reformatting code according to guidelines defined at
http://wololo.net/forum/viewtopic.php?f=35&t=2235&start=10
This commit is contained in:
@@ -2,23 +2,25 @@
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#include "Token.h"
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Token::Token(string _name, MTGCardInstance * source, int _power, int _toughness):MTGCardInstance(){
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isToken = true;
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tokenSource = source;
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power = _power;
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toughness = _toughness;
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life=toughness;
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lifeOrig = life;
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rarity = Constants::RARITY_T;
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name = _name;
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if (name.size() && name[0]>=97 && name[0]<=122) name[0]-=32; //Poor man's camelcase. We assume strings we get are either Camelcased or lowercase
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setMTGId(- source->getMTGId());
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setId = source->setId;
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model = this;
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data=this;
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owner = source->owner;
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belongs_to=source->controller()->game;
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attacker = 0;
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defenser = NULL;
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banding = NULL;
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Token::Token(string _name, MTGCardInstance * source, int _power, int _toughness) :
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MTGCardInstance()
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{
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isToken = true;
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tokenSource = source;
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power = _power;
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toughness = _toughness;
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life = toughness;
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lifeOrig = life;
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rarity = Constants::RARITY_T;
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name = _name;
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if (name.size() && name[0] >= 97 && name[0] <= 122) name[0] -= 32; //Poor man's camelcase. We assume strings we get are either Camelcased or lowercase
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setMTGId(-source->getMTGId());
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setId = source->setId;
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model = this;
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data = this;
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owner = source->owner;
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belongs_to = source->controller()->game;
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attacker = 0;
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defenser = NULL;
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banding = NULL;
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}
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