added "once" support for the remaining triggers that did not have it.
this is basically one activation for the existence of the trigger, meaning if it is used on a card, and the trigger exist for inplay, it will only activate one time while that card is inplay, it will activate again if the card leaves play and is put back in play again by another effect, this was originally added for cards such as the hidden enchantment cycle.
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@@ -481,15 +481,15 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string magicText, int
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//Card unTapped
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if (TargetChooser *tc = parseSimpleTC(s,"untapped", card))
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return NEW TrCardTapped(id, card, tc, false);
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return NEW TrCardTapped(id, card, tc, false,once);
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//Card Tapped
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if (TargetChooser *tc = parseSimpleTC(s,"tapped", card))
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return NEW TrCardTapped(id, card, tc, true);
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return NEW TrCardTapped(id, card, tc, true,once);
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//Card Tapped for mana
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if (TargetChooser *tc = parseSimpleTC(s,"tappedformana", card))
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return NEW TrCardTappedformana(id, card, tc, true);
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return NEW TrCardTappedformana(id, card, tc, true,once);
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//CombatTrigger
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//Card card attacked and is blocked
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@@ -531,63 +531,63 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string magicText, int
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//Card card is drawn
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if (TargetChooser * tc = parseSimpleTC(s, "drawn", card))
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return NEW TrcardDrawn(id, card, tc);
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return NEW TrcardDrawn(id, card, tc,once);
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//Card is sacrificed
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if (TargetChooser * tc = parseSimpleTC(s, "sacrificed", card))
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return NEW TrCardSacrificed(id, card, tc);
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return NEW TrCardSacrificed(id, card, tc,once);
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//Card is Discarded
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if (TargetChooser * tc = parseSimpleTC(s, "discarded", card))
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return NEW TrCardDiscarded(id, card, tc);
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return NEW TrCardDiscarded(id, card, tc,once);
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//Card Damaging non combat
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if (TargetChooser * tc = parseSimpleTC(s, "noncombatdamaged", card))
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{
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TargetChooser *fromTc = parseSimpleTC(s, "from", card);
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return NEW TrDamaged(id, card, tc, fromTc, 2);
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return NEW TrDamaged(id, card, tc, fromTc, 2,once);
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}
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//Card Damaging combat
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if (TargetChooser * tc = parseSimpleTC(s, "combatdamaged", card))
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{
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TargetChooser *fromTc = parseSimpleTC(s, "from", card);
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return NEW TrDamaged(id, card, tc, fromTc, 1,sourceUntapped,limitOnceATurn);
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return NEW TrDamaged(id, card, tc, fromTc, 1,sourceUntapped,limitOnceATurn,once);
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}
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//Card Damaging
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if (TargetChooser * tc = parseSimpleTC(s, "damaged", card))
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{
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TargetChooser *fromTc = parseSimpleTC(s, "from", card);
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return NEW TrDamaged(id, card, tc, fromTc, 0,sourceUntapped,limitOnceATurn);
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return NEW TrDamaged(id, card, tc, fromTc, 0,sourceUntapped,limitOnceATurn,once);
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}
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//Lifed
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if (TargetChooser * tc = parseSimpleTC(s, "lifed", card))
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{
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TargetChooser *fromTc = parseSimpleTC(s, "from", card);
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return NEW TrLifeGained(id, card, tc, fromTc, 0,sourceUntapped);
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return NEW TrLifeGained(id, card, tc, fromTc, 0,sourceUntapped,once);
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}
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//Life Loss
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if (TargetChooser * tc = parseSimpleTC(s, "lifeloss", card))
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{
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TargetChooser *fromTc = parseSimpleTC(s, "from", card);
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return NEW TrLifeGained(id, card, tc, fromTc,1,sourceUntapped);
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return NEW TrLifeGained(id, card, tc, fromTc,1,sourceUntapped,once);
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}
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//Card Damaged and killed by a creature this turn
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if (TargetChooser * tc = parseSimpleTC(s, "vampired", card))
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{
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TargetChooser *fromTc = parseSimpleTC(s, "from", card);
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return NEW TrVampired(id, card, tc, fromTc);
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return NEW TrVampired(id, card, tc, fromTc,once);
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}
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//when card becomes the target of a spell or ability
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if (TargetChooser * tc = parseSimpleTC(s, "targeted", card))
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{
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TargetChooser *fromTc = parseSimpleTC(s, "from", card);
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return NEW TrTargeted(id, card, tc, fromTc, 0);
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return NEW TrTargeted(id, card, tc, fromTc, 0,once);
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}
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int who = 0;
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@@ -607,7 +607,7 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string magicText, int
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found = s.find(Constants::MTGPhaseCodeNames[i]);
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if (found != string::npos)
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{
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return NEW TriggerNextPhase(id, card, target, i, who,sourceUntapped);
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return NEW TriggerNextPhase(id, card, target, i, who,sourceUntapped,once);
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}
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}
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}
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@@ -621,7 +621,7 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string magicText, int
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found = s.find(Constants::MTGPhaseCodeNames[i]);
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if (found != string::npos)
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{
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return NEW TriggerAtPhase(id, card, target, i, who,sourceUntapped,sourceTap,lifelost,lifeamount);
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return NEW TriggerAtPhase(id, card, target, i, who,sourceUntapped,sourceTap,lifelost,lifeamount,once);
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}
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}
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}
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@@ -3901,9 +3901,10 @@ ostream& ListMaintainerAbility::toString(ostream& out) const
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return MTGAbility::toString(out) << ")";
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}
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TriggerAtPhase::TriggerAtPhase(int id, MTGCardInstance * source, Targetable * target, int _phaseId, int who, bool sourceUntapped, bool sourceTap,bool lifelost,int lifeamount) :
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TriggeredAbility(id, source, target), phaseId(_phaseId), who(who), sourceUntapped(sourceUntapped), sourceTap(sourceTap),lifelost(lifelost),lifeamount(lifeamount)
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TriggerAtPhase::TriggerAtPhase(int id, MTGCardInstance * source, Targetable * target, int _phaseId, int who, bool sourceUntapped, bool sourceTap,bool lifelost,int lifeamount,bool once) :
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TriggeredAbility(id, source, target), phaseId(_phaseId), who(who), sourceUntapped(sourceUntapped), sourceTap(sourceTap),lifelost(lifelost),lifeamount(lifeamount),once(once)
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{
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activeTrigger = true;
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GameObserver * g = GameObserver::GetInstance();
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if (g)
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{
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@@ -3914,6 +3915,7 @@ TriggerAtPhase::TriggerAtPhase(int id, MTGCardInstance * source, Targetable * ta
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int TriggerAtPhase::trigger()
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{
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if(!activeTrigger) return 0;
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if(source->isPhased) return 0;
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if(lifelost)
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{
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@@ -3959,6 +3961,8 @@ TriggerAtPhase::TriggerAtPhase(int id, MTGCardInstance * source, Targetable * ta
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break;
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}
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}
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if(once && activeTrigger)
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activeTrigger = false;
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return result;
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}
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@@ -3969,10 +3973,11 @@ TriggerAtPhase* TriggerAtPhase::clone() const
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return a;
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}
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TriggerNextPhase::TriggerNextPhase(int id, MTGCardInstance * source, Targetable * target, int _phaseId, int who,bool sourceUntapped, bool sourceTap) :
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TriggerAtPhase(id, source, target, _phaseId, who, sourceUntapped, sourceTap)
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TriggerNextPhase::TriggerNextPhase(int id, MTGCardInstance * source, Targetable * target, int _phaseId, int who,bool sourceUntapped, bool sourceTap,bool once) :
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TriggerAtPhase(id, source, target, _phaseId, who, sourceUntapped, sourceTap, once)
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{
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destroyActivated = 0;
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activeTrigger = true;
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}
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int TriggerNextPhase::testDestroy()
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