-Laurent Added @damaged, cards to 10E and LEG, small correction to ALA, ARB, CHK, EVE and ZEN
- Added @damaged works fine (tested with thieving magpie), please test your additions if you plan to add some cards with this keyword and report if buggy. As the other trigger, you cannot have a target unless there is a may ability. - Added 2 cards to 10E - Reminisce and Thieving Magpie both tested and working. - Added 2 cards to LEG - Jovial Evil and Spiritual Sanctuary (not tested yet) but should work.
This commit is contained in:
@@ -32,6 +32,9 @@ mana={2}{B}{B}
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player."
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id=130530
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name=Arcane Teachings
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target=creature
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auto=2/2
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auto={T}:damage:1 target(creature,player)
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rarity=U
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color=Red
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type=Enchantment
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@@ -42,6 +45,8 @@ subtype=Aura
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text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
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id=130976
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name=Aura Graft
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target=aura
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auto=moveto(creature)
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rarity=U
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color=Blue
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type=Instant
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@@ -99,6 +104,7 @@ toughness=3
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text={X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.
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id=129477
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name=Ballista Squad
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auto={X}{W}{T}:damage:x target(creature[attacking,blocking])
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rarity=U
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color=White
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type=Creature
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@@ -111,6 +117,8 @@ toughness=2
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text=Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card.
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id=132106
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name=Bandage
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target=creature,player
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auto=draw:1 controller
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rarity=C
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color=White
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type=Instant
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@@ -135,6 +143,7 @@ text=Whenever Cephalid Constable deals combat damage to a player, return up to t
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id=135261
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name=Cephalid Constable
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rarity=R
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auto=@damaged(player) from(this):
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color=Blue
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type=Creature
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mana={1}{U}{U}
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@@ -146,6 +155,7 @@ toughness=1
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text={X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.
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id=135254
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name=Chimeric Staff
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auto={X}:becomes(Artifact Creature Construct,x/x)
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rarity=R
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color=Artifact
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type=Artifact
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@@ -212,6 +222,9 @@ mana={3}{R}{R}
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life.
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id=129590
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name=Contaminated Bond
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target=creature
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auto=aslongas(this[attacking])life:3 targetController
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auto=aslongas(this[blocking])life:3 targetController
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rarity=C
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color=Black
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type=Enchantment
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@@ -250,6 +263,8 @@ mana={2}{U}{U}
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text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
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id=135219
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name=Distress
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target=*[-land]|opponentHand
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auto=moveto(opponentGraveyard)
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rarity=C
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color=Black
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type=Sorcery
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@@ -294,6 +309,10 @@ text=Faerie Conclave comes into play tapped. {T}: Add {U} to your mana pool.
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id=106531
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name=Faerie Conclave
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rarity=U
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auto=tap
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auto={T}:add {U}
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auto={1}{U}:becomes(Creature Faerie,2/1,flying blue)
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#will only work if activatedability is added for becomes
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color=Land
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type=Land
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[/card]
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@@ -344,6 +363,8 @@ mana={1}{R}{R}{R}
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text=Creature spells can't be countered.
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id=129789
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name=Gaea's Herald
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auto=lord(creature|stack)shroud
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#Not tested yet could evtl work
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rarity=R
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color=Green
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type=Creature
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@@ -364,6 +385,8 @@ type=Land
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text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.
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id=130380
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name=Goblin Elite Infantry
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auto=bushido(-1/-1)
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#Could be coded once rampage is fixed bushido will be only a formality lot of cards have such ability but do not include the term bushido this one is an example.
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rarity=C
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color=Red
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type=Creature
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@@ -523,9 +546,12 @@ toughness=2
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text={W}{U}{B}{R}{G}: Remove target permanent from the game. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
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id=135242
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name=Legacy Weapon
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auto={W}{U}{B}{R}{G}:moveto(exile) target(*)
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#as the same ability as darksteel collosus
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rarity=R
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color=Artifact
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type=Legendary Artifact
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abilities=legendary
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type=Artifact
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mana={7}
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[/card]
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[card]
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@@ -610,6 +636,7 @@ mana={3}{R}
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text=Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)
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id=106555
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name=March of the Machines
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auto=lord(artifact[-creature])becomes(Artifact Creature,manacost/manacost)
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rarity=R
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color=Blue
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type=Enchantment
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@@ -619,6 +646,7 @@ mana={3}{U}
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text={T}: Draw a card, then discard a card.
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id=130900
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name=Merfolk Looter
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auto={T}:draw:1 controller && moveto(graveyard) target(*|myHand)
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rarity=C
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color=Blue
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type=Creature
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@@ -695,6 +723,7 @@ text={W}, {T}: Put target Aura card in a graveyard into play attached to a creat
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id=130547
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name=Nomad Mythmaker
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rarity=R
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auto=moveto(creature|myBattlefield) target(aura|graveyard)
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color=White
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type=Creature
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mana={2}{W}
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@@ -706,6 +735,8 @@ toughness=2
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text=Enchant land (Target a land as you play this. This card comes into play attached to that land.) Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool.
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id=135282
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name=Overgrowth
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target=land
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auto=@tapped(this):add{G}{G}
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rarity=C
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color=Green
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type=Enchantment
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@@ -726,6 +757,8 @@ subtype=Aura
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text=Look at target player's hand. Draw a card.
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id=130903
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name=Peek
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target=opponenthand
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auto=draw:1 controller
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rarity=C
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color=Blue
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type=Instant
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@@ -808,15 +841,6 @@ type=Sorcery
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mana={2}{R}{R}
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[/card]
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[card]
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text=Target player shuffles his or her graveyard into his or her library.
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id=129698
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name=Reminisce
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rarity=U
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color=Blue
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type=Sorcery
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mana={2}{U}
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[/card]
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[card]
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text=You may have Rhox assign its combat damage as though it weren't blocked. {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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id=106504
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name=Rhox
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@@ -931,7 +955,10 @@ mana={1}{R}{R}
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[card]
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text=Draw three cards, then discard a card.
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id=136217
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auto=draw:3 && moveto(mygraveyard) target(*|myhand)
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auto=draw:3 controller
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#the following works but you have to discard first then you draw 3 cards. no other combination would work because moveto(x) target(y) when put in play does not work
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target=*|myhand
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auto=moveto(mygraveyard)
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name=Sift
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rarity=C
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color=Blue
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@@ -995,7 +1022,8 @@ toughness=3
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text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, return a green creature you control to its owner's hand.
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id=135264
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name=Stampeding Wildebeests
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auto=@my upkeep:moveto(myhand) target(creature[green]|myBattlefield)
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#does not work because you cannot have a target after a line with @
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auto=@each my upkeep:moveto(myhand) target(creature[green]|myBattlefield)
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rarity=U
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type=Creature
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mana={2}{G}{G}
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@@ -1052,26 +1080,13 @@ color=Blue
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type=Instant
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mana={1}{U}
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[/card]
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, you draw a card.
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id=129764
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abilities=flying
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name=Thieving Magpie
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rarity=U
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color=Blue
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type=Creature
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mana={2}{U}{U}
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power=1
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subtype=Bird
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toughness=3
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[/card]
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[card]
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text={1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery.
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id=136282
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name=Thrull Surgeon
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rarity=U
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auto={1}{B}{S}:moveto(graveyard) target(*|opponentHand)
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#unfortunately you can target opponenthand but it does not show when targetted
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color=Black
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type=Creature
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mana={1}{B}
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@@ -1100,7 +1115,11 @@ mana={8}{U}{U}
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[card]
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
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id=129777
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name=Treetop Bracers
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name=Treetop Bracer
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target=creature
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auto=1/1
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auto=cantbeblockedby(creature[-flying])
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#Really need to continue trying implementing this one 3 cards from 10E would be added with cantbeblockedby.
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rarity=C
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color=Green
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type=Enchantment
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Block a user