Fix resize management for the mac version
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@@ -272,7 +272,7 @@ void JGEQtRenderer::initializeGL()
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void JGEQtRenderer::resizeGL(int width, int height)
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void JGEQtRenderer::resizeGL(int width, int height)
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{
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{
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if ((GLfloat)width / (GLfloat)height < ACTUAL_RATIO)
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if ((GLfloat)width / (GLfloat)height <= ACTUAL_RATIO)
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{
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{
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viewPort.setLeft(0);
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viewPort.setLeft(0);
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viewPort.setTop(-((width/ACTUAL_RATIO)-height)/2);
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viewPort.setTop(-((width/ACTUAL_RATIO)-height)/2);
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