Jeck - Added custom booster packs (see miki), numerous small fixes. Once we hit feature-freeze I'll be reviewing this stuff in depth, as again there's likely a lot of room for cleaning... just wanted to get it in first :).

I cut some bits out that weren't ready for SVN, hopefully I've committed everything correctly.
This commit is contained in:
wagic.jeck
2010-02-11 18:32:44 +00:00
parent 103a3d2822
commit ab34fc16f9
31 changed files with 1013 additions and 134 deletions

View File

@@ -10,6 +10,7 @@
#include "../include/PlayerData.h"
#include "../include/utils.h"
#include "../include/DeckDataWrapper.h"
#include "../include/MTGPack.h"
static const char* GAME_VERSION = "WTH?! 0.11.0 - by wololo";
@@ -404,9 +405,7 @@ void GameStateMenu::Update(float dt)
//Reload list of unlocked sets, now that we know about the sets.
options.reloadProfile(false);
genNbCardsStr();
resetDirectory();
//All major things have been loaded, resize the cache to use it as efficiently as possible
resources.autoResize();