J :
* A few bugfixes, a few pixel-precise adjustments.
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@@ -80,6 +80,7 @@ hgeParticleSystem::hgeParticleSystem(const char *filename, JQuad *sprite)
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fEmissionResidue=0.0f;
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nParticlesAlive=0;
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fAge=-2.0;
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mTimer = 0.0f;
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rectBoundingBox.Clear();
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bUpdateBoundingBox=false;
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@@ -98,6 +99,7 @@ hgeParticleSystem::hgeParticleSystem(hgeParticleSystemInfo *psi)
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fEmissionResidue=0.0f;
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nParticlesAlive=0;
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fAge=-2.0;
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mTimer = 0.0f;
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rectBoundingBox.Clear();
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bUpdateBoundingBox=false;
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