-Laurent Added @damaged, cards to 10E and LEG, small correction to ALA, ARB, CHK, EVE and ZEN

- Added @damaged works fine (tested with thieving magpie), please test your additions if you plan to add some cards with this keyword and report if buggy. As the other trigger, you cannot have a target unless there is a may ability.
- Added 2 cards to 10E - Reminisce and Thieving Magpie both tested and working.
- Added 2 cards to LEG - Jovial Evil and Spiritual Sanctuary (not tested yet) but should work.
This commit is contained in:
wagic.laurent
2009-10-15 09:30:09 +00:00
parent e23fac82e0
commit adba482340
12 changed files with 187 additions and 62 deletions

View File

@@ -322,6 +322,7 @@ toughness=7
text=When Cyclopean Mummy is put into a graveyard from play, remove Cyclopean Mummy from the game.
id=1433
name=Cyclopean Mummy
auto=@movedTo(this|graveyard) from(inplay):moveto(exile)
rarity=C
type=Creature
mana={1}{B}
@@ -341,6 +342,8 @@ mana={B}
text=Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature.
id=1435
name=Demonic Torment
target=creature
auto=cantattack
rarity=U
type=Enchantment
mana={2}{B}
@@ -349,6 +352,8 @@ subtype=Aura
[card]
text=Play Disharmony only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
id=1568
target=creature[attacking]
alias=129767
name=Disharmony
rarity=R
type=Instant
@@ -383,6 +388,8 @@ mana={R}
text=Defender, trample When Elder Land Wurm blocks, it loses defender.
id=1609
name=Elder Land Wurm
abilities=defender,trample
auto=aslongas(this[blocking]):-defender
rarity=R
type=Creature
mana={4}{W}{W}{W}
@@ -486,6 +493,7 @@ mana={U}
[card]
text=Flying If Firestorm Phoenix would be put into a graveyard from play, return Firestorm Phoenix to its owner's hand instead. It can't be played again until its owner's next turn.
id=1573
auto=@movedTo(this|graveyard) from(inplay):moveto(ownerhand)
name=Firestorm Phoenix
rarity=R
type=Creature
@@ -544,6 +552,9 @@ type=Enchantment
text=At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep.
id=1652
name=Gabriel Angelfire
auto=@each my upkeep:may flying
auto=@each my upkeep:may first strike
auto=@each my upkeep:may rampage(3/3,1)
rarity=R
type=Legendary Creature
mana={3}{G}{G}{W}{W}
@@ -662,6 +673,8 @@ toughness=3
text=At the beginning of your upkeep, if Hazezon Tamar came into play since the beginning of your last upkeep, put a 1/1 red, green, and white Sand Warrior creature token into play for each land you control. Those creatures have "When a permanent named Hazezon Tamar isn't in play, remove this creature from the game."
id=1656
name=Hazezon Tamar
auto=@next my upkeep:foreach(land|myinplay) token(Sand Warrior,Creature Sand Warrior,1/1,red green)
auto=@movedTo(this|mygraveyard) from(myinplay):moveto(graveyard) all(Sand Warrior|myinplay)
rarity=R
type=Legendary Creature
mana={4}{R}{G}{W}
@@ -760,14 +773,6 @@ subtype=Human Wizard
toughness=4
[/card]
[card]
text=Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.
id=1449
name=Jovial Evil
rarity=R
type=Sorcery
mana={2}{B}
[/card]
[card]
text=You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.
id=1489
name=Juxtapose
@@ -789,6 +794,7 @@ toughness=2
[card]
text=Artifacts, creatures, and lands your opponents control come into play tapped.
id=1623
auto=lord(artifact,creature,land|opponentinplay)tap
name=Kismet
rarity=U
type=Enchantment
@@ -1065,6 +1071,7 @@ toughness=1
text={T}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself.
id=1493
name=Psionic Entity
auto={T}:damage:3 && damage:2 target(creature,player)
rarity=R
type=Creature
mana={4}{U}
@@ -1354,14 +1361,6 @@ mana={B}{B}
subtype=Aura
[/card]
[card]
text=At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.
id=1636
name=Spiritual Sanctuary
rarity=R
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text=When Stangg comes into play, if Stangg is in play, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin into play. When Stangg leaves play, remove that token from the game. When that token leaves play, sacrifice Stangg.
id=1686
name=Stangg