- fix issue 226 (holy day)
- fix issue 213 (random deck NB of cards)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-12-03 13:40:48 +00:00
parent 8b8abafe59
commit a58e414a5f
4 changed files with 47 additions and 3 deletions

View File

@@ -118,8 +118,8 @@ void GameStateDuel::loadPlayerRandom(int playerId, int isAI, int mode){
MTGDeck * tempDeck = NEW MTGDeck(mParent->collection);
tempDeck->addRandomCards(9,0,0,-1,lands[color1].c_str());
tempDeck->addRandomCards(9,0,0,-1,lands[color2].c_str());
tempDeck->addRandomCards(1,0,0,'U',"land",colors,nbcolors);
tempDeck->addRandomCards(1,0,0,'R',"land",colors,nbcolors);
tempDeck->addRandomCards(1,0,0,'U',"land");
tempDeck->addRandomCards(1,0,0,'R',"land");
tempDeck->addRandomCards(12,0,0,-1,"creature",colors,nbcolors);
tempDeck->addRandomCards(2,0,0,-1,"sorcery",colors,nbcolors);
tempDeck->addRandomCards(2,0,0,-1,"enchantment",colors,nbcolors);