- fix issue 304 (Momir + persist)
- some minor cleanup
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-09-25 09:13:30 +00:00
parent f3cc20eb31
commit a6e4fba26b
8 changed files with 82 additions and 38 deletions

View File

@@ -504,9 +504,10 @@ Zombie_Infestation.txt
zombie_master.txt
zombify.txt
########################
#Momir Basic Tests
#Momir Tests
########################
momir/keldon_warlord.txt
momir/persist_i304.txt
momir/overcost.txt
########################
#AI Tests

View File

@@ -0,0 +1,37 @@
#Creatures with persist shouldn't go back from the graveyard if they are tokens
MOMIR
[INIT]
SECONDMAIN
[PLAYER1]
hand:plains
manapool:{3}
[PLAYER2]
inplay:Rock Badger
[DO]
plains -momir- Rendclaw Trow
eot
next
#upkeep
next
#draw
next
#main
next
#combat begins
next
#attackers
Rock Badger
next
#blockers
Rendclaw Trow
next
#damage
next
#end combat
[ASSERT]
COMBATEND
[PLAYER1]
graveyard:plains
[PLAYER2]
inplay:rock badger
[END]