Merge pull request #1 from WagicProject/master

trying to update fork to have changes from master
This commit is contained in:
zethfoxster
2016-06-30 19:03:06 -04:00
committed by GitHub
9 changed files with 15922 additions and 15859 deletions
+7
View File
@@ -2,6 +2,13 @@
## [latest-master] (https://github.com/WagicProject/wagic/tree/latest-master) ## [latest-master] (https://github.com/WagicProject/wagic/tree/latest-master)
#### 6/30/16
- *Merged pull-request:* Sorted Primitives [#\711] (https://github.com/WagicProject/wagic/pull/711) ([kevlahnota](https://github.com/kevlahnota))
- *Merged pull-request:* Add Shackle Ability [#\710] (https://github.com/WagicProject/wagic/pull/710) ([kevlahnota](https://github.com/kevlahnota))
- *Merged pull-request:* Fix Cascade, Crash fix on lastController and some corrections [#\709] (https://github.com/WagicProject/wagic/pull/709) ([kevlahnota](https://github.com/kevlahnota))
#### 6/29/16 #### 6/29/16
- *Merged pull-request:* Updated Primitives and Hide Highlight Border [#\707] (https://github.com/WagicProject/wagic/pull/707) ([kevlahnota](https://github.com/kevlahnota)) - *Merged pull-request:* Updated Primitives and Hide Highlight Border [#\707] (https://github.com/WagicProject/wagic/pull/707) ([kevlahnota](https://github.com/kevlahnota))
@@ -106,6 +106,17 @@ mana={5}{U}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Hypergenesis
color=green
restriction=turn:200
mana={0}
suspend(3)={1}{g}{g}
auto=ability$! moveto(ownerbattlefield) notatarget(<anyamount>artifact,creature,enchantment,land|myhand) !$ controller
auto=ability$! moveto(ownerbattlefield) notatarget(<anyamount>artifact,creature,enchantment,land|myhand) !$ opponent
text=Suspend 3—{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
type=Sorcery
[/card]
[card]
name=Ivy Seer name=Ivy Seer
auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature) auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature)
text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
File diff suppressed because it is too large Load Diff
@@ -7827,12 +7827,6 @@ mana={4}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
name=Helm of Possession
text=You may choose not to untap Helm of Possession during your untap step. -- {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.
mana={4}
type=Artifact
[/card]
[card]
name=Helvault name=Helvault
text={1}, {T}: Exile target creature you control. -- {7}, {T}: Exile target creature you don't control. -- When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control. text={1}, {T}: Exile target creature you control. -- {7}, {T}: Exile target creature you don't control. -- When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
mana={3} mana={3}
@@ -7999,15 +7993,6 @@ mana={5}{U}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Hivis of the Scale
text=You may choose not to untap Hivis of the Scale during your untap step. -- {T}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.
mana={3}{R}{R}
type=Legendary Creature
subtype=Viashino Shaman
power=3
toughness=4
[/card]
[card]
name=Hixus, Prison Warden name=Hixus, Prison Warden
text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.) text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)
mana={3}{W}{W} mana={3}{W}{W}
@@ -12602,15 +12587,6 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Old Man of the Sea
text=You may choose not to untap Old Man of the Sea during your untap step. -- {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.
mana={1}{U}{U}
type=Creature
subtype=Djinn
power=2
toughness=3
[/card]
[card]
name=Oloro, Ageless Ascetic name=Oloro, Ageless Ascetic
text=At the beginning of your upkeep, you gain 2 life. -- Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. -- At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life. text=At the beginning of your upkeep, you gain 2 life. -- Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. -- At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
mana={3}{W}{U}{B} mana={3}{W}{U}{B}
@@ -15312,15 +15288,6 @@ mana={2}{G}{G}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Rubinia Soulsinger
text=You may choose not to untap Rubinia Soulsinger during your untap step. -- {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.
mana={2}{G}{W}{U}
type=Legendary Creature
subtype=Faerie
power=2
toughness=3
[/card]
[card]
name=Ruin Processor name=Ruin Processor
text=When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life. text=When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.
mana={7} mana={7}
@@ -19793,12 +19760,6 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Vedalken Shackles
text=You may choose not to untap Vedalken Shackles during your untap step. -- {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Veil of Secrecy name=Veil of Secrecy
text=Target creature gains shroud until end of turn and is unblockable this turn. -- Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) text=Target creature gains shroud until end of turn and is unblockable this turn. -- Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{U} mana={1}{U}
@@ -20770,15 +20731,6 @@ power=2
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Willow Satyr
text=You may choose not to untap Willow Satyr during your untap step. -- {T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.
mana={2}{G}{G}
type=Creature
subtype=Satyr
power=1
toughness=1
[/card]
[card]
name=Wilt-Leaf Liege name=Wilt-Leaf Liege
text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.
mana={1}{GW}{GW}{GW} mana={1}{GW}{GW}{GW}
+36 -3
View File
@@ -5136,6 +5136,37 @@ public:
ABlockSetCost * clone() const; ABlockSetCost * clone() const;
}; };
//AShackle
class AShackle: public MTGAbility
{
public:
MTGCardInstance * Shackled;
Player * previousController;
bool resolved;
AShackle(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target);
void Update(float dt);
void resolveShackle();
int resolve();
const string getMenuText();
AShackle * clone() const;
~AShackle();
private:
void returntoOwner(MTGCardInstance *_target);
};
//ShackleWrapper
class AShackleWrapper: public InstantAbility
{
public:
AShackle * ability;
AShackleWrapper(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target);
int resolve();
const string getMenuText();
AShackleWrapper * clone() const;
~AShackleWrapper();
};
//ABlink //ABlink
class ABlink: public MTGAbility class ABlink: public MTGAbility
{ {
@@ -6099,12 +6130,14 @@ public:
//AACascade //AACascade
class AACascade: public ActivatedAbilityTP class AACascade: public ActivatedAbility
{ {
public: public:
string nbcardsStr; string nbcardsStr;
AACascade(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost = NULL, vector<MTGCardInstance*>selectedCards;
int who = TargetChooser::UNSET); vector<MTGCardInstance *>oldOrder;
vector<MTGCardInstance *>newOrder;
AACascade(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, string nbcardsStr, ManaCost * _cost = NULL);
int resolve(); int resolve();
void toCastCard(MTGCardInstance * card); void toCastCard(MTGCardInstance * card);
const string getMenuText(); const string getMenuText();
+120 -9
View File
@@ -1137,13 +1137,16 @@ AADepleter * AADepleter::clone() const
} }
//AACascade //AACascade
AACascade::AACascade(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost, int who) : AACascade::AACascade(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, string nbcardsStr, ManaCost * _cost) :
ActivatedAbilityTP(observer, _id, card, _target, _cost, who),nbcardsStr(nbcardsStr) ActivatedAbility(observer, _id, _source, _cost, 0),nbcardsStr(nbcardsStr)
{ {
selectedCards.clear();
oldOrder.clear();
newOrder.clear();
} }
int AACascade::resolve() int AACascade::resolve()
{ {
Player * player = getPlayerFromTarget(getTarget()); Player * player = source->controller();
if (player) if (player)
{ {
WParsedInt numCards(nbcardsStr, NULL, source); WParsedInt numCards(nbcardsStr, NULL, source);
@@ -1155,14 +1158,13 @@ AACascade::AACascade(GameObserver* observer, int _id, MTGCardInstance * card, Ta
{ {
if (library->nb_cards) if (library->nb_cards)
{ {
for(int z = library->nb_cards; z >= 0; z--) for(int z = library->nb_cards-1; z >= 0; z--)
{ {
if(!library->cards[z]->isLand() && (library->cards[z]->getManaCost()->getConvertedCost() < source->getManaCost()->getConvertedCost())) if(!library->cards[z]->isLand() && (library->cards[z]->getManaCost()->getConvertedCost() < source->getManaCost()->getConvertedCost()))
{ {
viable = library->cards[z]; viable = library->cards[z];
player->game->putInZone(viable, library, exile); player->game->putInZone(viable, library, exile);
{ {
vector<MTGCardInstance*>selectedCards;
for(int j=0; j < library->nb_cards; j++) for(int j=0; j < library->nb_cards; j++)
{ {
if(library->cards[j]->isCascaded) if(library->cards[j]->isCascaded)
@@ -1176,8 +1178,7 @@ AACascade::AACascade(GameObserver* observer, int _id, MTGCardInstance * card, Ta
std::random_shuffle ( selectedCards.begin(), selectedCards.end() ); std::random_shuffle ( selectedCards.begin(), selectedCards.end() );
for(unsigned int i = 0; i < selectedCards.size();++i) for(unsigned int i = 0; i < selectedCards.size();++i)
{ {
vector<MTGCardInstance *>oldOrder = library->cards; oldOrder = library->cards;
vector<MTGCardInstance *>newOrder;
newOrder.push_back(selectedCards[i]); newOrder.push_back(selectedCards[i]);
for(unsigned int k = 0;k < oldOrder.size();++k) for(unsigned int k = 0;k < oldOrder.size();++k)
{ {
@@ -1207,8 +1208,10 @@ AACascade::AACascade(GameObserver* observer, int _id, MTGCardInstance * card, Ta
void AACascade::toCastCard(MTGCardInstance * thisCard) void AACascade::toCastCard(MTGCardInstance * thisCard)
{ {
MTGAbility *ac = NEW AACastCard(game, game->mLayers->actionLayer()->getMaxId(), thisCard, thisCard,false,false,true,"","",false,false); MTGAbility *ac = NEW AACastCard(game, game->mLayers->actionLayer()->getMaxId(), thisCard, thisCard,false,false,true,"","",false,false);
MayAbility *ma1 = NEW MayAbility(game, game->mLayers->actionLayer()->getMaxId(), ac, thisCard->clone(),true); MayAbility *ma1 = NEW MayAbility(game, game->mLayers->actionLayer()->getMaxId(), ac->clone(), thisCard,true);
MTGAbility *ga1 = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), thisCard,NULL,ma1); MTGAbility *ga1 = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), thisCard,NULL,ma1->clone());
SAFE_DELETE(ac);
SAFE_DELETE(ma1);
ga1->resolve(); ga1->resolve();
return; return;
} }
@@ -6470,6 +6473,114 @@ ABlockSetCost * ABlockSetCost::clone() const
return NEW ABlockSetCost(*this); return NEW ABlockSetCost(*this);
} }
//AShackle
AShackle::AShackle(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target) :
MTGAbility(observer, _id, card)
{
target = _target;
Shackled = NULL;
previousController = NULL;
resolved = false;
}
void AShackle::Update(float dt)
{
if (resolved == false)
{
resolved = true;
resolveShackle();
}
if (!source->isTapped() || !source->isInPlay(game))
{
if (Shackled == NULL || !Shackled->isInPlay(game))
MTGAbility::Update(dt);
MTGCardInstance * _target = Shackled;
returntoOwner(_target);
}
MTGAbility::Update(dt);
}
void AShackle::resolveShackle()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (_target)
{
previousController = _target->controller();
previousController->game->putInZone(_target, _target->currentZone,
source->controller()->game->inPlay);
Shackled = _target;
}
}
void AShackle::returntoOwner(MTGCardInstance* _target) {
MTGCardInstance * cardToReturn = _target;
if(!cardToReturn)
{
this->forceDestroy = 1;
return;
}
if(previousController && cardToReturn->isInPlay(game))
{
cardToReturn->controller()->game->putInZone(_target, _target->currentZone,
previousController->game->inPlay);
}
this->forceDestroy = 1;
Shackled = NULL;
return;
}
int AShackle::resolve()
{
return 0;
}
const string AShackle::getMenuText()
{
return "Gain Control";
}
AShackle * AShackle::clone() const
{
AShackle * a = NEW AShackle(*this);
a->forceDestroy = -1;
return a;
};
AShackle::~AShackle()
{
}
AShackleWrapper::AShackleWrapper(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target) :
InstantAbility(observer, _id, source, _target)
{
ability = NEW AShackle(observer, _id,card,_target);
}
int AShackleWrapper::resolve()
{
AShackle * a = ability->clone();
a->target = target;
a->addToGame();
return 1;
}
const string AShackleWrapper::getMenuText()
{
return "Gain Control";
}
AShackleWrapper * AShackleWrapper::clone() const
{
AShackleWrapper * a = NEW AShackleWrapper(*this);
a->ability = this->ability->clone();
a->oneShot = 1;
return a;
}
AShackleWrapper::~AShackleWrapper()
{
SAFE_DELETE(ability);
}
//a blink //a blink
ABlink::ABlink(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target, bool blinkueot, bool blinkForSource, bool blinkhand, MTGAbility * stored) : ABlink::ABlink(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target, bool blinkueot, bool blinkForSource, bool blinkhand, MTGAbility * stored) :
MTGAbility(observer, _id, card),blinkueot(blinkueot),blinkForSource(blinkForSource),blinkhand(blinkhand),stored(stored) MTGAbility(observer, _id, card),blinkueot(blinkueot),blinkForSource(blinkForSource),blinkhand(blinkhand),stored(stored)
+16
View File
@@ -263,6 +263,22 @@ void CardGui::Render()
highlightborder->SetColor(ARGB(95,0,245,0)); highlightborder->SetColor(ARGB(95,0,245,0));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16); renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
} }
if(card->myPair && card->myPair->isInPlay(game) && highlightborder)
{
if(mHasFocus)
{
highlightborder->SetColor(ARGB(200,7,98,248));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
}
if(CardView* cv = dynamic_cast<CardView*>(card->myPair->view))
{
if(cv->mHasFocus)
{
highlightborder->SetColor(ARGB(200,57,28,248));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
}
}
}
} }
//draw the card image //draw the card image
renderer->RenderQuad(quad.get(), actX, actY, actT, scale, scale); renderer->RenderQuad(quad.get(), actX, actY, actT, scale, scale);
+17 -2
View File
@@ -469,6 +469,13 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
return 0; return 0;
} }
check = restriction[i].find("canuntap");
if(check != string::npos)
{
if(card->frozen >= 1 || card->basicAbilities[(int)Constants::DOESNOTUNTAP] || !card->isTapped())
return 0;
}
check = restriction[i].find("raid"); check = restriction[i].find("raid");
if(check != string::npos) if(check != string::npos)
{ {
@@ -2226,6 +2233,15 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
return a; return a;
} }
//gain control until source is untapped or leaves battlefield
found = s.find("shackle");
if (found != string::npos)
{
MTGAbility * a = NEW AShackleWrapper(observer, id, card, target);
a->oneShot = 1;
return a;
}
//momentary blink //momentary blink
found = s.find("(blink)"); found = s.find("(blink)");
if (found != string::npos) if (found != string::npos)
@@ -2802,8 +2818,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitCascade = parseBetween(s, "cascade:", " ", false); vector<string> splitCascade = parseBetween(s, "cascade:", " ", false);
if (splitCascade.size()) if (splitCascade.size())
{ {
Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AACascade(observer, id, card, target, splitCascade[1], NULL);
MTGAbility * a = NEW AACascade(observer, id, card, t , splitCascade[1], NULL, who);
a->oneShot = 1; a->oneShot = 1;
return a; return a;
} }
+2 -1
View File
@@ -564,6 +564,7 @@ MTGCardInstance * MTGGameZone::removeCard(MTGCardInstance * card, int createCopy
copy->kicked = card->kicked; copy->kicked = card->kicked;
copy->storedCard = card->storedCard; copy->storedCard = card->storedCard;
copy->storedSourceCard = card->storedSourceCard; copy->storedSourceCard = card->storedSourceCard;
copy->lastController = card->controller();
for (int i = 0; i < ManaCost::MANA_PAID_WITH_OVERLOAD +1; i++) for (int i = 0; i < ManaCost::MANA_PAID_WITH_OVERLOAD +1; i++)
copy->alternateCostPaid[i] = card->alternateCostPaid[i]; copy->alternateCostPaid[i] = card->alternateCostPaid[i];
@@ -950,7 +951,7 @@ void MTGInPlay::untapAll()
{ {
MTGCardInstance * card = cards[i]; MTGCardInstance * card = cards[i];
card->setUntapping(); card->setUntapping();
if (!card->basicAbilities[(int)Constants::DOESNOTUNTAP]) if (!card->basicAbilities[(int)Constants::DOESNOTUNTAP] && card->alias != 50120)
{ {
if (card->frozen < 1) if (card->frozen < 1)
{ {