Jeck - Added custom booster packs (see miki), numerous small fixes. Once we hit feature-freeze I'll be reviewing this stuff in depth, as again there's likely a lot of room for cleaning... just wanted to get it in first :).
I cut some bits out that weren't ready for SVN, hopefully I've committed everything correctly.
This commit is contained in:
@@ -306,6 +306,104 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="HQ Debug|Win32"
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OutputDirectory="$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug/template.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../JGE/include;../../JGE/Dependencies/include"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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PrecompiledHeaderFile=".\Debug/template.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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WarningLevel="3"
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SuppressStartupBanner="true"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="3081"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="odbc32.lib odbccp32.lib libpngd.lib fmodvc.lib jge_debug.lib libjpeg-static-mt-debug.lib freetype.lib"
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OutputFile="bin/template.exe"
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LinkIncremental="2"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories="..\..\JGE\Dependencies\lib,..\..\JGE\lib\win"
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IgnoreDefaultLibraryNames="LIBCD,LIBC,MSVCRT,LIBCMTD"
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GenerateDebugInformation="true"
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ProgramDatabaseFile=".\Debug/template.pdb"
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SubSystem="2"
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OptimizeReferences="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupBanner="true"
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OutputFile=".\Debug/template.bsc"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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@@ -424,6 +522,15 @@
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="HQ Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="src\GameLauncher.cpp"
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@@ -455,6 +562,15 @@
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="HQ Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\src\GameObserver.cpp"
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@@ -584,6 +700,10 @@
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RelativePath=".\src\MTGGameZones.cpp"
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>
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</File>
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<File
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RelativePath=".\src\MTGPack.cpp"
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>
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</File>
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<File
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RelativePath=".\src\MTGRules.cpp"
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>
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@@ -953,6 +1073,10 @@
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RelativePath=".\include\MTGGameZones.h"
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>
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</File>
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<File
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RelativePath=".\include\MTGPack.h"
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>
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</File>
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<File
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RelativePath=".\include\MTGRules.h"
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>
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