fixed a couple errors with new cards.

Gempalm Incinerator
inner-flame acolyte
dwarven berserker
lord of shatterskull pass
goblin piledriver
This commit is contained in:
omegablast2002@yahoo.com
2010-10-21 09:22:47 +00:00
parent 87d501f0ab
commit aba714f89d
+6 -6
View File
@@ -15067,7 +15067,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Dwarven Berserker name=Dwarven Berserker
auto=@blocked(this):3/0 && trample ueot auto=@blocked(this):all(this) 3/0 ueot && all(this) trample ueot
text=Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn. text=Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -15194,7 +15194,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Dwarven Vigilantes name=Dwarven Vigilantes
auto=@notblocked(this):may damage:p target(creature,player) && fog from(this) ueot auto=@notblocked(this):may damage:p target(creature) && fog from(this) ueot
text=Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn. text=Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -20410,7 +20410,7 @@ toughness=5
[card] [card]
name=Gempalm Incinerator name=Gempalm Incinerator
autohand={1}{R}:cycling autohand={1}{R}:cycling
autohand={1}{R}:thisforeach(goblin|battlefield) damage:1 target(creature,player) && cycling autohand={1}{R}:foreach(goblin|battlefield) damage:1 target(creature,player) && cycling
text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -21871,7 +21871,7 @@ toughness=1
[card] [card]
name=Goblin Piledriver name=Goblin Piledriver
abilities=protecion from blue abilities=protecion from blue
auto=@attacking(this):all(this) foreach(other goblin[attacking]) 2/0 ueot auto=@attacking(this):foreach(other goblin[attacking]|battlefield) 2/0 ueot
text=Protection from blue -- Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. text=Protection from blue -- Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -26429,7 +26429,7 @@ toughness=2
[card] [card]
name=Inner-Flame Acolyte name=Inner-Flame Acolyte
other={R} other={R}
auto=1/0 && haste target(creature) auto=choice target(creature) 2/0 ueot && haste ueot
auto=alternative moveto(mygraveyard) auto=alternative moveto(mygraveyard)
text=When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) text=When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={1}{R}{R} mana={1}{R}{R}
@@ -31558,7 +31558,7 @@ name=Lord of Shatterskull Pass
auto={1}{R}:counter(0/0,1,Level) asSorcery auto={1}{R}:counter(0/0,1,Level) asSorcery
auto=this(counter{0/0.1.Level}) 3/3 auto=this(counter{0/0.1.Level}) 3/3
auto=@attacking(this):this(counter{0/0.6.Level}) damage:6 all(creature|opponentBattlefield) auto=@attacking(this):this(counter{0/0.6.Level}) damage:6 all(creature|opponentBattlefield)
text=Level up {3}{R} -- [Level 1-2] {T}: Brimstone Mage deals 1 damage to target creature or player. [2/3] -- [Level 3+] {T}: Brimstone Mage deals 3 damage to target creature or player. [2/4] text=Level up {1}{r} (: Put a level counter on this. Level up only as a sorcery.)--LEVEL 1-5 6/6--LEVEL 6+ --6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
subtype=Levelup Human Shaman subtype=Levelup Human Shaman