Jeck - Profile and cache improvements, booster duplicate likelihood reduced.
* Cache now tracks missing textures for RetrieveQuad, not just RetrieveCard/RetrieveTexture. * Profile options are no longer overwritten when switching profiles. * Main menu notifies of alternate profile- "Database: X" becomes "Profile: Y of X cards." * Boosters iterates through cards, replacing duplicates. Stops after 15 tries to prevent infinite loops on small sets. * Very simplistic theme switcher, only displays when alternate themes are present.
This commit is contained in:
@@ -43,11 +43,13 @@ void GameStateOptions::Start()
|
||||
optionsTabs->Add(optionsList);
|
||||
|
||||
optionsList = NEW OptionsList("Profiles");
|
||||
OptionProfile * pickProf = NEW OptionProfile(mParent);
|
||||
optionsList->Add(pickProf);
|
||||
OptionNewProfile * key = NEW OptionNewProfile("","New Profile");
|
||||
key->bShowValue = false;
|
||||
optionsList->Add(key);
|
||||
OptionProfile * pickProf = NEW OptionProfile(mParent);
|
||||
optionsList->Add(pickProf);
|
||||
OptionTheme * theme = NEW OptionTheme();
|
||||
optionsList->Add(theme);
|
||||
|
||||
optionsTabs->Add(optionsList);
|
||||
optionsList = NEW OptionsList("Credits");
|
||||
|
||||
Reference in New Issue
Block a user