diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 4fd835989..cd641fcf2 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -574,8 +574,8 @@ toughness=1 [card] name=Accorder's Shield auto={3}:equip -auto=0/3 -auto=vigilance +auto=teach(creature) 0/3 +auto=teach(creature) vigilance text=Equipped creature gets +0/+3 and vigilance. -- Equip {3} mana={0} type=Artifact @@ -906,7 +906,7 @@ type=Instant [card] name=Adventuring Gear auto={1}:equip -auto=@movedTo(land|myBattlefield):2/2 ueot +auto=teach(creature) transforms((,newability[@movedTo(land|myBattlefield):2/2])) text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact @@ -3530,8 +3530,8 @@ toughness=6 [card] name=Angelic Armaments auto={4}:equip -auto=2/2 -auto=flying +auto=teach(creature) 2/2 +auto=teach(creature) flying auto=teach(creature) becomes(Angel,newcolors[white]) text=Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. -- Equip {4} mana={3} @@ -5227,8 +5227,8 @@ toughness=3 [/card] [card] name=Argentum Armor -auto=6/6 -auto=@combat(attacking) source(mytgt) :destroy target(*) +auto=teach(creature) 6/6 +auto=@combat(attacking) source(mytgt):destroy target(*) auto={6}:equip text=Equipped creature gets +6/+6. -- Whenever equipped creature attacks, destroy target permanent. -- Equip {6} mana={6} @@ -8566,7 +8566,7 @@ toughness=2 [card] name=Barbed Battlegear auto={2}:equip -auto=4/-1 +auto=teach(creature) 4/-1 text=Equipped creature gets +4/-1. -- Equip {2} mana={3} type=Artifact @@ -8967,8 +8967,8 @@ toughness=2 [card] name=Basilisk Collar auto={2}:equip -auto=deathtouch -auto=lifelink +auto=teach(creature) deathtouch +auto=teach(creature) lifelink text=Equipped creature has deathtouch and lifelink. -- Equip {2} mana={1} type=Artifact @@ -9094,7 +9094,7 @@ toughness=3 name=Batterskull auto={5}:equip auto={3}:moveTo(ownerhand) -auto=4/4 +auto=teach(creature) 4/4 auto=teach(creature) vigilance auto=teach(creature) lifelink auto=livingweapontoken(Germ,Creature Germ,0/0,black) @@ -9697,9 +9697,9 @@ toughness=1 [card] name=Behemoth Sledge auto={3}:equip -auto=2/2 -auto=lifelink -auto=trample +auto=teach(creature) 2/2 +auto=teach(creature) lifelink +auto=teach(creature) trample text=Equipped creature gets +2/+2 and has lifelink and trample. -- Equip {3} mana={1}{G}{W} type=Artifact @@ -10595,7 +10595,7 @@ toughness=1 [card] name=Bladed Bracers auto={2}:equip -auto=1/1 +auto=teach(creature) 1/1 auto=teach(human,angel) vigilance text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human or an Angel, it has vigilance. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} @@ -10605,8 +10605,8 @@ subtype=Equipment [card] name=Bladed Pinions auto={2}:equip -auto=flying -auto=first strike +auto=teach(creature) flying +auto=teach(creature) first strike text=Equipped creature has flying and first strike. -- Equip {2} mana={2} type=Artifact @@ -10979,8 +10979,8 @@ toughness=1 [card] name=Blight Sickle auto={2}:equip -auto=wither -auto=1/0 +auto=teach(creature) wither +auto=teach(creature) 1/0 text=Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) -- Equip {2} mana={2} type=Artifact @@ -12980,7 +12980,7 @@ type=Instant [card] name=Bone Saw auto={1}:equip -auto=1/0 +auto=teach(creature) 1/0 text=Equipped creature gets +1/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={0} type=Artifact @@ -13025,7 +13025,7 @@ toughness=4 [card] name=Bonehoard auto={2}:equip -auto=foreach(creature|graveyard) 1/1 +auto=teach(creature) type:creature:graveyard/type:creature:graveyard nonstatic auto=livingweapontoken(Germ,Creature Germ,0/0,black) text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. -- Equip {2} mana={4} @@ -13079,7 +13079,7 @@ toughness=2 [card] name=Bonesplitter auto={1}:equip -auto=2/0 +auto=teach(creature) 2/0 text=Equipped creature gets +2/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact @@ -15323,7 +15323,7 @@ toughness=4 [card] name=Butcher's Cleaver auto={3}:equip -auto=3/0 +auto=teach(creature) 3/0 auto=teach(human) lifelink text=Equipped creature gets +3/+0. -- As long as equipped creature is a Human, it has lifelink. -- Equip {3} mana={3} @@ -17888,7 +17888,7 @@ toughness=1 [card] name=Champion's Helm auto={1}:equip -auto=2/2 +auto=teach(creature) 2/2 auto=teach(creature[legendary]) opponentshroud text=Equipped creature gets +2/+2. -- As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) -- Equip {1} mana={3} @@ -18287,9 +18287,9 @@ type=Artifact [card] name=Chariot of Victory auto={1}:equip -auto=first strike -auto=trample -auto=haste +auto=teach(creature) first strike +auto=teach(creature) trample +auto=teach(creature) haste text=Equipped creature has first strike, trample, and haste. mana={3} type=Artifact @@ -18645,7 +18645,7 @@ toughness=2 [card] name=Chitinous Cloak auto={3}:equip -auto=2/2 +auto=teach(creature) 2/2 auto=teach(creature) menace text=Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {3} mana={3} @@ -20381,7 +20381,7 @@ toughness=2 [card] name=Cobbled Wings auto={1}:equip -auto=flying +auto=teach(creature) flying text=Equipped creature has flying. -- Equip {1} mana={2} type=Artifact @@ -21489,8 +21489,8 @@ type=Instant [card] name=Copper Carapace auto={3}:equip -auto=2/2 -auto=cantblock +auto=teach(creature) 2/2 +auto=teach(creature) cantblock text=Equipped creature gets +2/+2 and can't block. -- Equip {3} mana={1} type=Artifact @@ -22337,7 +22337,7 @@ type=Artifact [/card] [card] name=Cranial Plating -auto=foreach(artifact|mybattlefield) 1/0 +auto=teach(creature) type:artifact:mybattlefield/0 nonstatic auto={B}{B}:name(attach) rehook target(creature|mybattlefield) auto={1}:equip text=Equipped creature gets +1/+0 for each artifact you control. -- {B}{B}: Attach Cranial Plating to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) @@ -24874,7 +24874,7 @@ type=Land name=Darksteel Axe abilities=indestructible auto={2}:equip -auto=2/0 +auto=teach(creature) 2/0 text=Darksteel Axe is indestructible. -- Equipped creature gets +2/+0. -- Equip {2} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact @@ -24977,7 +24977,7 @@ type=Artifact name=Darksteel Plate abilities=indestructible auto={2}:equip -auto=indestructible +auto=teach(creature) indestructible text=Darksteel Plate is indestructible. -- Equipped creature is indestructible. -- Equip {2} mana={3} type=Artifact @@ -26182,7 +26182,7 @@ type=Enchantment [/card] [card] name=Deathrender -auto=+2/+2 +auto=teach(creature) 2/2 auto=@movedto(mytgt|graveyard):may moveto(mybattlefield) target(creature|myhand) and!(rehook)! auto={2}:equip text=Equipped creature gets +2/+2. -- Whenever equipped creature is put into a graveyard, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. -- Equip {2} @@ -27160,7 +27160,7 @@ toughness=4 [card] name=Demonmail Hauberk auto={S(creature|myBattlefield)}:equip -auto=4/2 +auto=teach(creature) 4/2 text=Equipped creature gets +4/+2. -- Equip - Sacrifice a creature mana={4} type=Artifact @@ -32754,7 +32754,7 @@ type=Enchantment [card] name=Elbrus, the Binding Blade auto={1}:equip -auto=1/0 +auto=teach(creature) 1/0 auto=@combatdamaged(player) from(mytgt):all(this) moveto(mybattlefield) and!(flip(Withengar Unbound))! text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, transform Elbrus, the Binding Blade. -- Equip {1} mana={7} @@ -34181,7 +34181,7 @@ subtype=Aura [card] name=Empyrial Plate auto={2}:equip -auto=foreach(*|myhand) 1/1 +auto=teach(creature) type:*:myhand/type:*:myhand nonstatic text=Equipped creature gets +1/+1 for each card in your hand. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact @@ -36146,7 +36146,7 @@ type=Artifact [card] name=Executioner's Hood auto={2}:equip -auto=intimidate +auto=teach(creature) intimidate text=Equipped creature has intimidate. -- Equip {2} mana={2} type=Artifact @@ -39224,7 +39224,7 @@ toughness=2 [card] name=Fireshrieker auto={2}:equip -auto=double strike +auto=teach(creature) double strike text=Equipped creature has double strike. (It deals both first-strike and regular combat damage.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={3} type=Artifact @@ -39816,7 +39816,7 @@ toughness=1 [card] name=Flayer Husk auto={2}:equip -auto=1/1 +auto=teach(creature) 1/1 auto=livingweapontoken(Germ,Creature Germ,0/0,black) text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +1/+1. -- Equip {2} mana={1} @@ -47064,8 +47064,8 @@ toughness=5 [card] name=Gorgon Flail auto={2}:equip -auto=1/1 -auto=deathtouch +auto=teach(creature) 1/1 +auto=teach(creature) deathtouch text=Equipped creature gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -47985,7 +47985,7 @@ toughness=5 [card] name=Greatsword auto={3}:equip -auto=3/0 +auto=teach(creature) 3/0 text=Equipped creature gets +3/+0. -- Equip {3} mana={3} type=Artifact @@ -48227,7 +48227,7 @@ toughness=3 name=Grifter's Blade abilities=flash auto={1}:equip -auto=1/1 +auto=teach(creature) 1/1 auto=aslongas(parents) rehook target(creature|mybattlefield) <1 text=Flash -- As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. -- Equipped creature gets +1/+1. -- Equip {1} mana={3} @@ -49926,7 +49926,7 @@ type=Legendary Enchantment Artifact [card] name=Hammer of Ruin auto={2}:equip -auto=2/0 +auto=teach(creature) 2/0 auto=teach(creature) transforms((,newability[@combatdamageof(player) from(this):may destroy target(equipment|myBattlefield)])) auto=teach(creature) transforms((,newability[@combatdamagefoeof(player) from(this):may destroy target(equipment|opponentBattlefield)])) text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. -- Equip {2} @@ -50598,7 +50598,7 @@ toughness=1 [card] name=Haunted Plate Mail auto={4}:equip -auto=4/4 +auto=teach(creature) 4/4 auto={0}:all(this) loseabilities ueot && becomes(Spirit Artifact Creature,4/4) ueot restriction{type(creature|mybattlefield)~lessthan~1} text=Equipped creature gets +4/+4. -- {0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures. mana={4} @@ -50881,7 +50881,7 @@ toughness=3 [card] name=Healer's Headdress auto={1}:equip -auto=0/2 +auto=teach(creature) 0/2 auto=teach(creature) {T}:prevent:1 target(creature,player) auto={W}{W}:name(attach) rehook target(creature|mybattlefield) text=Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." -- {W}{W}: Attach Healer's Headdress to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) @@ -51093,7 +51093,7 @@ toughness=2 [card] name=Heart-Piercer Bow auto={1}:equip -auto=@combat(attacking) source(mytgt) :damage:1 target(creature|opponentbattlefield) +auto=@combat(attacking) source(mytgt):damage:1 target(creature|opponentbattlefield) text=Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. mana={2} type=Artifact @@ -51102,7 +51102,7 @@ subtype=Equipment [card] name=Heartseeker auto={5}:equip -auto=2/1 +auto=teach(creature) 2/1 auto=teach(creature) {unattach}{t}:destroy target(creature) text=Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={4} @@ -51212,7 +51212,7 @@ type=Instant [card] name=Heavy Arbalest auto={4}:equip -auto=doesnotuntap +auto=teach(creature) doesnotuntap auto=teach(creature) {T}:damage:2 target(creature,player) text=Equipped creature doesn't untap during its controller's untap step. -- Equipped creature has "{T}: This creature deals 2 damage to target creature or player." -- Equip {4} mana={3} @@ -51250,7 +51250,7 @@ toughness=4 [card] name=Heavy Mattock auto={2}:equip -auto=1/1 +auto=teach(creature) 1/1 auto=teach(human) 1/1 text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human, it gets an additional +1/+1.. -- Equip {2} mana={3} @@ -51335,7 +51335,7 @@ toughness=1 [/card] [card] name=Hedron Matrix -auto=manacost/manacost +auto=teach(creature) transforms((,newability[manacost/manacost])) auto={4}:equip text=Equipped creature gets +X/+X, where X is its converted mana cost. -- Equip {4} mana={4} @@ -51718,9 +51718,9 @@ type=Artifact [/card] [card] name=Helm of Kaldra -auto=first strike -auto=trample -auto=haste +auto=teach(creature) first strike +auto=teach(creature) trample +auto=teach(creature) haste auto={2}:equip auto={1}:aslongas(Sword of Kaldra|mybattlefield)aslongas(Shield of Kaldra|mybattlefield)aslongas(Helm of Kaldra|mybattlefield) token(-47449) text=Equipped creature has first strike, trample, and haste. -- {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it. -- Equip {2} @@ -52046,7 +52046,7 @@ toughness=3 [card] name=Hero's Blade auto={4}:equip -auto=3/2 +auto=teach(creature) 3/2 auto=@movedto(creature[legendary]|mybattlefield):may all(trigger[to]) rehook text=Equipped creature gets +3/+2. -- Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. mana={2} @@ -53250,8 +53250,8 @@ toughness=2 [/card] [card] name=Horned Helm -auto=1/1 -auto=trample +auto=teach(creature) 1/1 +auto=teach(creature) trample auto={G}{G}:name(attach) rehook target(creature|mybattlefield) auto={1}:equip text=Equipped creature gets +1/+1 and has trample. -- {G}{G}: Attach Horned Helm to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) @@ -60589,7 +60589,7 @@ toughness=2 [card] name=Kite Shield auto={3}:equip -auto=0/3 +auto=teach(creature) 0/3 text=Equipped creature gets +0/+3. -- Equip {3} mana={0} type=Artifact @@ -60619,8 +60619,8 @@ toughness=1 [card] name=Kitesail auto={2}:equip -auto=1/0 -auto=flying +auto=teach(creature) 1/0 +auto=teach(creature) flying text=Equipped creature gets +1/+0 and has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -63004,7 +63004,7 @@ toughness=4 [card] name=Lashwrithe auto={p(B)}{p(B)}:equip -auto=foreach(swamp|mybattlefield) 1/1 +auto=teach(creature) type:swamp:mybattlefield/type:swamp:mybattlefield nonstatic auto=livingweapontoken(Germ,Creature Germ,0/0,black) text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equip {p(B)}{p(B)} ({p(B)} may be paid for with either {B} or 2 life.) -- Equipped creature gets +1/+1 for each Swamp you control. mana={4} @@ -63590,7 +63590,7 @@ subtype=Swamp [card] name=Leering Emblem auto={2}:equip -auto=@movedTo(*|mystack):2/2 ueot +auto=teach(creature) transforms((,newability[@movedTo(*|mystack):2/2])) text=Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. -- Equip {2} mana={2} type=Artifact @@ -63770,7 +63770,7 @@ toughness=2 [card] name=Leonin Scimitar auto={1}:equip -auto=1/1 +auto=teach(creature) 1/1 text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact @@ -64449,7 +64449,7 @@ toughness=1 name=Lightning Greaves auto={0}:equip auto=teach(creature) shroud -auto=haste +auto=teach(creature) haste text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact @@ -65980,9 +65980,9 @@ toughness=3 [card] name=Loxodon Warhammer auto={3}:equip -auto=3/0 -auto=lifelink -auto=trample +auto=teach(creature) 3/0 +auto=teach(creature) lifelink +auto=teach(creature) trample text=Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.) -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact @@ -66727,8 +66727,8 @@ subtype=Equipment [card] name=Magebane Armor auto={2}:equip -auto=-flying -auto=2/4 +auto=teach(creature) -flying +auto=teach(creature) 2/4 auto=teach(creature) preventAllNoncombatDamage to(this) text=Equipped creature gets +2/+4 and loses flying. -- Prevent all noncombat damage that would be dealt to equipped creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={3} @@ -67705,11 +67705,11 @@ subtype=Aura [card] name=Manaforce Mace auto={3}:equip -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 +auto=teach(creature) transforms((,newability[aslongas(forest|myBattlefield) 1/1])) +auto=teach(creature) transforms((,newability[aslongas(mountain|myBattlefield) 1/1])) +auto=teach(creature) transforms((,newability[aslongas(plains|myBattlefield) 1/1])) +auto=teach(creature) transforms((,newability[aslongas(island|myBattlefield) 1/1])) +auto=teach(creature) transforms((,newability[aslongas(swamp|myBattlefield) 1/1])) text=Domain - Equipped creature gets +1/+1 for each basic land type among lands you control. -- Equip {3} mana={4} type=Artifact @@ -67904,7 +67904,7 @@ toughness=2 [card] name=Manriki-Gusari auto={1}:equip -auto=1/2 +auto=teach(creature) 1/2 auto=teach(creature) {T}:destroy target(equipment) text=Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} @@ -68760,8 +68760,8 @@ toughness=1 [card] name=Mask of Avacyn auto={3}:equip -auto=opponentshroud -auto=1/2 +auto=teach(creature) opponentshroud +auto=teach(creature) 1/2 text=Equipped creature gets +1/+2 and has hexproof. -- Equip {3} mana={2} type=Artifact @@ -68807,7 +68807,7 @@ subtype=Equipment [card] name=Mask of Riddles auto={2}:equip -auto=fear +auto=teach(creature) fear auto=@combatdamaged(player) from(mytgt):may draw:1 controller text=Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. -- Equip {2} mana={U}{B} @@ -73107,7 +73107,7 @@ toughness=2 [card] name=Moonsilver Spear auto={4}:equip -auto=first strike +auto=teach(creature) first strike auto=@combat(attacking) source(mytgt):token(Angel,Angel Creature,4/4,white,flying) text=Equipped creature has first strike. -- Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield. -- Equip {4} mana={4} @@ -73461,7 +73461,7 @@ type=Instant [card] name=Mortarpod auto={2}:equip -auto=0/1 +auto=teach(creature) 0/1 auto=teach(creature) {S}:damage:1 target(creature,player) auto=livingweapontoken(Germ,Creature Germ,0/0,black) text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to target creature or player." -- Equip {2} @@ -74083,7 +74083,7 @@ toughness=4 [card] name=Murderer's Axe auto={D(*|myhand)}:equip -auto=2/2 +auto=teach(creature) 2/2 text=Equipped creature gets +2/+2. -- Equip—Discard a card. mana={4} type=Artifact @@ -75688,8 +75688,8 @@ toughness=1 [card] name=Necropouncer auto={2}:equip -auto=3/1 -auto=haste +auto=teach(creature) 3/1 +auto=teach(creature) haste auto=livingweapontoken(Germ,Creature Germ,0/0,black) text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +3/+1 and has haste. -- Equip {2} mana={6} @@ -75888,7 +75888,7 @@ toughness=5 [card] name=Nemesis Mask auto={3}:equip -auto=lure +auto=teach(creature) lure text=All creatures able to block equipped creature do so. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={3} type=Artifact @@ -76159,7 +76159,7 @@ toughness=1 [card] name=Neurok Hoversail auto={2}:equip -auto=flying +auto=teach(creature) flying text=Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact @@ -76582,7 +76582,7 @@ type=Sorcery [card] name=Nightmare Lash auto={L:3}:equip -auto=foreach(swamp|myBattlefield) 1/1 +auto=teach(creature) type:swamp:mybattlefield/type:swamp:mybattlefield nonstatic text=Equipped creature gets +1/+1 for each Swamp you control. -- Equip - Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={4} type=Artifact @@ -77298,8 +77298,8 @@ type=Instant [card] name=No-Dachi auto={3}:equip -auto=2/0 -auto=first strike +auto=teach(creature) 2/0 +auto=teach(creature) first strike text=Equipped creature gets +2/+0 and has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -78699,7 +78699,7 @@ toughness=3 [card] name=Ogre's Cleaver auto={5}:equip -auto=5/0 +auto=teach(creature) 5/0 text=Equipped creature gets +5/+0. -- Equip {5} mana={2} type=Artifact @@ -78936,7 +78936,7 @@ type=Enchantment [/card] [card] name=O-Naginata -auto={2}:equip target(creature[power >=3]|mybattlefield) +auto={2}:equip target(creature[power>=3]|mybattlefield) auto=teach(creature) 3/0 auto=teach(creature) trample text=O-Naginata can be attached only to a creature with 3 or more power. -- Equipped creature gets +3/+0 and has trample. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) @@ -81797,7 +81797,7 @@ type=Enchantment [card] name=Pennon Blade auto={4}:equip -auto=foreach(creature|mybattlefield) 1/1 +auto=teach(creature) type:creature:mybattlefield/type:creature:mybattlefield nonstatic text=Equipped creature gets +1/+1 for each creature you control. -- Equip {4} mana={3} type=Artifact @@ -81944,9 +81944,9 @@ toughness=4 [card] name=Peregrine Mask auto={2}:equip -auto=defender -auto=first strike -auto=flying +auto=teach(creature) defender +auto=teach(creature) first strike +auto=teach(creature) flying text=Equipped creature has defender, flying, and first strike. -- Equip {2} mana={1} type=Artifact @@ -91575,7 +91575,7 @@ toughness=2 name=Ring of Evos Isle auto={1}:equip autoskill={2}:opponentshroud ueot -auto=@each my upkeep:if cantargetcard(creature[blue]) then counter(1/1,1) +auto=teach(creature[blue]) transforms((,newability[@each my upkeep:counter(1/1.1)])) text={2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -91592,8 +91592,8 @@ type=Artifact [card] name=Ring of Kalonia auto={1}:equip -auto=trample -auto=@each my upkeep:if cantargetcard(creature[green]) then counter(1/1,1) +auto=teach(creature) trample +auto=teach(creature[green]) transforms((,newability[@each my upkeep:counter(1/1.1)])) text=Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -91617,8 +91617,8 @@ type=Artifact [card] name=Ring of Thune auto={1}:equip -auto=vigilance -auto=@each my upkeep:if cantargetcard(creature[white]) then counter(1/1,1) +auto=teach(creature) vigilance +auto=teach(creature[white]) transforms((,newability[@each my upkeep:counter(1/1.1)])) text=Equipped creature has vigilance. (Attacking doesn't cause it to tap.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -91627,8 +91627,8 @@ subtype=Equipment [card] name=Ring of Valkas auto={1}:equip -auto=haste -auto=@each my upkeep:if cantargetcard(creature[red]) then counter(1/1,1) +auto=teach(creature) haste +auto=teach(creature[red]) transforms((,newability[@each my upkeep:counter(1/1.1)])) text=Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -91638,7 +91638,7 @@ subtype=Equipment name=Ring of Xathrid auto={1}:equip autoskill={2}:regenerate -auto=@each my upkeep:if cantargetcard(creature[black]) then counter(1/1,1) +auto=teach(creature[black]) transforms((,newability[@each my upkeep:counter(1/1.1)])) text={2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -91674,7 +91674,7 @@ toughness=3 [card] name=Riot Gear auto={2}:equip -auto=1/2 +auto=teach(creature) 1/2 text=Equipped creature gets +1/+2. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -92647,7 +92647,7 @@ toughness=2 [card] name=Ronin Warclub auto=@movedto(creature|myBattlefield):all(trigger[to]) rehook -auto=+2/+1 +auto=teach(creature) 2/1 text=Equipped creature gets +2/+1. -- Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) mana={3} auto={5}:equip @@ -93496,7 +93496,7 @@ toughness=2 [card] name=Runechanter's Pike auto={2}:equip -auto=first strike +auto=teach(creature) first strike auto=teach(creature) type:*[instant]:mygraveyard/0 nonstatic auto=teach(creature) type:*[sorcery]:mygraveyard/0 nonstatic text=Equipped creature has first strike and gets +X/+0 where X is the number of instant and sorcery cards in your graveyard. -- Equip {2} @@ -94412,7 +94412,7 @@ toughness=6 [card] name=Sai of the Shinobi auto={2}:equip -auto=1/1 +auto=teach(creature) 1/1 auto=@movedto(creature|mybattlefield):may all(trigger[to]) rehook text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2} mana={1} @@ -96775,7 +96775,7 @@ toughness=3 [card] name=Scrounged Scythe auto={2}:equip -auto=1/1 +auto=teach(creature) 1/1 auto=teach(human) menace text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) -- Equip {2} type=Artifact @@ -99378,7 +99378,7 @@ toughness=3 [card] name=Shard of Broken Glass auto={1}:equip -auto=1/0 +auto=teach(creature) 1/0 auto=@combat(attacking) source(mytgt):may deplete:2 controller text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} @@ -99442,7 +99442,7 @@ type=Enchantment [card] name=Sharpened Pitchfork auto={1}:equip -auto=first strike +auto=teach(creature) first strike auto=teach(human) 1/1 text=Equipped creature has first strike. -- As long as equipped creature is a Human, it gets +1/+1. -- Equip {1} mana={2} @@ -99759,8 +99759,8 @@ subtype=Aura [card] name=Shield of the Righteous auto={2}:equip -auto=0/2 -auto=vigilance +auto=teach(creature) 0/2 +auto=teach(creature) vigilance auto=@combat(blocking) source(mytgt) from(creature):all(trigger[from]) frozen text=Equipped creature gets +0/+2 and has vigilance. -- Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. -- Equip {2} mana={W}{U} @@ -100710,7 +100710,7 @@ toughness=2 [card] name=Shuko auto={0}:equip -auto=1/0 +auto=teach(creature) 1/0 text=Equipped creature gets +1/+0. -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact @@ -100810,7 +100810,7 @@ toughness=1 [card] name=Sickleslicer auto={4}:equip -auto=2/2 +auto=teach(creature) 2/2 auto=livingweapontoken(Germ,Creature Germ,0/0,black) text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +2/+2. -- Equip {4} mana={3} @@ -101621,7 +101621,7 @@ toughness=1 [card] name=Silver-Inlaid Dagger auto={2}:equip -auto=2/0 +auto=teach(creature) 2/0 auto=teach(human) 1/0 text=Equipped creature gets +2/+0 -- As long as equipped creature is a Human, it gets and additional +1/+0. -- Equip {2} mana={1} @@ -101642,7 +101642,7 @@ toughness=5 [card] name=Silverskin Armor auto={2}:equip -auto=1/1 +auto=teach(creature) 1/1 auto=teach(creature) transforms((artifact)) text=Equipped creature gets +1/+1 and is an artifact in addition to its other types. -- Equip {2} mana={2} @@ -102350,8 +102350,8 @@ toughness=1 [card] name=Skinwing auto={4}:equip -auto=2/2 -auto=flying +auto=teach(creature) 2/2 +auto=teach(creature) flying auto=livingweapontoken(Germ,Creature Germ,0/0,black) text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +2/+2 and has flying. -- Equip {4} mana={4} @@ -102703,7 +102703,7 @@ type=Artifact [/card] [card] name=Skullclamp -auto=1/-1 +auto=teach(creature) 1/-1 auto=@movedto(graveyard) from(mytgt|battlefield):draw:2 controller auto={1}:equip text=Equipped creature gets +1/-1. -- When equipped creature is put into a graveyard, draw two cards. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) @@ -102852,8 +102852,8 @@ type=Enchantment [card] name=Skyblinder Staff auto={3}:equip -auto=1/0 -auto=cantbeblockedby(creature[flying]) +auto=teach(creature) 1/0 +auto=teach(creature) cantbeblockedby(creature[flying]) text=Equipped creature gets +1/+0 and can't be blocked by creatures with flying. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact @@ -103384,7 +103384,7 @@ type=Sorcery [card] name=Slagwurm Armor auto={3}:equip -auto=0/6 +auto=teach(creature) 0/6 text=Equipped creature gets +0/+6. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact @@ -103522,8 +103522,8 @@ toughness=2 [card] name=Slayer's Plate auto={3}:equip -auto=4/2 -auto=@movedto(mytgt[human]|mygraveyard):token(Spirit,creature Spirit,1/1,white,flying) +auto=teach(creature) 4/2 +auto=teach(human) transforms((,newability[@movedTo(this|graveyard) from(battlefield):makecardt(Spirit:Creature Spirit:1/1:white:flying)])) text=Equipped creature gets +4/+2. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {3} mana={3} type=Artifact @@ -105908,7 +105908,7 @@ toughness=3 [/card] [card] name=Sparring Collar -auto=first strike +auto=teach(creature) first strike auto={R}{R}:name(attach) rehook target(creature|mybattlefield) auto={1}:equip text=Equipped creature has first strike. -- {R}{R}: Attach Sparring Collar to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) @@ -106076,7 +106076,7 @@ toughness=6 [card] name=Specter's Shroud auto={1}:equip -auto=1/0 +auto=teach(creature) 1/0 auto=@combatdamaged(player) from(mytgt):ability$!name(discard) target(*|myhand) reject!$ opponent text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, that player discards a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} @@ -106568,8 +106568,8 @@ type=Enchantment [card] name=Spidersilk Net auto={2}:equip -auto=reach -auto=0/2 +auto=teach(creature) reach +auto=teach(creature) 0/2 text=Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={0} type=Artifact @@ -109146,14 +109146,6 @@ power=1 toughness=2 [/card] [card] -name=Stitcher's Graft -auto={2}:equip -text=Equipped creature gets +3/+3. -- Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. -- Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] name=Stitchwing Skaab abilities=flying auto={1}{U}{D(*|myhand)}{D(*|myhand)}:moveto(mybattlefield) and!(tap(noevent))! @@ -109805,7 +109797,7 @@ toughness=3 [card] name=Stormrider Rig auto={2}:equip -auto=1/1 +auto=teach(creature) 1/1 auto=@movedto(creature|mybattlefield):may all(trigger[to]) rehook text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. -- Equip {2} mana={2} @@ -109924,8 +109916,8 @@ subtype=Aura [card] name=Strandwalker auto={4}:equip -auto=2/4 -auto=reach +auto=teach(creature) 2/4 +auto=teach(creature) reach auto=livingweapontoken(Germ,Creature Germ,0/0,black) text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +2/+4 and has reach. -- Equip {4} mana={5} @@ -110201,8 +110193,8 @@ subtype=Aura [card] name=Strider Harness auto={1}:equip -auto=1/1 -auto=haste +auto=teach(creature) 1/1 +auto=teach(creature) haste text=Equipped creature gets +1/+1 and has haste. -- Equip {1} mana={3} type=Artifact @@ -111160,7 +111152,7 @@ toughness=1 [card] name=Sunforger auto={3}:equip -auto=4/0 +auto=teach(creature) 4/0 auto=teach(creature) {unattach}{R}{W}:castcard(restricted) notatarget(instant[red;white;manacost<=4]|mylibrary) text=Equipped creature gets +4/+0. -- {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library. -- Equip {3} mana={3} @@ -112136,7 +112128,7 @@ name=Sword of Body and Mind auto={2}:equip auto=teach(creature) protection from green auto=teach(creature) protection from blue -auto=2/2 +auto=teach(creature) 2/2 auto=@combatdamaged(player) from(mytgt):token(Wolf,Creature Wolf,2/2,green) auto=@combatdamaged(player) from(mytgt):deplete:10 opponent text=Equipped creature gets +2/+2 and has protection from green and from blue. -- Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard. -- Equip {2} @@ -112146,7 +112138,7 @@ subtype=Equipment [/card] [card] name=Sword of Feast and Famine -auto=2/2 +auto=teach(creature) 2/2 auto=teach(creature) protection from black auto=teach(creature) protection from green auto=@combatdamaged(player) from(mytgt):ability$!name(discard) target(*|myhand) reject!$ opponent @@ -112162,7 +112154,7 @@ name=Sword of Fire and Ice auto={2}:equip auto=teach(creature) protection from red auto=teach(creature) protection from blue -auto=2/2 +auto=teach(creature) 2/2 auto=@combatdamaged(player) from(mytgt):draw:1 controller auto=@combatdamaged(player) from(mytgt):damage:2 target(creature,player) text=Equipped creature gets +2/+2 and has protection from red and from blue. -- Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. -- Equip {2} @@ -112173,7 +112165,7 @@ subtype=Equipment [card] name=Sword of Kaldra auto={4}:equip -auto=5/5 +auto=teach(creature) 5/5 auto=@damaged(creature) from(mytgt):all(trigger[to]) moveto(exile) text=Equipped creature gets +5/+5. -- Whenever equipped creature deals damage to a creature, exile that creature. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={4} @@ -112185,7 +112177,7 @@ name=Sword of Light and Shadow auto={2}:equip auto=teach(creature) protection from white auto=teach(creature) protection from black -auto=2/2 +auto=teach(creature) 2/2 auto=@combatdamaged(player) from(mytgt):life:3 auto=@combatdamaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) text=Equipped creature gets +2/+2 and has protection from white and from black. -- Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. -- Equip {2} @@ -112213,7 +112205,7 @@ type=Legendary Artifact [card] name=Sword of the Meek auto={2}:equip -auto=1/2 +auto=teach(creature) 1/2 autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may all(trigger[to]) rehook text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. mana={2} @@ -112235,11 +112227,11 @@ subtype=Equipment [card] name=Sword of Vengeance auto={3}:equip -auto=2/0 -auto=first strike -auto=vigilance -auto=trample -auto=haste +auto=teach(creature) 2/0 +auto=teach(creature) first strike +auto=teach(creature) vigilance +auto=teach(creature) trample +auto=teach(creature) haste text=Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact @@ -112250,7 +112242,7 @@ name=Sword of War and Peace auto={2}:equip auto=teach(creature) protection from red auto=teach(creature) protection from white -auto=2/2 +auto=teach(creature) 2/2 auto=@combatdamaged(player) from(mytgt):damage:ohandcount opponent auto=@combatdamaged(player) from(mytgt):life:phandcount controller text=Equipped creature gets +2/+2 and has protection from red and from white. -- Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand. -- Equip {2} @@ -112457,7 +112449,7 @@ toughness=1 [/card] [card] name=Sylvok Lifestaff -auto=1/0 +auto=teach(creature) 1/0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) life:3 controller text=Equipped creature gets +1/+0. -- Whenever equipped creature is put into a graveyard, you gain 3 life. -- Equip {1} mana={1} @@ -113485,7 +113477,7 @@ type=Sorcery [card] name=Tatsumasa, the Dragon's Fang auto={3}:equip -auto=5/5 +auto=teach(creature) 5/5 auto={6}:token(Dragon Spirit,Creature Dragon Spirit,5/5,flying,blue) && all(this) becomes(expelled) ueot && all(Dragon Spirit[token]) transforms((,newability[(blink)forsrc all(expelled|mybattlefield)])) forever text=Equipped creature gets +5/+5. -- {6}: Remove Tatsumasa, the Dragon's Fang from the game: Put a 5/5 blue Dragon Spirit token with flying into play. -- Return Tatsumasa, the Dragon's Fang to play under its owner's control when that token is put into a graveyard. mana={6} @@ -114441,7 +114433,7 @@ toughness=4 [card] name=Tenza, Godo's Maul auto={1}:equip -auto=1/1 +auto=teach(creature) 1/1 auto=teach(creature[legendary]) 2/2 auto=teach(creature[red]) trample text=Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) @@ -117849,8 +117841,8 @@ toughness=2 [card] name=Tormentor's Trident auto={3}:equip -auto=3/0 -auto=mustattack +auto=teach(creature) 3/0 +auto=teach(creature) mustattack text=Equipped creature gets +3/+0 and attacks each turn if able. -- Equip {3} mana={2} type=Artifact @@ -119745,8 +119737,8 @@ type=Enchantment [card] name=True-Faith Censer auto={2}:equip -auto=1/1 -auto=vigilance +auto=teach(creature) 1/1 +auto=teach(creature) vigilance auto=teach(human) 1/0 text=Equipped creature gets +1/+1 and has vigilance. -- As long as equipped creature is a Human, it gets an additional +1/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2} @@ -119797,7 +119789,7 @@ toughness=2 [card] name=Trusty Machete auto={2}:equip -auto=2/1 +auto=teach(creature) 2/1 text=Equipped creature gets +2/+1. -- Equip {2} mana={1} type=Artifact @@ -121370,8 +121362,8 @@ toughness=1 [card] name=Unscythe, Killer of Kings auto={2}:equip -auto=3/3 -auto=first strike +auto=teach(creature) 3/3 +auto=teach(creature) first strike auto=@vampired(creature) from(mytgt):may all(trigger[to]) moveTo(exile) && token(Zombie,Creature Zombie,2/2,black) text=Equipped creature gets +3/+3 and has first strike. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may exile that card. If you do, put a 2/2 black Zombie creature token onto the battlefield. -- Equip {2} mana={U}{B}{B}{R} @@ -124369,8 +124361,8 @@ toughness=1 [card] name=Viridian Claw auto={1}:equip -auto=1/0 -auto=first strike +auto=teach(creature) 1/0 +auto=teach(creature) first strike text=Equipped creature gets +1/+0 and has first strike. -- Equip {2} mana={2} type=Artifact @@ -125512,8 +125504,8 @@ toughness=6 [card] name=Vorrac Battlehorns auto={1}:equip -auto=trample -auto=oneblocker +auto=teach(creature) trample +auto=teach(creature) oneblocker text=Equipped creature has trample and can't be blocked by more than one creature. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact @@ -125676,7 +125668,7 @@ toughness=5 [card] name=Vulshok Battlegear auto={3}:equip -auto=3/3 +auto=teach(creature) 3/3 text=Equipped creature gets +3/+3. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={3} type=Artifact @@ -125706,8 +125698,8 @@ toughness=2 [card] name=Vulshok Gauntlets auto={3}:equip -auto=4/2 -auto=doesnotuntap +auto=teach(creature) 4/2 +auto=teach(creature) doesnotuntap text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact @@ -125726,7 +125718,7 @@ toughness=2 [card] name=Vulshok Morningstar auto={2}:equip -auto=2/2 +auto=teach(creature) 2/2 text=Equipped creature gets +2/+2. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -126956,7 +126948,7 @@ type=Instant [card] name=Warlord's Axe auto={4}:equip -auto=3/1 +auto=teach(creature) 3/1 text=Equipped creature gets +3/+1. mana={3} type=Artifact @@ -126987,7 +126979,7 @@ toughness=5 [card] name=Warmonger's Chariot auto={3}:equip -auto=2/2 +auto=teach(creature) 2/2 auto=teach(creature[defender]) canattack text=Equipped creature gets +2/+2. -- As long as equipped creature has defender, it can attack as though it didn't have defender. -- Equip {3} mana={2} @@ -128402,7 +128394,7 @@ type=Instant [card] name=Whispersilk Cloak auto={2}:equip -auto=unblockable +auto=teach(creature) unblockable auto=teach(creature) shroud text=Equipped creature is unblockable. -- Equipped creature has shroud. (It can't be the target of spells or abilities.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={3} @@ -130126,7 +130118,7 @@ type=Artifact [/card] [card] name=Wooden Stake -auto=1/0 +auto=teach(creature) 1/0 auto=@combat(blocking,blocked) source(mytgt) from(vampire):all(trigger[from]) bury auto={1}:equip text=Equipped creature gets +1/+0. -- Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. -- Equip {1}