test
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text=({T}: Add {B} or {G} to your mana pool.) As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped.
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id=89072
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:add {G}
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auto={T}:add {B}
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name=Overgrown Tomb
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rarity=R
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type=Land
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@@ -1425,8 +1438,13 @@ subtype=Cat
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toughness=1
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[/card]
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[card]
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#to test
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text=({T}: Add {R} or {W} to your mana pool.) As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped.
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id=89066
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:add{R}
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auto={T}:add{W}
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name=Sacred Foundry
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rarity=R
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type=Land
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@@ -1509,6 +1527,7 @@ type=Instant
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mana={G}{W}
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[/card]
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[card]
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#to test
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text={1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token into play.
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id=87936
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auto={1}{T}:tap (creature[-tapped]|myinplay) && token(Saproling,creature saproling, 1/1, green)
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@@ -1687,6 +1706,7 @@ mana={3}
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subtype=Equipment
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[/card]
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[card]
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#lifelink ?
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text=Whenever Sunhome Enforcer deals combat damage, you gain that much life. {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn.
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id=89070
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name=Sunhome Enforcer
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@@ -1779,9 +1799,11 @@ type=Sorcery
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mana={4}{W}
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[/card]
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[card]
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#to test
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text={T}: Target creature can't attack or block this turn.
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id=83611
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name=Thundersong Trumpeter
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auto={T}:cantattack && cantblock target(creature)
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rarity=C
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type=Creature
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mana={R}{W}
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@@ -1888,6 +1910,7 @@ type=Sorcery
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mana={5}{R}{R}{R}
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[/card]
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[card]
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#to test
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text=({T}: Add {U} or {B} to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped.
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id=83731
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name=Watery Grave
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@@ -1948,6 +1971,7 @@ type=Instant
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mana={W}
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[/card]
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[card]
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#becomes to test
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text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
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id=83747
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name=Woodwraith Corrupter
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