- Fixed some scaling issues with SimpleMenu
- Fixed the animation for the menu fonts when selecting an item in the menu. mTargetScale and mScale in SimpleButton are here for a reason, people! -- Note: I'm not sure I actually like the "zoom on currently selected item" thing, not sure it brings much. -- we should definitely consider a hi resolution font because now it really doesn't look good, when it is scaled that much Why is the subtypes menu using a different font from all other simpleMenus ?
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@@ -65,6 +65,7 @@ public:
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virtual void checkUserClick();
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virtual float GetWidth();
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virtual float GetEnlargedWidth();
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virtual void Relocate(float x, float y);
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virtual void RenderWithOffset(float yOffset);
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