Improved explores ability, added new trigger to handle the explores event from a card, added/fixed primitives from older sets, fixed RIX dat file.
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@@ -1764,6 +1764,33 @@ public:
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}
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};
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class TrCardExplored: public Trigger
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{
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public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrCardExplored(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc,bool once = false,bool limitOnceATurn = false) :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn)
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{
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}
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int triggerOnEventImpl(WEvent * event)
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{
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WEventCardExplored * e = dynamic_cast<WEventCardExplored *> (event);
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if (!e) return 0;
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if (limitOnceATurn && triggeredTurn == game->turn)
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return 0;
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if (!tc->canTarget(e->card)) return 0;
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triggeredTurn = game->turn;
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return 1;
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}
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TrCardExplored * clone() const
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{
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return NEW TrCardExplored(*this);
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}
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};
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class TrCardSurveiled: public Trigger
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{
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public:
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@@ -5020,6 +5047,19 @@ public:
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AASurveilEvent * clone() const;
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~AASurveilEvent();
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};
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//Explores Event
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class AAExploresEvent: public ActivatedAbilityTP
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{
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public:
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MTGCardInstance * card;
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AAExploresEvent(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost = NULL,
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int who = TargetChooser::UNSET);
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int resolve();
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const string getMenuText();
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AAExploresEvent * clone() const;
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~AAExploresEvent();
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};
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//Yidaro Counter
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class AAAlterYidaroCount: public ActivatedAbilityTP
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{
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@@ -366,6 +366,12 @@ struct WEventCardSurveiled : public WEventCardUpdate {
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virtual Targetable * getTarget(int target);
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};
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//explores event
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struct WEventCardExplored : public WEventCardUpdate {
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WEventCardExplored(MTGCardInstance * card);
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virtual Targetable * getTarget(int target);
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};
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//roll die event
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struct WEventCardRollDie : public WEventCardUpdate {
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string playerName;
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