-AlternatRender calls fixes
-Replaced "borderline" default cards design with something more generic
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@@ -28,7 +28,7 @@ struct CardGui : public PlayGuiObject {
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virtual void Render() = 0;
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void RenderBig(const Pos&);
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virtual void Update(float dt) = 0;
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static void alternateRender(MTGCard * card, JQuad ** manaIcons, const Pos& pos);
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static void alternateRender(MTGCard * card, const Pos& pos);
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virtual ostream& toString(ostream&) const;
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};
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@@ -639,7 +639,8 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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mFont->SetScale(scaleBackup);
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}
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}else{
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// CardGui::alternateRender(card, mIcons, x_center, y + 142.5*scale, 0, scale);
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Pos pos = Pos(x, y, scale* 285/250, 0.0, 255);
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CardGui::alternateRender(card, pos);
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quad = cache.getThumb(card);
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if (quad){
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float _scale = 285 * scale / quad->mHeight;
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