reformatting code according to guidelines defined at

http://wololo.net/forum/viewtopic.php?f=35&t=2235&start=10
This commit is contained in:
techdragon.nguyen@gmail.com
2010-11-16 00:55:16 +00:00
parent c79fdcbf50
commit acd7bb1aa4
103 changed files with 38044 additions and 31222 deletions

View File

@@ -13,296 +13,385 @@
MTGPack MTGPacks::defaultBooster;
int MTGPackEntryRandom::addCard(WSrcCards *pool, MTGDeck *to){
int fails = 0;
if(!pool) return 1;
WCFilterFactory * ff = WCFilterFactory::GetInstance();
WCardFilter * oldf = pool->unhookFilters();
pool->addFilter(ff->Construct(filter));
fails = pool->addRandomCards(to,copies);
pool->clearFilters();
pool->addFilter(oldf);
return fails;
int MTGPackEntryRandom::addCard(WSrcCards *pool, MTGDeck *to)
{
int fails = 0;
if (!pool)
return 1;
WCFilterFactory * ff = WCFilterFactory::GetInstance();
WCardFilter * oldf = pool->unhookFilters();
pool->addFilter(ff->Construct(filter));
fails = pool->addRandomCards(to, copies);
pool->clearFilters();
pool->addFilter(oldf);
return fails;
}
int MTGPackEntrySpecific::addCard(WSrcCards *pool, MTGDeck *to){
int fails = 0;
//Ignores pool entirely.
MTGAllCards * ac = GameApp::collection;
if(!card) return copies;
for(int i=0;i<copies;i++)
to->add(card);
return 0;
int MTGPackEntrySpecific::addCard(WSrcCards *pool, MTGDeck *to)
{
int fails = 0;
//Ignores pool entirely.
MTGAllCards * ac = GameApp::collection;
if (!card)
return copies;
for (int i = 0; i < copies; i++)
to->add(card);
return 0;
}
int MTGPackSlot::add(WSrcCards * ocean, MTGDeck *to, int carryover){
if(!entries.size()) return copies;
int fails = 0;
int amt = copies + carryover;
WSrcCards * myPool = NULL;
if(pool.size()) myPool = MTGPack::getPool(pool);
if(!myPool) myPool = ocean;
for(int i=0;i<amt;i++){
size_t pos = rand() % entries.size();
while(pos < entries.size() && entries[pos]->addCard(myPool,to))
pos++;
if(pos == entries.size())
fails++;
}
if(myPool != ocean)
SAFE_DELETE(myPool);
return fails;
}
WSrcCards * MTGPack::getPool(string poolstr){
WSrcCards * mySrc = NULL;
size_t s = poolstr.find("all");
WCFilterFactory * ff = WCFilterFactory::GetInstance();
if(s == string::npos){ //Default to just unlocked cards
mySrc = NEW WSrcUnlockedCards();
s = poolstr.find("unlocked");
string sub = poolstr;
if(s != string::npos) sub = poolstr.substr(s+8);
if(sub.size()){
mySrc->addFilter(ff->Construct(sub));
mySrc->bakeFilters();
int MTGPackSlot::add(WSrcCards * ocean, MTGDeck *to, int carryover)
{
if (!entries.size())
return copies;
int fails = 0;
int amt = copies + carryover;
WSrcCards * myPool = NULL;
if (pool.size())
myPool = MTGPack::getPool(pool);
if (!myPool)
myPool = ocean;
for (int i = 0; i < amt; i++)
{
size_t pos = rand() % entries.size();
while (pos < entries.size() && entries[pos]->addCard(myPool, to))
pos++;
if (pos == entries.size())
fails++;
}
}
else{ //Use everything.
mySrc = NEW WSrcCards();
string sub = poolstr.substr(s+3);
if(sub.size()){
mySrc->addFilter(ff->Construct(sub));
mySrc->loadMatches(GameApp::collection);
mySrc->bakeFilters();
}else
mySrc->loadMatches(GameApp::collection);
}
mySrc->Shuffle();
return mySrc;
if (myPool != ocean)
SAFE_DELETE(myPool);
return fails;
}
void MTGPackSlot::addEntry(MTGPackEntry*item){
if(item)
entries.push_back(item);
}
int MTGPack::assemblePack(MTGDeck *to){
int carryover = 0;
WSrcCards * p = getPool(pool);
if(!p) return -1;
p->Shuffle();
for(size_t i=0;i<slotss.size();i++){
carryover = slotss[i]->add(p,to,carryover);
if(carryover > 0)
carryover = carryover; //This means we're failing.
}
SAFE_DELETE(p);
return carryover;
}
void MTGPack::countCards(){
minCards = 0;
maxCards = 0;
for(size_t i=0;i<slotss.size();i++){
MTGPackSlot * ps = slotss[i];
int top = 0;
int bot = 999999999;
for(size_t y=0;y<ps->entries.size();y++){
int test = ps->entries[y]->copies * ps->copies;
if(test > top) top = test;
if(test < bot) bot = test;
WSrcCards * MTGPack::getPool(string poolstr)
{
WSrcCards * mySrc = NULL;
size_t s = poolstr.find("all");
WCFilterFactory * ff = WCFilterFactory::GetInstance();
if (s == string::npos)
{ //Default to just unlocked cards
mySrc = NEW WSrcUnlockedCards();
s = poolstr.find("unlocked");
string sub = poolstr;
if (s != string::npos)
sub = poolstr.substr(s + 8);
if (sub.size())
{
mySrc->addFilter(ff->Construct(sub));
mySrc->bakeFilters();
}
}
maxCards += top;
minCards += bot;
}
}
void MTGPack::load(string filename){
//TODO Placeholder until XML format available.
TiXmlDocument packfile(filename.c_str());
if(!packfile.LoadFile())
return;
TiXmlHandle hDoc(&packfile);
TiXmlElement * pPack;
pPack = hDoc.FirstChildElement().Element();
if(!pPack ){
return;
}
//root should be "pack"
string tag = pPack->Value();
std::transform(tag.begin(),tag.end(),tag.begin(),::tolower);
if(tag != "pack")
return;
//After validating, handle actual loading.
TiXmlElement * pSlot;
const char * holder = NULL;
holder = pPack->Attribute("price");
if(holder) price = atoi(holder); else price = Constants::PRICE_BOOSTER;
holder = pPack->Attribute("pool");
if(holder) pool = holder; else pool = "";
holder = pPack->Attribute("type");
if(holder){
type = holder;
}else type = "Booster";
holder = pPack->Attribute("name");
if(holder) name = holder; else name = "Special";
holder = pPack->Attribute("requires");
if(holder) check = holder;
holder = pPack->Attribute("sort");
if(holder) sort = holder; else sort = "";
std::transform(sort.begin(),sort.end(),sort.begin(),::tolower);
for (pSlot=pPack->FirstChildElement();pSlot!=NULL;pSlot=pSlot->NextSiblingElement()){
TiXmlElement * pEntry;
//Load slot.
tag = pSlot->Value();
std::transform(tag.begin(),tag.end(),tag.begin(),::tolower);
if(tag != "slot") continue;
MTGPackSlot * s = NEW MTGPackSlot();
slotss.push_back(s);
holder = pSlot->Attribute("copies");
if(holder) s->copies = atoi(holder);
else s->copies = 1;
holder = pSlot->Attribute("pool");
if(holder) s->pool = holder;
for(pEntry = pSlot->FirstChildElement();pEntry!=NULL;pEntry=pEntry->NextSiblingElement()){
tag = pEntry->Value();
std::transform(tag.begin(),tag.end(),tag.begin(),::tolower);
if(tag == "card"){ //Load specific card
MTGPackEntrySpecific * es = NEW MTGPackEntrySpecific();
holder = pEntry->Attribute("copies");
if(holder) es->copies = atoi(holder);
else es->copies = 1;
es->card = GameApp::collection->getCardByName(pEntry->Value());
s->addEntry(es);
}else if(tag == "random_card"){ //Load random card
MTGPackEntryRandom * er = NEW MTGPackEntryRandom();
holder = pEntry->Attribute("copies");
if(holder) er->copies = atoi(holder);
else er->copies = 1;
const char * text = pEntry->GetText();
if(text) er->filter = text;
s->addEntry(er);
}else if(tag == "nothing"){
MTGPackEntryNothing * nt = NEW MTGPackEntryNothing();
s->addEntry(nt);
}
}
}
bValid = true;
countCards();
return;
}
MTGPackSlot::~MTGPackSlot(){
for(size_t t=0;t<entries.size();t++){
SAFE_DELETE(entries[t]);
}
entries.clear();
}
MTGPack::~MTGPack(){
for(size_t t=0;t<slotss.size();t++){
SAFE_DELETE(slotss[t]);
}
slotss.clear();
}
MTGPacks::~MTGPacks(){
for(size_t t=0;t<packs.size();t++){
SAFE_DELETE(packs[t]);
}
packs.clear();
}
MTGPack * MTGPacks::randomPack(int key){
if(!key) key = rand();
size_t s = packs.size();
if(!s) return NULL;
return packs[key%s];
}
void MTGPacks::loadAll(){
DIR *mDip = opendir(JGE_GET_RES("packs/").c_str());
struct dirent *mDit;
if(!mDip) return;
while ((mDit = readdir(mDip))){
char myFilename[4096];
sprintf(myFilename, JGE_GET_RES("packs/%s").c_str(), mDit->d_name);
if(mDit->d_name[0] == '.') continue;
if(!strcmp(mDit->d_name,"default_booster.txt")) continue;
MTGPack * p = NEW MTGPack(myFilename);
if(!p->isValid()){
SAFE_DELETE(p);
continue;
}
packs.push_back(p);
}
closedir(mDip);
}
string MTGPack::getName(){
string n = _(name);
string t = _(type);
char buf[1024];
if(minCards != maxCards)
sprintf(buf,"%s %s (%i-%i cards)",n.c_str(),t.c_str(),minCards,maxCards);
else
sprintf(buf,"%s %s (%i cards)",n.c_str(),t.c_str(),maxCards);
return buf;
}
bool MTGPack::meetsRequirements(){
bool unlocked = true;
WCFilterFactory * ff = WCFilterFactory::GetInstance();
WSrcCards * myC = getPool(pool);
if(!myC || myC->Size() < maxCards) unlocked = false; //Top pool lacks cards.
SAFE_DELETE(myC);
if(!check.size() || !unlocked) return unlocked;
myC = NEW WSrcUnlockedCards(); //Requirements are independent of pool;
WCardFilter * cf = ff->Construct(check);
unlocked = !myC->isEmptySet(cf); //Quick check for empty set status.
SAFE_DELETE(cf); //delete requirement filter
SAFE_DELETE(myC); //delete pool.
return unlocked;
}
bool MTGPack::isUnlocked(){
if(unlockStatus == 0){
if(meetsRequirements())
unlockStatus = 1;
else
unlockStatus = -1;
}
return (unlockStatus > 0);
}
MTGPack * MTGPacks::getDefault(){
if(!defaultBooster.isValid()){
defaultBooster.load(JGE_GET_RES("packs/default_booster.txt"));
defaultBooster.unlockStatus = 1;
if(!defaultBooster.isValid()){
MTGPackSlot * ps = NEW MTGPackSlot(); ps->copies = 1;
ps->addEntry(NEW MTGPackEntryRandom("rarity:mythic;"));
for(int i=0;i<7;i++)
ps->addEntry(NEW MTGPackEntryRandom("rarity:rare;"));
defaultBooster.slotss.push_back(ps);
ps = NEW MTGPackSlot(); ps->copies = 3;
ps->addEntry(NEW MTGPackEntryRandom("rarity:uncommon;"));
defaultBooster.slotss.push_back(ps);
ps = NEW MTGPackSlot(); ps->copies = 1;
ps->addEntry(NEW MTGPackEntryRandom("rarity:land;&type:basic;"));
defaultBooster.slotss.push_back(ps);
ps = NEW MTGPackSlot(); ps->copies = 10;
ps->addEntry(NEW MTGPackEntryRandom("rarity:common;"));
defaultBooster.slotss.push_back(ps);
defaultBooster.bValid = true;
defaultBooster.unlockStatus = 1;
{ //Use everything.
mySrc = NEW WSrcCards();
string sub = poolstr.substr(s + 3);
if (sub.size())
{
mySrc->addFilter(ff->Construct(sub));
mySrc->loadMatches(GameApp::collection);
mySrc->bakeFilters();
}
else
mySrc->loadMatches(GameApp::collection);
}
}
return &defaultBooster;
mySrc->Shuffle();
return mySrc;
}
void MTGPacks::refreshUnlocked(){
for(size_t t=0;t<packs.size();t++){
if(packs[t]->unlockStatus < 0)
packs[t]->unlockStatus = 0;
}
void MTGPackSlot::addEntry(MTGPackEntry*item)
{
if (item)
entries.push_back(item);
}
int MTGPack::assemblePack(MTGDeck *to)
{
int carryover = 0;
WSrcCards * p = getPool(pool);
if (!p)
return -1;
p->Shuffle();
for (size_t i = 0; i < slotss.size(); i++)
{
carryover = slotss[i]->add(p, to, carryover);
if (carryover > 0)
carryover = carryover; //This means we're failing.
}
SAFE_DELETE(p);
return carryover;
}
void MTGPack::countCards()
{
minCards = 0;
maxCards = 0;
for (size_t i = 0; i < slotss.size(); i++)
{
MTGPackSlot * ps = slotss[i];
int top = 0;
int bot = 999999999;
for (size_t y = 0; y < ps->entries.size(); y++)
{
int test = ps->entries[y]->copies * ps->copies;
if (test > top)
top = test;
if (test < bot)
bot = test;
}
maxCards += top;
minCards += bot;
}
}
void MTGPack::load(string filename)
{
//TODO Placeholder until XML format available.
TiXmlDocument packfile(filename.c_str());
if (!packfile.LoadFile())
return;
TiXmlHandle hDoc(&packfile);
TiXmlElement * pPack;
pPack = hDoc.FirstChildElement().Element();
if (!pPack)
{
return;
}
//root should be "pack"
string tag = pPack->Value();
std::transform(tag.begin(), tag.end(), tag.begin(), ::tolower);
if (tag != "pack")
return;
//After validating, handle actual loading.
TiXmlElement * pSlot;
const char * holder = NULL;
holder = pPack->Attribute("price");
if (holder)
price = atoi(holder);
else
price = Constants::PRICE_BOOSTER;
holder = pPack->Attribute("pool");
if (holder)
pool = holder;
else
pool = "";
holder = pPack->Attribute("type");
if (holder)
{
type = holder;
}
else
type = "Booster";
holder = pPack->Attribute("name");
if (holder)
name = holder;
else
name = "Special";
holder = pPack->Attribute("requires");
if (holder)
check = holder;
holder = pPack->Attribute("sort");
if (holder)
sort = holder;
else
sort = "";
std::transform(sort.begin(), sort.end(), sort.begin(), ::tolower);
for (pSlot = pPack->FirstChildElement(); pSlot != NULL; pSlot = pSlot->NextSiblingElement())
{
TiXmlElement * pEntry;
//Load slot.
tag = pSlot->Value();
std::transform(tag.begin(), tag.end(), tag.begin(), ::tolower);
if (tag != "slot")
continue;
MTGPackSlot * s = NEW MTGPackSlot();
slotss.push_back(s);
holder = pSlot->Attribute("copies");
if (holder)
s->copies = atoi(holder);
else
s->copies = 1;
holder = pSlot->Attribute("pool");
if (holder)
s->pool = holder;
for (pEntry = pSlot->FirstChildElement(); pEntry != NULL; pEntry = pEntry->NextSiblingElement())
{
tag = pEntry->Value();
std::transform(tag.begin(), tag.end(), tag.begin(), ::tolower);
if (tag == "card")
{ //Load specific card
MTGPackEntrySpecific * es = NEW MTGPackEntrySpecific();
holder = pEntry->Attribute("copies");
if (holder)
es->copies = atoi(holder);
else
es->copies = 1;
es->card = GameApp::collection->getCardByName(pEntry->Value());
s->addEntry(es);
}
else if (tag == "random_card")
{ //Load random card
MTGPackEntryRandom * er = NEW MTGPackEntryRandom();
holder = pEntry->Attribute("copies");
if (holder)
er->copies = atoi(holder);
else
er->copies = 1;
const char * text = pEntry->GetText();
if (text)
er->filter = text;
s->addEntry(er);
}
else if (tag == "nothing")
{
MTGPackEntryNothing * nt = NEW MTGPackEntryNothing();
s->addEntry(nt);
}
}
}
bValid = true;
countCards();
return;
}
MTGPackSlot::~MTGPackSlot()
{
for (size_t t = 0; t < entries.size(); t++)
{
SAFE_DELETE(entries[t]);
}
entries.clear();
}
MTGPack::~MTGPack()
{
for (size_t t = 0; t < slotss.size(); t++)
{
SAFE_DELETE(slotss[t]);
}
slotss.clear();
}
MTGPacks::~MTGPacks()
{
for (size_t t = 0; t < packs.size(); t++)
{
SAFE_DELETE(packs[t]);
}
packs.clear();
}
MTGPack * MTGPacks::randomPack(int key)
{
if (!key)
key = rand();
size_t s = packs.size();
if (!s)
return NULL;
return packs[key % s];
}
void MTGPacks::loadAll()
{
DIR *mDip = opendir(JGE_GET_RES("packs/").c_str());
struct dirent *mDit;
if (!mDip)
return;
while ((mDit = readdir(mDip)))
{
char myFilename[4096];
sprintf(myFilename, JGE_GET_RES("packs/%s").c_str(), mDit->d_name);
if (mDit->d_name[0] == '.')
continue;
if (!strcmp(mDit->d_name, "default_booster.txt"))
continue;
MTGPack * p = NEW MTGPack(myFilename);
if (!p->isValid())
{
SAFE_DELETE(p);
continue;
}
packs.push_back(p);
}
closedir(mDip);
}
string MTGPack::getName()
{
string n = _(name);
string t = _(type);
char buf[1024];
if (minCards != maxCards)
sprintf(buf, "%s %s (%i-%i cards)", n.c_str(), t.c_str(), minCards, maxCards);
else
sprintf(buf, "%s %s (%i cards)", n.c_str(), t.c_str(), maxCards);
return buf;
}
bool MTGPack::meetsRequirements()
{
bool unlocked = true;
WCFilterFactory * ff = WCFilterFactory::GetInstance();
WSrcCards * myC = getPool(pool);
if (!myC || myC->Size() < maxCards)
unlocked = false; //Top pool lacks cards.
SAFE_DELETE(myC);
if (!check.size() || !unlocked)
return unlocked;
myC = NEW WSrcUnlockedCards(); //Requirements are independent of pool;
WCardFilter * cf = ff->Construct(check);
unlocked = !myC->isEmptySet(cf); //Quick check for empty set status.
SAFE_DELETE(cf); //delete requirement filter
SAFE_DELETE(myC); //delete pool.
return unlocked;
}
bool MTGPack::isUnlocked()
{
if (unlockStatus == 0)
{
if (meetsRequirements())
unlockStatus = 1;
else
unlockStatus = -1;
}
return (unlockStatus > 0);
}
MTGPack * MTGPacks::getDefault()
{
if (!defaultBooster.isValid())
{
defaultBooster.load(JGE_GET_RES("packs/default_booster.txt"));
defaultBooster.unlockStatus = 1;
if (!defaultBooster.isValid())
{
MTGPackSlot * ps = NEW MTGPackSlot();
ps->copies = 1;
ps->addEntry(NEW MTGPackEntryRandom("rarity:mythic;"));
for (int i = 0; i < 7; i++)
ps->addEntry(NEW MTGPackEntryRandom("rarity:rare;"));
defaultBooster.slotss.push_back(ps);
ps = NEW MTGPackSlot();
ps->copies = 3;
ps->addEntry(NEW MTGPackEntryRandom("rarity:uncommon;"));
defaultBooster.slotss.push_back(ps);
ps = NEW MTGPackSlot();
ps->copies = 1;
ps->addEntry(NEW MTGPackEntryRandom("rarity:land;&type:basic;"));
defaultBooster.slotss.push_back(ps);
ps = NEW MTGPackSlot();
ps->copies = 10;
ps->addEntry(NEW MTGPackEntryRandom("rarity:common;"));
defaultBooster.slotss.push_back(ps);
defaultBooster.bValid = true;
defaultBooster.unlockStatus = 1;
}
}
return &defaultBooster;
}
void MTGPacks::refreshUnlocked()
{
for (size_t t = 0; t < packs.size(); t++)
{
if (packs[t]->unlockStatus < 0)
packs[t]->unlockStatus = 0;
}
}