Fixed several errors on primitives, fixed a bug on "mofified" target, restore a previous test on regenerate ability.
This commit is contained in:
@@ -1,6 +1,6 @@
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#Primitives Pack for Wagic the Homebrew.
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#I sorted this programmatically so the other comments are removed except for AUTO_DEFINE - Vitty85 04-06-2023
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#I sorted this programmatically so the other comments are removed except for AUTO_DEFINE - Vitty85 10-06-2023
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[card]
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name=Abandon Reason
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target=<upto:2>creature
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@@ -2695,7 +2695,7 @@ type=Artifact
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[/card]
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[card]
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name=All Hallow's Eve
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auto=moveto(exile) and!(transforms((,newability[counter(0/0.2.Scream)],newability[autoexile=@each myupkeep:counter(0/0.-1.Scream)],newability[autoexile=this(counter{0/0.1.Scream}<1)while moveto(ownergraveyard) && moveto(ownerbattlefield) all(creature|graveyard)])) forever)!
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auto=moveto(exile) and!(transforms((,newability[counter(0/0.2.Scream)],newability[@each myupkeep:counter(0/0.-1.Scream)],newability[this(counter{0/0.1.Scream}<1)while moveto(ownergraveyard) && moveto(ownerbattlefield) all(creature|graveyard)])) forever)!
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text=Exile All Hallow's Eve with two scream counters on it. -- At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.
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mana={2}{B}{B}
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type=Sorcery
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@@ -4552,7 +4552,7 @@ type=Instant
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[card]
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name=Apothecary Geist
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abilities=flying
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auto=restriction type(other creature|mybattlefield)~morethan~0 choice (gain life) life:3 controller
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auto=restriction type(other creature|mybattlefield)~morethan~0 choice name(gain life) life:3 controller
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text=Flying -- When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
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mana={3}{W}
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type=Creature
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@@ -21098,7 +21098,7 @@ type=Artifact
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[/card]
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[card]
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name=Coalition Victory
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auto=if type(plains|mybattlefield)~morethan~0 then if type(island|mybattlefield)~morethan~0 then if type(swamp|mybattlefield)~morethan~0 then if type(mountain|mybattlefield)~morethan~0 then if type(forest|mybattlefield)~morethan~0 then if type(creature[white]|mybattlefield)~morethan~0 then if type(creature[blue]|mybattlefield)~morethan~0 then if type(creature[black]|mybattlefield)~morethan~0 then if type(creature[red]|mybattlefield)~morethan~0 then if type(creature[green]|mybattlefield)~morethan~0 then wingame controller else nothing
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auto=if type(plains|mybattlefield)~morethan~0 then if type(island|mybattlefield)~morethan~0 then if type(swamp|mybattlefield)~morethan~0 then if type(mountain|mybattlefield)~morethan~0 then if type(forest|mybattlefield)~morethan~0 then if type(creature[white]|mybattlefield)~morethan~0 then if type(creature[blue]|mybattlefield)~morethan~0 then if type(creature[black]|mybattlefield)~morethan~0 then if type(creature[red]|mybattlefield)~morethan~0 then if type(creature[green]|mybattlefield)~morethan~0 then wingame controller else donothing
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text=You win the game if you control a land of each basic land type and a creature of each color.
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mana={3}{W}{U}{B}{R}{G}
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type=Sorcery
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@@ -30291,7 +30291,7 @@ name=Disturbing Plot
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target=creature|graveyard
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auto=moveTo(ownerhand)
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auto=alternative moveTo(ownerhand) target(creature|graveyard)
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other={1}{B}{T(creature[black]|mybattlefield)}{T(creature[black]|mybattlefield)} (Pay Conspire)
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other={1}{B}{T(creature[black]|mybattlefield)}{T(creature[black]|mybattlefield)} name(Pay Conspire)
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otherrestriction=type(creature[black]|myBattlefield)~morethan~1
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text=Return target creature card in a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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mana={1}{B}
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@@ -51452,8 +51452,8 @@ subtype=Aura
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[/card]
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[card]
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name=Gulf Squid
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auto=choice name (tap all lands opponent controls) tap all(land|mybattlefield)
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auto=choice name (tap all lands you control) tap all(land|opponentbattlefield)
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auto=choice name(tap all lands opponent controls) tap all(land|mybattlefield)
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auto=choice name(tap all lands you control) tap all(land|opponentbattlefield)
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text=When Gulf Squid enters the battlefield, tap all lands target player controls.
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mana={3}{U}
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type=Creature
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@@ -58791,7 +58791,7 @@ toughness=1
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[/card]
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[card]
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name=Into the Core
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target=<2 min>artifact
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target=<2>artifact
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auto=moveTo(exile)
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text=Exile two target artifacts.
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mana={2}{R}{R}
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@@ -59958,7 +59958,7 @@ toughness=2
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[/card]
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[card]
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name=Janjeet Sentry
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auto=alterenergy:2 controllere
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auto=alterenergy:2 controller
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auto={T}{e:2}:tap target(artifact,creature)
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auto={T}{e:2}:untap target(artifact,creature)
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text=When Janjeet Sentry enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}{E}: You may tap or untap target artifact or creature.
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@@ -69045,7 +69045,7 @@ toughness=4
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[card]
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name=Luminous Wake
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target=creature
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auto=@combat(attacking,blocking) source(mytgt):life:4 owner
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auto=@combat(attacking,blocking) source(mytgt):life:4 controller
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text=Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life.
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mana={2}{W}
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type=Enchantment
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@@ -70366,7 +70366,7 @@ type=Enchantment
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[/card]
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[card]
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name=Mana Breach
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auto=@movedTo(*|opponentstack):ability$!(bounce land) notatarget(land|mybattlefield) moveTo(ownerhand) !$ opponent
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auto=@movedTo(*|opponentstack):ability$!name(bounce land) notatarget(land|mybattlefield) moveTo(ownerhand) !$ opponent
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auto=@movedTo(*|mystack):notatarget(land|mybattlefield) moveTo(ownerhand)
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text=Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.
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mana={2}{U}
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@@ -94972,7 +94972,7 @@ type=Instant
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[/card]
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[card]
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name=Reward the Faithful
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target=players
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target=player
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auto=life:convertedcost:highest:*:mybattlefield
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text=Any number of target players each gains life equal to the highest mana value among permanents you control.
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mana={W}
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@@ -111915,7 +111915,7 @@ type=Sorcery
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[card]
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name=Splintering Wind
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auto={2}{G}:damage:1 target(creature) && token(Splinter Token,Creature Splinter,1/1,green,flying) and!( transforms((,newability[cumulativeupcost[{G}] sacrifice])) forever )!
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auto=@movedTo(splinter token|nonbattlezone) from(mybattlefield):damage:1 all(creature) && damage:1 controller
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auto=@movedTo(splinter[token]|nonbattlezone) from(mybattlefield):damage:1 all(creature) && damage:1 controller
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text={2}{G}: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Splinter creature token onto the battlefield. It has flying and "Cumulative upkeep {G}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -- Whenever a Splinter token leaves the battlefield, it deals 1 damage to you and each creature you control.
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mana={2}{G}{G}
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type=Enchantment
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@@ -117370,7 +117370,8 @@ toughness=2
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[card]
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name=Tajuru Archer
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auto=may damage:type:ally:mybattlefield target(creature[flying])
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auto=_RALLY_may damage:type:ally:mybattlefield target(creature[flying])text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
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auto=_RALLY_may damage:type:ally:mybattlefield target(creature[flying])
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text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
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mana={2}{G}
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type=Creature
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subtype=Elf Archer Ally
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@@ -121628,7 +121629,7 @@ target=creature
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auto=1/1
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auto=trample
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text=Flash -- Enchant creature -- Enchanted creature gets +1/+1 and has trample.
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mana=mana={2}{G}
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mana={2}{G}
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type=Enchantment
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subtype=Aura
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[/card]
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