Added WRL frontend for Win8 and WP8
Merged Qt, SDL and WRL frontend on the same corewrapper Moved OpenGL code out of SDL and Qt frontends to OpenGl backend (JGfx.cpp) Updated file system and network code to be compatible with WRL
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@@ -503,7 +503,7 @@ bool filesystem::PreloadZip(const char * Filename, map<string, limited_file_info
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continue;
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target[Name] = limited_file_info(
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realBeginOfFile + FileHdr.m_RelOffset, // "Local File" header offset position
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(size_t)realBeginOfFile + FileHdr.m_RelOffset, // "Local File" header offset position
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FileHdr.m_UncompSize // File Size
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);
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}
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