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@@ -11208,7 +11208,7 @@ toughness=2
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[card]
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name=Blitz of the Thunder-Raptor
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target=creature,planeswalker
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auto=transforms((,newability[exiledeath])) ueot
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auto=exiledeath
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auto=damage:pginstantsorcery
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text=Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.
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mana={1}{R}
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@@ -23709,9 +23709,9 @@ type=Sorcery
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[/card]
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[card]
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name=Cry of the Carnarium
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auto=all(creature|battlefield) -2/-2 ueot
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auto=all(creature[fresh]|graveyard) moveto(exile)
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auto=all(creature) exiledeath ueot
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auto=all(creature|battlefield) -2/-2 ueot
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text=All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
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mana={1}{B}{B}
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type=Sorcery
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@@ -27072,8 +27072,8 @@ type=Instant
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name=Demonfire
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target=anytarget
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auto=aslongas(*|myhand) shadow <1
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auto=exiledeath
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auto=damage:X
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auto=exiledeath ueot
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text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -- Hellbent - If you have no cards in hand, Demonfire can't be countered and the damage can't be prevented.
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mana={X}{R}
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type=Sorcery
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@@ -40536,7 +40536,7 @@ type=Instant
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[card]
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name=Flame-Blessed Bolt
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target=creature,planeswalker
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auto=exiledeath ueot
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auto=exiledeath
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auto=damage:2
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text=Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
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mana={R}
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@@ -64895,8 +64895,8 @@ type=Sorcery
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[card]
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name=Lava Coil
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target=creature
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auto=damage:4
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auto=exiledeath
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auto=damage:4
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text=Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
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mana={1}{R}
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type=Sorcery
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@@ -70121,6 +70121,21 @@ power=1
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toughness=2
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[/card]
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[card]
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name=Marisi, Breaker of the Coil
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auto=while(restriction{combatbeginsonly}) maxCast(*)0 opponent
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auto=while(restriction{attackersonly}) maxCast(*)0 opponent
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auto=while(restriction{blockersonly}) maxCast(*)0 opponent
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auto=while(restriction{combatdamageonly}) maxCast(*)0 opponent
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auto=while(restriction{combatendsonly}) maxCast(*)0 opponent
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auto=@combatdamagefoeof(player) from(creature|mybattlefield):all(creature|opponentBattlefield) _GOAD_
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text=Your opponents can't cast spells during combat. -- Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
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mana={1}{R}{G}{W}
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type=Legendary Creature
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subtype=Cat Warrior
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power=5
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toughness=4
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[/card]
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[card]
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name=Marit Lage's Slumber
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aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto=_SCRY1_
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@@ -76363,8 +76378,8 @@ type=Sorcery
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[card]
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name=Necrotic Wound
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target=creature
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auto=-type:creature:mygraveyard/-type:creature:mygraveyard ueot
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auto=exiledeath ueot
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auto=-type:creature:mygraveyard/-type:creature:mygraveyard ueot
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text=Undergrowth - Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
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mana={B}
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type=Instant
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@@ -87195,7 +87210,7 @@ type=Enchantment
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[card]
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name=Puncturing Blow
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target=creature
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auto=teach(creature) exiledeath ueot
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auto=exiledeath
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auto=damage:5
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text=Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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mana={2}{R}{R}
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@@ -98234,8 +98249,8 @@ type=Sorcery
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[card]
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name=Scorching Dragonfire
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target=creature,planeswalker
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auto=exiledeath
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auto=damage:3
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auto=transforms((,newability[exiledeath])) ueot
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text=Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
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mana={1}{R}
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type=Instant
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@@ -99222,6 +99237,14 @@ text=Secret Passage enters tapped. -- {T}: Add {U} or {B}. -- {4}, {T}: Investig
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type=Land
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[/card]
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[card]
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name=Secret Plans
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auto=lord(morph|myBattlefield) 0/1
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auto=@facedup(*|mybattlefield):draw:1
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text=Face-down creatures you control get +0/+1. -- Whenever a permanent you control is turned face up, draw a card.
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mana={G}{U}
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type=Enchantment
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[/card]
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[card]
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name=Secret Rendezvous
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auto=draw:3 controller
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auto=target(opponent) draw:3 targetedPlayer
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@@ -107651,8 +107674,8 @@ name=Spikefield Hazard
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(Spikefield Cave)
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autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Spikefield Cave) name(Spikefield Cave) flip(Spikefield Cave) forcetype(land)
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auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature) name(Damage creature) target(creature) transforms((,newability[damage:1],newability[exiledeath])) ueot
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auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) transforms((,newability[damage:1],newability[exiledeath])) ueot
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auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature) name(Damage creature) target(creature) transforms((,newability[exiledeath],newability[damage:1])) ueot
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auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) transforms((,newability[exiledeath],newability[damage:1])) ueot
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auto=choice name(Damage player) name(Damage player) target(player) damage:1
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text=Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead. // Spikefield Cave
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mana={R}
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