reformatting code according to guidelines defined at

http://wololo.net/forum/viewtopic.php?f=35&t=2235&start=10
This commit is contained in:
techdragon.nguyen@gmail.com
2010-11-16 00:55:16 +00:00
parent c79fdcbf50
commit acd7bb1aa4
103 changed files with 38044 additions and 31222 deletions

View File

@@ -4,229 +4,313 @@
#include "Subtypes.h"
#include "Counters.h"
CardDescriptor::CardDescriptor(): MTGCardInstance(){
init();
counterName = "";
counterPower = 0;
counterToughness = 0;
counterNB = 0;
mode = CD_AND;
powerComparisonMode = COMPARISON_NONE;
toughnessComparisonMode = COMPARISON_NONE;
manacostComparisonMode = COMPARISON_NONE;
counterComparisonMode = COMPARISON_NONE;
convertedManacost = -1;
CardDescriptor::CardDescriptor() : MTGCardInstance()
{
init();
counterName = "";
counterPower = 0;
counterToughness = 0;
counterNB = 0;
mode = CD_AND;
powerComparisonMode = COMPARISON_NONE;
toughnessComparisonMode = COMPARISON_NONE;
manacostComparisonMode = COMPARISON_NONE;
counterComparisonMode = COMPARISON_NONE;
convertedManacost = -1;
}
int CardDescriptor::init(){
int result = MTGCardInstance::init();
attacker = 0;
defenser = NULL;
banding = NULL;
anyCounter = 0;
//Remove unnecessary pointers
SAFE_DELETE(counters);
SAFE_DELETE(previous);
return result;
int CardDescriptor::init()
{
int result = MTGCardInstance::init();
attacker = 0;
defenser = NULL;
banding = NULL;
anyCounter = 0;
//Remove unnecessary pointers
SAFE_DELETE(counters);
SAFE_DELETE(previous);
return result;
}
void CardDescriptor::unsecureSetTapped(int i){
tapped = i;
void CardDescriptor::unsecureSetTapped(int i)
{
tapped = i;
}
void CardDescriptor::unsecuresetfresh(int k){
fresh = k;
void CardDescriptor::unsecuresetfresh(int k)
{
fresh = k;
}
void CardDescriptor::setNegativeSubtype( string value){
int id = Subtypes::subtypesList->find(value);
addType(-id);
}
void CardDescriptor::setNegativeSubtype(string value)
{
int id = Subtypes::subtypesList->find(value);
addType(-id);
}
// Very generic function to compare a value to a criterion.
// Should be easily transferable to a more generic class if desired.
bool CardDescriptor::valueInRange(int comparisonMode, int value, int criterion){
switch (comparisonMode){
bool CardDescriptor::valueInRange(int comparisonMode, int value, int criterion)
{
switch (comparisonMode)
{
case COMPARISON_AT_MOST:
return (value <= criterion);
return (value <= criterion);
case COMPARISON_AT_LEAST:
return (value >= criterion);
return (value >= criterion);
case COMPARISON_EQUAL:
return (value == criterion);
return (value == criterion);
case COMPARISON_GREATER:
return (value > criterion);
return (value > criterion);
case COMPARISON_LESS:
return (value < criterion);
return (value < criterion);
case COMPARISON_UNEQUAL:
return (value != criterion);
}
return false;
return (value != criterion);
}
return false;
}
MTGCardInstance * CardDescriptor::match_or(MTGCardInstance * card){
int found = 1;
for (size_t i = 0; i< types.size(); i++){
found = 0;
if (types[i] >= 0){
MTGCardInstance * CardDescriptor::match_or(MTGCardInstance * card)
{
int found = 1;
for (size_t i = 0; i < types.size(); i++)
{
found = 0;
if (types[i] >= 0)
{
if (card->hasSubtype(types[i]) || (Subtypes::subtypesList->find(card->getLCName(),false) == types[i])){
found = 1;
break;
}
}else{
if (!card->hasSubtype(-types[i]) && (Subtypes::subtypesList->find(card->getLCName(), false) != -types[i])){
found = 1;
break;
}
if (card->hasSubtype(types[i]) || (Subtypes::subtypesList->find(card->getLCName(), false) == types[i]))
{
found = 1;
break;
}
}
else
{
if (!card->hasSubtype(-types[i]) && (Subtypes::subtypesList->find(card->getLCName(), false) != -types[i]))
{
found = 1;
break;
}
}
}
}
if (!found) return NULL;
if (!found)
return NULL;
for (int i = 0; i< Constants::MTG_NB_COLORS; i++){
if (colors[i] == 1){
found = 0;
if(card->hasColor(i)){
found = 1;
break;
}
for (int i = 0; i < Constants::MTG_NB_COLORS; i++)
{
if (colors[i] == 1)
{
found = 0;
if (card->hasColor(i))
{
found = 1;
break;
}
}
else if (colors[i] == -1)
{
found = 0;
if (!card->hasColor(i))
{
found = 1;
break;
}
}
}
else if (colors[i] == -1){
found = 0;
if(!card->hasColor(i)){
found = 1;
break;
}
}
}
if (!found) return NULL;
if (!found)
return NULL;
// Quantified restrictions are always AND-ed:
if (powerComparisonMode && !valueInRange(powerComparisonMode, card->getPower(), power) ) return NULL;
if (toughnessComparisonMode && !valueInRange(toughnessComparisonMode, card->getToughness(), toughness) ) return NULL;
if (manacostComparisonMode && !valueInRange(manacostComparisonMode, card->getManaCost()->getConvertedCost(), convertedManacost) ) return NULL;
// Quantified restrictions are always AND-ed:
if (powerComparisonMode && !valueInRange(powerComparisonMode, card->getPower(), power))
return NULL;
if (toughnessComparisonMode && !valueInRange(toughnessComparisonMode, card->getToughness(), toughness))
return NULL;
if (manacostComparisonMode && !valueInRange(manacostComparisonMode, card->getManaCost()->getConvertedCost(), convertedManacost))
return NULL;
return card;
return card;
}
MTGCardInstance * CardDescriptor::match_and(MTGCardInstance * card){
MTGCardInstance * match = card;
for (size_t i = 0; i< types.size(); i++){
if (types[i] >= 0){
if (!card->hasSubtype(types[i]) && !(Subtypes::subtypesList->find(card->getLCName(),false) == types[i])){
MTGCardInstance * CardDescriptor::match_and(MTGCardInstance * card)
{
MTGCardInstance * match = card;
for (size_t i = 0; i < types.size(); i++)
{
if (types[i] >= 0)
{
if (!card->hasSubtype(types[i]) && !(Subtypes::subtypesList->find(card->getLCName(), false) == types[i]))
{
match = NULL;
}
}
else
{
if (card->hasSubtype(-types[i]) || (Subtypes::subtypesList->find(card->getLCName(), false) == -types[i]))
{
match = NULL;
}
}
}
for (int i = 0; i < Constants::MTG_NB_COLORS; i++)
{
if ((colors[i] == 1 && !card->hasColor(i)) || (colors[i] == -1 && card->hasColor(i)))
{
match = NULL;
}
}
if (powerComparisonMode && !valueInRange(powerComparisonMode, card->getPower(), power))
match = NULL;
}
}else{
if(card->hasSubtype(-types[i]) || (Subtypes::subtypesList->find(card->getLCName(),false) == -types[i])){
if (toughnessComparisonMode && !valueInRange(toughnessComparisonMode, card->getToughness(), toughness))
match = NULL;
if (manacostComparisonMode && !valueInRange(manacostComparisonMode, card->getManaCost()->getConvertedCost(), convertedManacost))
match = NULL;
}
}
}
for (int i = 0; i< Constants::MTG_NB_COLORS; i++){
if ((colors[i] == 1 && !card->hasColor(i))||(colors[i] == -1 && card->hasColor(i))){
match = NULL;
}
}
if (powerComparisonMode && !valueInRange(powerComparisonMode, card->getPower(), power) ) match = NULL;
if (toughnessComparisonMode && !valueInRange(toughnessComparisonMode, card->getToughness(), toughness) ) match = NULL;
if (manacostComparisonMode && !valueInRange(manacostComparisonMode, card->getManaCost()->getConvertedCost(), convertedManacost) ) match = NULL;
return match;
return match;
}
MTGCardInstance * CardDescriptor::match(MTGCardInstance * card){
MTGCardInstance * CardDescriptor::match(MTGCardInstance * card)
{
MTGCardInstance * match = card;
if (mode == CD_AND){
match = match_and(card);
}else{
match=match_or(card);
}
//Abilities
for(map<int,int>::const_iterator it = basicAbilities.begin(); it != basicAbilities.end(); ++it){
int j = it->first;
if ((basicAbilities[j] == 1 && !card->basicAbilities[j]) || (basicAbilities[j] == -1 && card->basicAbilities[j])){
match = NULL;
MTGCardInstance * match = card;
if (mode == CD_AND)
{
match = match_and(card);
}
}
if ((tapped == -1 && card->isTapped()) || (tapped == 1 && !card->isTapped())){
match = NULL;
}
if ((fresh == -1 && card->fresh) || (fresh == 1 && !card->fresh)){
match = NULL;
}
if ((isToken== -1 && card->isToken) || (isToken == 1 && !card->isToken)){
match = NULL;
}
if (attacker == 1){
if (defenser == &AnyCard){
if (!card->attacker && !card->defenser) match = NULL;
}else{
if (!card->attacker) match = NULL;
else
{
match = match_or(card);
}
}else if (attacker == -1){
if (defenser == &NoCard){
if (card->attacker || card->defenser) match = NULL;
}else{
if (card->attacker) match = NULL;
}
}else{
if (defenser == &NoCard){
if (card->defenser) match = NULL;
}else if (defenser == &AnyCard){
if (!card->defenser) match = NULL;
}else{
// we don't care about the attack/blocker state
}
}
//Counters
if (anyCounter) {
if (!(card->counters->mCount)) {
match = NULL;
}else{
int hasCounter = 0;
for (int i = 0; i < card->counters->mCount; i++) {
if (card->counters->counters[i]->nb > 0) hasCounter = 1;
}
if (!hasCounter) match = NULL;
//Abilities
for (map<int, int>::const_iterator it = basicAbilities.begin(); it != basicAbilities.end(); ++it)
{
int j = it->first;
if ((basicAbilities[j] == 1 && !card->basicAbilities[j]) || (basicAbilities[j] == -1 && card->basicAbilities[j]))
{
match = NULL;
}
}
}else{
if (counterComparisonMode) {
Counter * targetCounter = card->counters->hasCounter(counterName.c_str(),counterPower,counterToughness);
if (targetCounter) {
if (!valueInRange(counterComparisonMode,targetCounter->nb,counterNB)) match = NULL;
} else {
if (counterComparisonMode != COMPARISON_LESS && counterComparisonMode != COMPARISON_AT_MOST) match = NULL;
}
}
}
return match;
if ((tapped == -1 && card->isTapped()) || (tapped == 1 && !card->isTapped()))
{
match = NULL;
}
if ((fresh == -1 && card->fresh) || (fresh == 1 && !card->fresh))
{
match = NULL;
}
if ((isToken == -1 && card->isToken) || (isToken == 1 && !card->isToken))
{
match = NULL;
}
if (attacker == 1)
{
if (defenser == &AnyCard)
{
if (!card->attacker && !card->defenser)
match = NULL;
}
else
{
if (!card->attacker)
match = NULL;
}
}
else if (attacker == -1)
{
if (defenser == &NoCard)
{
if (card->attacker || card->defenser)
match = NULL;
}
else
{
if (card->attacker)
match = NULL;
}
}
else
{
if (defenser == &NoCard)
{
if (card->defenser)
match = NULL;
}
else if (defenser == &AnyCard)
{
if (!card->defenser)
match = NULL;
}
else
{
// we don't care about the attack/blocker state
}
}
//Counters
if (anyCounter)
{
if (!(card->counters->mCount))
{
match = NULL;
}
else
{
int hasCounter = 0;
for (int i = 0; i < card->counters->mCount; i++)
{
if (card->counters->counters[i]->nb > 0)
hasCounter = 1;
}
if (!hasCounter)
match = NULL;
}
}
else
{
if (counterComparisonMode)
{
Counter * targetCounter = card->counters->hasCounter(counterName.c_str(), counterPower, counterToughness);
if (targetCounter)
{
if (!valueInRange(counterComparisonMode, targetCounter->nb, counterNB))
match = NULL;
}
else
{
if (counterComparisonMode != COMPARISON_LESS && counterComparisonMode != COMPARISON_AT_MOST)
match = NULL;
}
}
}
return match;
}
MTGCardInstance * CardDescriptor::match(MTGGameZone * zone){
return (nextmatch(zone, NULL));
MTGCardInstance * CardDescriptor::match(MTGGameZone * zone)
{
return (nextmatch(zone, NULL));
}
MTGCardInstance * CardDescriptor::nextmatch(MTGGameZone * zone, MTGCardInstance * previous){
int found = 0;
if (NULL == previous) found = 1;
for(int i=0; i < zone->nb_cards; i++){
if(found && match(zone->cards[i])){
return zone->cards[i];
MTGCardInstance * CardDescriptor::nextmatch(MTGGameZone * zone, MTGCardInstance * previous)
{
int found = 0;
if (NULL == previous)
found = 1;
for (int i = 0; i < zone->nb_cards; i++)
{
if (found && match(zone->cards[i]))
{
return zone->cards[i];
}
if (zone->cards[i] == previous)
{
found = 1;
}
}
if (zone->cards[i] == previous){
found = 1;
}
}
return NULL;
return NULL;
}