From aeaa7fc7bb7c6aeb62c739eb6bd8352478a2b40f Mon Sep 17 00:00:00 2001 From: "guzhenjie1@gmail.com" Date: Fri, 27 May 2011 11:35:36 +0000 Subject: [PATCH] Corrected Lord of Shatterskull Pass. --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index d6a0a5d43..e13adf73e 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -37990,7 +37990,7 @@ auto=@combat(attacking) source(this):this(counter{0/0.6.Level}) damage:6 all(cre text=Level up {1}{r} (: Put a level counter on this. Level up only as a sorcery.)--LEVEL 1-5 6/6--LEVEL 6+ --6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. mana={3}{R} type=Creature -subtype=Human Shaman +subtype=Minotaur Shaman auto=maxlevel:6 power=3 toughness=3