fix bad lines
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@@ -68025,7 +68025,7 @@ toughness=4
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name=Palace Siege
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name=Palace Siege
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auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my upkeep:moveto(myhand) target(creature|mygraveyard)])) forever
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auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my upkeep:moveto(myhand) target(creature|mygraveyard)])) forever
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auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)],newability[@each my upkeep:life:-2 opponent && life:2 controller])) forever
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auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)],newability[@each my upkeep:life:-2 opponent && life:2 controller])) forever
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As Palace Siege enters the battlefield, choose Khans or Dragons. -- ? Khans ? At the beginning of your upkeep, return target creature card from your graveyard to your hand. -- ? Dragons ? At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
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text=As Palace Siege enters the battlefield, choose Khans or Dragons. -- ? Khans ? At the beginning of your upkeep, return target creature card from your graveyard to your hand. -- ? Dragons ? At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
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mana={3}{B}{B}
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mana={3}{B}{B}
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type=Enchantment
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type=Enchantment
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[/card]
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[/card]
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@@ -68544,8 +68544,7 @@ subtype=Arcane
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name=Path of Bravery
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name=Path of Bravery
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auto=this(controllerlife > 19) lord(creature|mybattlefield) 1/1
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auto=this(controllerlife > 19) lord(creature|mybattlefield) 1/1
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auto=@each my blockers:life:type:creature[attacking]|mybattlefield controller
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auto=@each my blockers:life:type:creature[attacking]|mybattlefield controller
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text=Enchantment. -- As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. --
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text=Enchantment. -- As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. -- Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
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Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
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mana={2}{W}
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mana={2}{W}
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type=Enchantment
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type=Enchantment
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[/card]
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[/card]
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