Changed cards with "Act of treason" effect

Double square brackets was causing bugs.

Changed cards with the effect "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)"
This commit is contained in:
Eduardo MG
2024-08-08 08:36:26 -06:00
parent 67666e850d
commit aca7f6d416
3 changed files with 139 additions and 139 deletions
@@ -6342,7 +6342,7 @@ type=Enchantment
[card]
name=Awaken the Sleeper
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste,newability[if cantargetcard(*[geared]|*) then may name(Destroy equipments) name(Destroy equipments) all(myeqp) destroy])) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste,newability[if cantargetcard(*[geared]|*) then may name(Destroy equipments) name(Destroy equipments) all(myeqp) destroy])) ueot)!
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.
mana={3}{R}
type=Sorcery
@@ -11007,7 +11007,7 @@ toughness=2
[card]
name=Bloody Betrayal
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=token(Blood)
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
mana={2}{R}
@@ -11560,7 +11560,7 @@ type=Sorcery
[card]
name=Bond of Passion
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=damage:2 target(anytarget)
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.
mana={4}{R}{R}
@@ -14300,7 +14300,7 @@ type=Sorcery
[/card]
[card]
name=Call for Aid
auto=all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste,newability[cantbesacrified])) ueot
auto=all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste,newability[cantbesacrified])) ueot
auto=emblem transforms((,newability[lord(creature|myBattlefield) cantattack],newability[lord(creature|myBattlefield) cantpwattack])) ueot
text=Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
mana={4}{R}
@@ -14812,7 +14812,7 @@ subtype=Cave
[/card]
[card]
name=Captivating Crew
auto={3}{R}:name(gain control) target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! asSorcery
auto={3}{R}:name(gain control) target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! asSorcery
text={3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
mana={3}{R}
type=Creature
@@ -15515,7 +15515,7 @@ auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice
auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent
auto=if paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent
auto=if paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ opponent
auto=ifnot paid(alternative) then target(*|battlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot )!
auto=ifnot paid(alternative) then target(*|battlefield) moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot )!
auto=if paid(kicker) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ controller
auto=if paid(kicker) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ controller
auto=if paid(kicker) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ controller
@@ -15601,7 +15601,7 @@ toughness=2
name=Caught Red-Handed
abilities=nofizzle
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! && _SUSPECT_IT_
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! && _SUSPECT_IT_
text=This spell can't be countered. (This includes by the ward ability.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)
mana={4}{R}
type=Instant
@@ -17992,7 +17992,7 @@ type=Sorcery
[card]
name=Claim the Firstborn
target=creature[manacost<=3]|opponentbattlefield
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
text=Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
mana={R}
type=Sorcery
@@ -18827,8 +18827,8 @@ toughness=4
[/card]
[card]
name=Coercive Recruiter
auto=target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=@movedto(pirate|mybattlefield):target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=@movedto(pirate|mybattlefield):target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
text=Whenever Coercive Recruiter or another Pirate enters under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
mana={4}{R}
type=Creature
@@ -24023,7 +24023,7 @@ type=Enchantment
name=Death-Greeter's Champion
abilities=double strike
other={3}{R} name(Dash)
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(ownerhand) all(this)])) forever
auto=name(This creature) target(this) counter(1/1)
auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],double strike)) ueot
text=Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Double strike
@@ -32191,7 +32191,7 @@ type=Sorcery
[/card]
[card]
name=Eriette's Tempting Apple
auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto={2}{T}{S}:life:3
auto={2}{T}{S}:target(opponent) life:3
text=When Eriette's Tempting Apple enters, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- {2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life. -- {2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life.
@@ -36492,7 +36492,7 @@ type=Instant
[/card]
[card]
name=Firbolg Flutist
auto=target(creature|opponentbattlefield) moveTo(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot )!
auto=target(creature|opponentbattlefield) moveTo(mybattlefield) and!( transforms((,newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot )!
text=Enthralling Performance - When Firbolg Flutist enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
mana={4}{R}{R}
type=Creature
@@ -37165,7 +37165,7 @@ toughness=2
[card]
name=Flamerush Rider
other={2}{R}{R} name(Dash)
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand)]))ueot
auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(ownerhand)]))ueot
auto=_ATTACKING_target(other creature[attacking]) clone with(unearth,battleready)
text=Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. -- Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
mana={4}{R}
@@ -37388,7 +37388,7 @@ type=Sorcery
[card]
name=Flayer of Loyalties
abilities=trample
autostack=name(Gain control) target(creature|battlefield) moveto(mybattlefield) and!( transforms((,setpower=10,settoughness=10,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste,trample,newability[@combat(attacking) source(this):name(Annihilate 2) ability$!name(Sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice !$ opponent])) ueot )!
autostack=name(Gain control) target(creature|battlefield) moveto(mybattlefield) and!( transforms((,setpower=10,settoughness=10,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste,trample,newability[@combat(attacking) source(this):name(Annihilate 2) ability$!name(Sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice !$ opponent])) ueot )!
auto=_ATTACKING_name(Annihilate 2) ability$!name(sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice !$ opponent
text=When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10, and gains trample, annihilator 2, and haste. -- Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) -- Trample
mana={8}{C}{C}
@@ -39291,7 +39291,7 @@ toughness=3
[card]
name=Furnace Reins
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste,newability[@combatdamaged(player) from(this):_TREASURE_])) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste,newability[@combatdamaged(player) from(this):_TREASURE_])) ueot)!
text=Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={2}{R}
type=Sorcery
@@ -42822,7 +42822,7 @@ toughness=3
[card]
name=Goatnap
target=creature|opponentbattlefield
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! && if cantargetcard(goat) then 3/0 ueot
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! && if cantargetcard(goat) then 3/0 ueot
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
mana={2}{R}
type=Sorcery
@@ -44646,7 +44646,7 @@ toughness=4
[/card]
[card]
name=Greasefang, Okiba Boss
auto=@each my combatbegins:name(Return a vehicle) target(vehicle|mygraveyard) moveto(mybattlefield) and!( transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveTo(ownerhand)])) ueot )!
auto=@each my combatbegins:name(Return a vehicle) target(vehicle|mygraveyard) moveto(mybattlefield) and!( transforms((,haste,newability[@next end:moveTo(ownerhand)])) ueot )!
text=At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.
mana={1}{W}{B}
type=Legendary Creature
@@ -46596,7 +46596,7 @@ toughness=2
[card]
name=Hammer Helper
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[all(this) rolld6 6 winability lastrollresult/0 ueot winabilityend loseability lastrollresult/0 ueot loseabilityend rolld6end],newability[untap],haste)) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[all(this) rolld6 6 winability lastrollresult/0 ueot winabilityend loseability lastrollresult/0 ueot loseabilityend rolld6end],newability[untap],haste)) ueot)!
text=Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
mana={3}{R}
type=Sorcery
@@ -46995,26 +46995,26 @@ type=Instant
name=Harness by Force
abilities=hasnokicker,hasstrive
kicker=multi{2}{R} name(Strive)
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
text=Strive - Harness by Force costs {2}{R} more to cast for each target beyond the first. -- Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
mana={1}{R}{R}
type=Sorcery
@@ -48630,7 +48630,7 @@ toughness=5
[card]
name=Hideous Taskmaster
abilities=devoid,haste,trample
autostack=if casted(this) then may target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],trample,haste,newability[_ATTACKING_name(Annihilate) ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ opponent])) ueot)!
autostack=if casted(this) then may target(creature) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],trample,haste,newability[_ATTACKING_name(Annihilate) ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ opponent])) ueot)!
auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ opponent
text=Devoid -- When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn. -- Trample, haste, annihilator 1
mana={6}{R}
@@ -51799,7 +51799,7 @@ type=Enchantment
name=In Thrall to the Pit
kicker={2}{B}
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=if paid(kicker) then transforms((,treason)) forever
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.
mana={3}{R}
@@ -51813,7 +51813,7 @@ auto=name(Create wraith) token(Wraith,Creature Wraith,3/3,black,menace) and!( ab
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~lessthan~4}:name(Create wraith) name(Create wraith) token(Wraith,Creature Wraith,3/3,black,menace) and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )!
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~4}:name(Sacrifice) name(Sacrifice) sacrifice
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~4}:name(The ring tempts you) name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~4}:may name(Gain control of creature) name(Gain control of creature) target(creature|opponentbattlefield) moveTo(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot )!
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~4}:may name(Gain control of creature) name(Gain control of creature) target(creature|opponentbattlefield) moveTo(mybattlefield) and!( transforms((,newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot )!
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I, II, III- Create a 3/3 black Wraith creature token with menace. The Ring tempts you. -- IV- For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
mana={2}{U}{B}{R}
type=Enchantment
@@ -52191,7 +52191,7 @@ subtype=Aura
[/card]
[card]
name=Infernal Captor
auto=may name(Exploit) exploits notatarget(creature|mybattlefield) and!(target(*[artifact;creature]|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot)!
auto=may name(Exploit) exploits notatarget(creature|mybattlefield) and!(target(*[artifact;creature]|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot)!
text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Infernal Captor exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.
mana={3}{R}
type=Creature
@@ -54008,7 +54008,7 @@ type=Sorcery
[card]
name=Involuntary Employment
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=_TREASURE_
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={3}{R}
@@ -56969,7 +56969,7 @@ toughness=3
name=Keldon Overseer
abilities=haste
kicker={3}{R}
auto=if paid(kicker) then target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=if paid(kicker) then target(creature) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
mana={2}{R}
type=Creature
@@ -64711,8 +64711,8 @@ name=Mascot Interception
other={R} name(Target token creature)
otherrestriction=type(creature[token]|battlefield)~morethan~0
restriction=type(creature[-token]|battlefield)~morethan~0
auto=if paid(alternative) then name(Gain control of creature) name(Gain control of creature) target(creature[token]|battlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[2/0],haste,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot )!
auto=ifnot paid(alternative) then name(Gain control of creature) name(Gain control of creature) target(creature[-token]|battlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[2/0],haste,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot )!
auto=if paid(alternative) then name(Gain control of creature) name(Gain control of creature) target(creature[token]|battlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[2/0],haste,newability[@next end:moveTo(ownerbattlefield)])) ueot )!
auto=ifnot paid(alternative) then name(Gain control of creature) name(Gain control of creature) target(creature[-token]|battlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[2/0],haste,newability[@next end:moveTo(ownerbattlefield)])) ueot )!
text=This spell costs {3} less to cast if it targets a creature token. -- Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
mana={3}{R}
type=Sorcery
@@ -79040,8 +79040,8 @@ name=Price of Loyalty
target=creature
other={2}{S(treasure[-tapped]|mybattlefield)} name(Pay with treasure)
otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0
auto=ifnot paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot )!
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[2/0],newability[untap],haste)) ueot )!
auto=ifnot paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot )!
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(previousbattlefield)],newability[2/0],newability[untap],haste)) ueot )!
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.
mana={2}{R}
type=Sorcery
@@ -85387,7 +85387,7 @@ type=Instant
[card]
name=Riders of Rohan
other={4}{R}{W} name(Dash)
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(ownerhand) all(this)])) forever
auto=name(Create knight) token(Human Knight)*2
text=When Riders of Rohan enters, create two 2/2 red Human Knight creature tokens with trample and haste. -- Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
mana={3}{R}{W}
@@ -89648,7 +89648,7 @@ toughness=6
[/card]
[card]
name=Sauron, the Lidless Eye
auto=name(Gain control of creature) target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=name(Gain control of creature) target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto={1}{B}{R}:name(Creaures gain 2/0) transforms((,newability[life:-2 opponent],newability[all(creature|myBattlefield) 2/0 ueot])) ueot
text=When Sauron, the Lidless Eye enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. -- {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
mana={3}{B}{R}
@@ -92482,7 +92482,7 @@ toughness=2
[card]
name=Shackles of Treachery
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[@damaged(anytarget) from(this):may name(Destroy equipment) target(equipment[attached]|mybattlefield) destroy],newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@damaged(anytarget) from(this):may name(Destroy equipment) target(equipment[attached]|mybattlefield) destroy],newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
text=Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
mana={2}{R}
type=Sorcery
@@ -94082,7 +94082,7 @@ toughness=2
[card]
name=Sibling Rivalry
target=*[creature;artifact]|battlefield
auto=moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot )!
auto=moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot )!
auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
text=Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
mana={3}{R}
@@ -96833,7 +96833,7 @@ type=Sorcery
[/card]
[card]
name=Smelt-Ward Ignus
auto={2}{R}{S}:name(Gain control of creature) target(creature[power<=3]|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery
auto={2}{R}{S}:name(Gain control of creature) target(creature[power<=3]|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery
text={2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
mana={1}{R}
type=Creature
@@ -97693,7 +97693,7 @@ name=Song-Mad Treachery
restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(Song-Mad Ruins)
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Song-Mad Ruins) name(Song-Mad Ruins) flip(Song-Mad Ruins) forcetype(land)
auto=name(Gain control of target creature) name(Gain control of target creature) target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=name(Gain control of target creature) name(Gain control of target creature) target(creature) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. // Song-Mad Ruins
mana={3}{R}{R}
type=Sorcery
@@ -99768,7 +99768,7 @@ type=Instant
[card]
name=Spreading Insurrection
abilities=storm
auto=target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
text=Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={4}{R}
type=Sorcery
@@ -105647,7 +105647,7 @@ color=blue
name=Tentative Connection
anyzone=if type(creature[menace]|myBattlefield)~morethan~0 then changecost(colorless:-3) forcedalive
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
text=This spell costs {3} less to cast if you control a creature with menace. -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
mana={3}{R}
type=Sorcery
@@ -107308,7 +107308,7 @@ restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside)
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[untap],haste,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)])) ueot)!
auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[untap],haste,newability[@next end:moveTo(previousbattlefield)])) ueot)!
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) all(other creature|myBattlefield) 1/0
auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Creature) )! asSorcery
text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. -- II - Creatures you control get +1/+0 until end of turn. -- III - Exile this Saga, then return it to the battlefield transformed under your control.
@@ -110337,7 +110337,7 @@ type=Land
[card]
name=Traitorous Greed
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=name(add mana) ability$! choice add{G}{G} _ choice add{R}{R} _ choice add{U}{U} _ choice add{B}{B} _ choice add{W}{W} !$ controller
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.)
mana={3}{R}
@@ -110681,7 +110681,7 @@ toughness=5
[card]
name=Treetop Ambusher
other={1}{G} name(Dash)
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(ownerhand) all(this)])) forever
auto=_ATTACKING_target(creature|mybattlefield) 1/1 ueot
text=Dash {1}{G} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.
mana={1}{G}