reformatting code according to guidelines defined at

http://wololo.net/forum/viewtopic.php?f=35&t=2235&start=10
This commit is contained in:
techdragon.nguyen@gmail.com
2010-11-16 00:55:16 +00:00
parent c79fdcbf50
commit acd7bb1aa4
103 changed files with 38044 additions and 31222 deletions

View File

@@ -4,75 +4,87 @@
#include "MTGCardInstance.h"
#include "TargetChooser.h"
REDamagePrevention::REDamagePrevention(MTGAbility * source, TargetChooser *tcSource, TargetChooser *tcTarget, int damage, bool oneShot, int typeOfDamage):source(source), tcSource(tcSource), tcTarget(tcTarget), damage(damage), oneShot(oneShot), typeOfDamage(typeOfDamage){
REDamagePrevention::REDamagePrevention(MTGAbility * source, TargetChooser *tcSource, TargetChooser *tcTarget, int damage,
bool oneShot, int typeOfDamage) :
source(source), tcSource(tcSource), tcTarget(tcTarget), damage(damage), oneShot(oneShot), typeOfDamage(typeOfDamage)
{
}
WEvent * REDamagePrevention::replace (WEvent *event){
if (!event) return event;
if (!damage) return event;
WEventDamage * e = dynamic_cast<WEventDamage*>(event);
if (!e) return event;
Damage *d = e->damage;
if (d->typeOfDamage != typeOfDamage && typeOfDamage != DAMAGE_ALL_TYPES) return event;
if ((!tcSource || tcSource->canTarget(d->source)) &&
(!tcTarget || tcTarget->canTarget(d->target))
){
if (damage == -1){
d->damage = 0;
delete event;
if (oneShot) damage = 0;
return NULL;
WEvent * REDamagePrevention::replace(WEvent *event)
{
if (!event) return event;
if (!damage) return event;
WEventDamage * e = dynamic_cast<WEventDamage*> (event);
if (!e) return event;
Damage *d = e->damage;
if (d->typeOfDamage != typeOfDamage && typeOfDamage != DAMAGE_ALL_TYPES) return event;
if ((!tcSource || tcSource->canTarget(d->source)) && (!tcTarget || tcTarget->canTarget(d->target)))
{
if (damage == -1)
{
d->damage = 0;
delete event;
if (oneShot) damage = 0;
return NULL;
}
if (damage >= d->damage)
{
damage -= d->damage;
d->damage = 0;
delete event;
return NULL;
}
d->damage -= damage;
damage = 0;
delete event;
WEventDamage* newEvent = NEW WEventDamage(d);
return newEvent;
}
if (damage >= d->damage){
damage-= d->damage;
d->damage = 0;
delete event;
return NULL;
}
d->damage -= damage;
damage = 0;
delete event;
WEventDamage* newEvent = NEW WEventDamage(d);
return newEvent;
}
return event;
return event;
}
REDamagePrevention::~REDamagePrevention(){
SAFE_DELETE(tcSource);
SAFE_DELETE(tcTarget);
REDamagePrevention::~REDamagePrevention()
{
SAFE_DELETE(tcSource);
SAFE_DELETE(tcTarget);
}
ReplacementEffects::ReplacementEffects(){}
ReplacementEffects::ReplacementEffects()
{
}
WEvent * ReplacementEffects::replace(WEvent *e){
WEvent * ReplacementEffects::replace(WEvent *e)
{
list<ReplacementEffect *>::iterator it;
for ( it=modifiers.begin() ; it != modifiers.end(); it++ ){
ReplacementEffect *re = *it;
WEvent * newEvent = re->replace(e);
if (!newEvent) return NULL;
if (newEvent != e) return replace(newEvent);
for (it = modifiers.begin(); it != modifiers.end(); it++)
{
ReplacementEffect *re = *it;
WEvent * newEvent = re->replace(e);
if (!newEvent) return NULL;
if (newEvent != e) return replace(newEvent);
}
return e;
}
int ReplacementEffects::add(ReplacementEffect * re){
modifiers.push_back(re);
return 1;
}
int ReplacementEffects::remove (ReplacementEffect *re){
modifiers.remove(re);
return 1;
int ReplacementEffects::add(ReplacementEffect * re)
{
modifiers.push_back(re);
return 1;
}
ReplacementEffects::~ReplacementEffects(){
list<ReplacementEffect *>::iterator it;
for ( it=modifiers.begin() ; it != modifiers.end(); it++ ){
ReplacementEffect *re = *it;
delete(re);
int ReplacementEffects::remove(ReplacementEffect *re)
{
modifiers.remove(re);
return 1;
}
ReplacementEffects::~ReplacementEffects()
{
list<ReplacementEffect *>::iterator it;
for (it = modifiers.begin(); it != modifiers.end(); it++)
{
ReplacementEffect *re = *it;
delete (re);
}
modifiers.clear();
}