Consolidated some loose strings into constant declarations in order to reduce allocation thrashing on temporary string constructs. I'm sure there are more, but "back_thumb", "back", and "backdrop.jpg" were the ones that showed up most in memory profiling.
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@@ -151,7 +151,7 @@ void GuiGameZone::toggleDisplay()
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void GuiGameZone::Render()
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{
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//Texture
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JQuadPtr quad = WResourceManager::Instance()->GetQuad("back_thumb");
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JQuadPtr quad = WResourceManager::Instance()->GetQuad(kGenericCardThumbnailID);
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float scale = defaultHeight / quad->mHeight;
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quad->SetColor(ARGB((int)(actA),255,255,255));
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