From a8c6da03a8c5ecf9043038411d35b1595beee5e7 Mon Sep 17 00:00:00 2001 From: "anthonycalosa@gmail.com" Date: Sat, 2 Feb 2013 02:23:05 +0000 Subject: [PATCH] Added - Prismatic Lace, Quickchange Borderline - Govern the Guildless Fixed - Prismwake Merrow --- .../bin/Res/sets/primitives/borderline.txt | 16 ++-- projects/mtg/bin/Res/sets/primitives/mtg.txt | 81 +++++++++++++++++-- .../bin/Res/sets/primitives/unsupported.txt | 12 --- 3 files changed, 85 insertions(+), 24 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 2b8a316c0..46a9bb2dc 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -76,6 +76,15 @@ power=4 toughness=4 [/card] [card] +name=Govern the Guildless +target=creature[-multicolor] +auto=moveto(mybattlefield) +autohand={1}{U}:name(change color/s) ability$!name(choose color/s) choice name(white) target(creature) becomes(,white) ueot _ choice name(blue) target(creature) becomes(,blue) ueot _ choice name(black) target(creature) becomes(,black) ueot _ choice name(red) target(creature) becomes(,red) ueot _ choice name(green) target(creature) becomes(,green) ueot _ choice name(white & blue) target(creature) becomes(,white,blue) ueot _ choice name(blue & black) target(creature) becomes(,black,blue) ueot _ choice name(black & red) target(creature) becomes(,black,red) ueot _ choice name(red & green) target(creature) becomes(,red,green) ueot _ choice name(green & white) target(creature) becomes(,white,green) ueot _ choice name(white & black) target(creature) becomes(,white,black) ueot _ choice name(blue & red) target(creature) becomes(,red,blue) ueot _ choice name(black & green) target(creature) becomes(,black,green) ueot _ choice name(red & white) target(creature) becomes(,white,red) ueot _ choice name(green & blue) target(creature) becomes(,green,blue) ueot _ choice name(green & white & blue) target(creature) becomes(,green,white,blue) ueot _ choice name(white & blue & black) target(creature) becomes(,black,white,blue) ueot _ choice name(blue & black & red) target(creature) becomes(,black,red,blue) ueot _ choice name(black & red & green) target(creature) becomes(,green,black,red) ueot _ choice name(red & green & white) target(creature) becomes(,green,white,red) ueot _ choice name(white & black & green) target(creature) becomes(,green,white,black) ueot _ choice name(blue & red & white) target(creature) becomes(,red,white,blue) ueot _ choice name(black & green & blue) target(creature) becomes(,green,black,blue) ueot _ choice name(red & white & black) target(creature) becomes(,black,white,red) ueot _ choice name(green & blue & red) target(creature) becomes(,green,red,blue) ueot _ choice name(green & red & blue & black) target(creature) becomes(,green,red,blue,black) ueot _ choice name(green & red & blue & white) target(creature) becomes(,green,red,blue,white) ueot _ choice name(white & blue & black & red) target(creature) becomes(,white,red,blue,black) ueot _ choice name(white & blue & black & green) target(creature) becomes(,white,green,blue,black) ueot _ choice name(all colors) target(creature) becomes(,white,red,blue,black,green) ueot!$ controller limit:1 myUpkeepOnly +text=Gain control of target monocolored creature. -- Forecast - {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.) +mana={5}{U} +type=Sorcery +[/card] +[card] name=Gravecrawler abilities=cantblock autograveyard=aslongas(zombie|myBattlefield){B}:moveTo(myBattlefield) asSorcery @@ -140,13 +149,6 @@ power=1 toughness=1 [/card] [card] -name=Prismatic Lace -auto=chooseacolor target(*) becomes(,chosencolor) forever chooseend -text=Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.) -mana={U} -type=Instant -[/card] -[card] name=Sacellum Godspeaker auto={T}:foreach(creaure[power>4]|myhand) add{G} text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way. diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 855d2d796..855827e35 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -64719,6 +64719,43 @@ mana={X}{W}{U} type=Instant [/card] [card] +name=Prismatic Lace +target=* +auto=choice name(white) becomes(,white) forever +auto=choice name(blue) becomes(,blue) forever +auto=choice name(black) becomes(,black) forever +auto=choice name(red) becomes(,red) forever +auto=choice name(green) becomes(,green) forever +auto=choice name(white & blue) becomes(,white,blue) forever +auto=choice name(blue & black) becomes(,black,blue) forever +auto=choice name(black & red) becomes(,black,red) forever +auto=choice name(red & green) becomes(,red,green) forever +auto=choice name(green & white) becomes(,white,green) forever +auto=choice name(white & black) becomes(,white,black) forever +auto=choice name(blue & red) becomes(,red,blue) forever +auto=choice name(black & green) becomes(,black,green) forever +auto=choice name(red & white) becomes(,white,red) forever +auto=choice name(green & blue) becomes(,green,blue) forever +auto=choice name(green & white & blue) becomes(,green,white,blue) forever +auto=choice name(white & blue & black) becomes(,black,white,blue) forever +auto=choice name(blue & black & red) becomes(,black,red,blue) forever +auto=choice name(black & red & green) becomes(,green,black,red) forever +auto=choice name(red & green & white) becomes(,green,white,red) forever +auto=choice name(white & black & green) becomes(,green,white,black) forever +auto=choice name(blue & red & white) becomes(,red,white,blue) forever +auto=choice name(black & green & blue) becomes(,green,black,blue) forever +auto=choice name(red & white & black) becomes(,black,white,red) forever +auto=choice name(green & blue & red) becomes(,green,red,blue) forever +auto=choice name(green & red & blue & black) becomes(,green,red,blue,black) forever +auto=choice name(green & red & blue & white) becomes(,green,red,blue,white) forever +auto=choice name(white & blue & black & red) becomes(,white,red,blue,black) forever +auto=choice name(white & blue & black & green) becomes(,white,green,blue,black) forever +auto=choice name(all colors) becomes(,white,red,blue,black,green) forever +text=Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.) +mana={U} +type=Instant +[/card] +[card] name=Prismatic Lens auto={T}:Add{1} auto={1}{T}:Add{G} @@ -64761,11 +64798,7 @@ subtype=Aura [card] name=Prismwake Merrow abilities=flash -auto=choice name(target permanent becomes white ueot) transforms((,white)) target(*) ueot -auto=choice name(target permanent becomes blue ueot) transforms((,blue)) target(*) ueot -auto=choice name(target permanent becomes black ueot) transforms((,black)) target(*) ueot -auto=choice name(target permanent becomes red ueot) transforms((,red)) target(*) ueot -auto=choice name(target permanent becomes green ueot) transforms((,green)) target(*) ueot +auto=ability$!name(choose color/s) choice name(white) target(*) becomes(,white) ueot _ choice name(blue) target(*) becomes(,blue) ueot _ choice name(black) target(*) becomes(,black) ueot _ choice name(red) target(*) becomes(,red) ueot _ choice name(green) target(*) becomes(,green) ueot _ choice name(white & blue) target(*) becomes(,white,blue) ueot _ choice name(blue & black) target(*) becomes(,black,blue) ueot _ choice name(black & red) target(*) becomes(,black,red) ueot _ choice name(red & green) target(*) becomes(,red,green) ueot _ choice name(green & white) target(*) becomes(,white,green) ueot _ choice name(white & black) target(*) becomes(,white,black) ueot _ choice name(blue & red) target(*) becomes(,red,blue) ueot _ choice name(black & green) target(*) becomes(,black,green) ueot _ choice name(red & white) target(*) becomes(,white,red) ueot _ choice name(green & blue) target(*) becomes(,green,blue) ueot _ choice name(green & white & blue) target(*) becomes(,green,white,blue) ueot _ choice name(white & blue & black) target(*) becomes(,black,white,blue) ueot _ choice name(blue & black & red) target(*) becomes(,black,red,blue) ueot _ choice name(black & red & green) target(*) becomes(,green,black,red) ueot _ choice name(red & green & white) target(*) becomes(,green,white,red) ueot _ choice name(white & black & green) target(*) becomes(,green,white,black) ueot _ choice name(blue & red & white) target(*) becomes(,red,white,blue) ueot _ choice name(black & green & blue) target(*) becomes(,green,black,blue) ueot _ choice name(red & white & black) target(*) becomes(,black,white,red) ueot _ choice name(green & blue & red) target(*) becomes(,green,red,blue) ueot _ choice name(green & red & blue & black) target(*) becomes(,green,red,blue,black) ueot _ choice name(green & red & blue & white) target(*) becomes(,green,red,blue,white) ueot _ choice name(white & blue & black & red) target(*) becomes(,white,red,blue,black) ueot _ choice name(white & blue & black & green) target(*) becomes(,white,green,blue,black) ueot _ choice name(all colors) target(*) becomes(,white,red,blue,black,green) ueot!$ controller text=Flash -- When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn. mana={2}{U} type=Creature @@ -65869,6 +65902,44 @@ power=1 toughness=1 [/card] [card] +name=Quickchange +target=creature +auto=choice name(white) becomes(,white) ueot +auto=choice name(blue) becomes(,blue) ueot +auto=choice name(black) becomes(,black) ueot +auto=choice name(red) becomes(,red) ueot +auto=choice name(green) becomes(,green) ueot +auto=choice name(white & blue) becomes(,white,blue) ueot +auto=choice name(blue & black) becomes(,black,blue) ueot +auto=choice name(black & red) becomes(,black,red) ueot +auto=choice name(red & green) becomes(,red,green) ueot +auto=choice name(green & white) becomes(,white,green) ueot +auto=choice name(white & black) becomes(,white,black) ueot +auto=choice name(blue & red) becomes(,red,blue) ueot +auto=choice name(black & green) becomes(,black,green) ueot +auto=choice name(red & white) becomes(,white,red) ueot +auto=choice name(green & blue) becomes(,green,blue) ueot +auto=choice name(green & white & blue) becomes(,green,white,blue) ueot +auto=choice name(white & blue & black) becomes(,black,white,blue) ueot +auto=choice name(blue & black & red) becomes(,black,red,blue) ueot +auto=choice name(black & red & green) becomes(,green,black,red) ueot +auto=choice name(red & green & white) becomes(,green,white,red) ueot +auto=choice name(white & black & green) becomes(,green,white,black) ueot +auto=choice name(blue & red & white) becomes(,red,white,blue) ueot +auto=choice name(black & green & blue) becomes(,green,black,blue) ueot +auto=choice name(red & white & black) becomes(,black,white,red) ueot +auto=choice name(green & blue & red) becomes(,green,red,blue) ueot +auto=choice name(green & red & blue & black) becomes(,green,red,blue,black) ueot +auto=choice name(green & red & blue & white) becomes(,green,red,blue,white) ueot +auto=choice name(white & blue & black & red) becomes(,white,red,blue,black) ueot +auto=choice name(white & blue & black & green) becomes(,white,green,blue,black) ueot +auto=choice name(all colors) becomes(,white,red,blue,black,green) ueot +auto=draw:1 controller +text=Target creature becomes the color or colors of your choice until end of turn. -- Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] name=Quicksand auto={T}:Add{1} auto={T}{S}:-1/-2 target(creature[attacking;-flying]) diff --git a/projects/mtg/bin/Res/sets/primitives/unsupported.txt b/projects/mtg/bin/Res/sets/primitives/unsupported.txt index 682725a20..67f7e89d7 100644 --- a/projects/mtg/bin/Res/sets/primitives/unsupported.txt +++ b/projects/mtg/bin/Res/sets/primitives/unsupported.txt @@ -6928,12 +6928,6 @@ mana={W}{W} type=Enchantment [/card] [card] -name=Govern the Guildless -text=Gain control of target monocolored creature. -- Forecast - {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.) -mana={5}{U} -type=Sorcery -[/card] -[card] name=Grab the Reins text=Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. -- Entwine {2}{R} (Choose both if you pay the entwine cost.) mana={3}{R} @@ -13649,12 +13643,6 @@ toughness=4 text=Flying Are you aware that when you say something that isn't a question, the player who first points out this fact gains control of Question Elemental? [/card] [card] -name=Quickchange -text=Target creature becomes the color or colors of your choice until end of turn. -- Draw a card. -mana={1}{U} -type=Instant -[/card] -[card] name=Quicken text=The next sorcery card you cast this turn can be cast as though it had flash. -- Draw a card. mana={U}