Added ANA, H17, HTR, HTR17, MPS, PGRU, PHPR, PI13, PI14, PIDW and improved Android downloader.

This commit is contained in:
valfieri
2019-10-25 18:08:09 +02:00
parent 601a4432dc
commit a547591608
14 changed files with 1082 additions and 46 deletions
@@ -128,13 +128,6 @@ power=2
toughness=3
[/card]
[card]
name=Sword of Dungeons & Dragons
text=Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. -- Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. -- Equip {2}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Spell Suck
text=Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
mana={2}{U}{U}
@@ -11,6 +11,269 @@ power=5
toughness=5
[/card]
[card]
name=Angelic Reward
target=creature
auto=3/3
auto=flying
text=Enchant creature -- Enchanted creature gets +3/+3 and has flying.
mana={3}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Titanic Pelagosaur
mana={3}{U}{U}
type=Creature
subtype=Dinosaur
power=4
toughness=6
[/card]
[card]
name=Zephyr Gull
abilities=flying
mana={U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Nira, Hellkite Duelist
abilities=flash, flying, trample, haste
auto=cantlose && lifeset:5 && draw:3 controller ueot
text=Flash -- Flying, trample, haste -- When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Diabolical Salvation
abilities=split second
auto=token(Devil,Creature Devil,4/4,red,unreath) with((,newability ((@movedto(this|graveyard) from(battlefield):token(Treasure,Artifact) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!))
text=Split second Create four 4/4 red Devil creature tokens with haste and “When this creature dies, create a colorless Treasure artifact token with {T}, Sacrifice this artifact: Add one mana of any color.’” Sacrifice the Devil tokens at the beginning of the next end step.
mana={2}{R}{R}{R}{R}
type=Instant
[/card]
[card]
name=Chandra, Gremlin Wrangler
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 red Gremlin creature token) token(Gremlin,Creature Gremlin,2/2,red)
auto={C(0/0,-2,Loyalty)}:name(-2: Deals X damage to any target... ) foreach(creature[Gremlin]|myBattlefield) damage:1 target(creature,player,planeswalker)
text=+1: Create a 2/2 red Gremlin creature token. -- -2: Chandra, Gremlin Wrangler deals X damage to any target, where X is the number of Gremlins you control.
mana={2}{R}{R}
type=Legendary Planeswalker
subtype=Chandra
[/card]
[card]
name=Treetop Warden
mana={1}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
name=Feral Roar
target=creature
auto=4/4 ueot
text=Target creature gets +4/+4 until end of turn.
mana={1}{B}
type=Instant
[/card]
[card]
name=Ogre Painbringer
auto=damage:3 all(player)
text=When Ogre Painbringer enters the battlefield, it deals 3 damage to each player.
mana={3}{R}{R}
type=Creature
subtype=Ogre
power=7
toughness=3
[/card]
[card]
name=Goblin Gang Leader
auto=token(Goblin,Creature Goblin,1/1,red)*2
text=When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens.
mana={2}{R}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
[/card]
[card]
name=Goblin Bruiser
mana={1}{R}{R}
type=Creature
subtype=Goblin Warrior
power=3
toughness=3
[/card]
[card]
name=Doublecast
auto=@moveTo(*[instant;sorcery]|myStack): castcard(copied noevent) target(*[instant;sorcery]|mystack)
text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
mana={R}{R}
type=Sorcery
[/card]
[card]
name=Soulhunter Rakshasa
abilities=cantblock
auto=damage:5 target(opponent)
text=Soulhunter Rakshasa cant block. -- When Soulhunter Rakshasa enters the battlefield, it deals 5 damage to target opponent.
mana={3}{B}{B}
type=Creature
subtype=Cat Demon
power=5
toughness=5
[/card]
[card]
name=Nimble Pilferer
abilities=flash
mana={1}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=1
[/card]
[card]
name=Cruel Cut
target=creature[power<2]|battlefield
auto=destroy
text=Destroy target creature with power 2 or less.
mana={1}{B}
type=Instant
[/card]
[card]
name=Shorecomber Crab
mana={U}
type=Creature
subtype=Crab
power=0
toughness=4
[/card]
[card]
name=River's Favor
target=creature
auto=1/1
text=Enchant creature -- Enchanted creature gets +1/+1.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Tactical Advantage
target=creature[blocking,blocked]|myBattlefield
auto=2/2 ueot
text=Target blocking or blocked creature you control gets +2/+2 until end of turn.
mana={W}
type=Instant
[/card]
[card]
name=Shrine Keeper
mana={1}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Inspiring Commander
auto=@movedto(other creature[power<2]|mybattlefield):all(trigger[to]) life:1 controller && draw:1 controller
text=Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card.
type=Creature
subtype=Human Soldier
power=1
toughness=4
[/card]
[card]
name=Confront the Assault
restriction=type(creature[attacking]|opponentbattlefield)~morethan~0
auto=token(Spirit,Creature Spirit,1/1,flying)*3
text=Cast this spell only if a creature is attacking you. -- Create three 1/1 white Spirit creature tokens with flying.
mana={4}{W}
type=Instant
[/card]
[card]
name=Blinding Radiance
auto=tap all(creature[power<2]|opponentBattlefield)
text=Tap all creatures your opponents control with toughness 2 or less.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Static Orb
auto=@each my beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2
auto=@each opponent beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2
text=As long as Static Orb is untapped, players cant untap more than two permanents during their untap steps.
mana={3}
type=Artifact
[/card]
[card]
name=Sword of Dungeons & Dragons
auto={2}:equip
auto=teach(creature) protection from(cleric)
auto=teach(creature) protection from(rogue)
auto=teach(creature) 2/2
auto=@combatdamaged(player) from(mytgt):token(Dragon,Creature Dragon,4/4,white,black,red,blue,green,flying) && transform(newability((flipacoin winability token(Dragon,Creature Dragon,4/4,white,black,red,blue,green,flying) && transform(newability((flipacoin winability winabilityend flipend))) winabilityend flipend)))
text=Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. -- Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. -- Equip {2}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Grimlock, Ferocious King
doublefaced=kamiflip
abilities=trample
auto={2}:name (Transform) flip(Grimlock, Dinobot Leader)
text=Trample -- {2}, Convert a Transformers toy you own to its other mode: Grimlock, Ferocious King becomes Grimlock, Dinobot Leader.
color=green,white,red
type=Legendary Artifact Creature
subtype=Dinosaur
power=8
toughness=8
[/card]
[card]
name=Grimlock, Dinobot Leader
auto=lord(creature[Vehicle,Dinosaur,other Autobot]|myBattlefield) 2/0
auto={2}:name(Transform) flip(Grimlock, Ferocious King)
text=Dinosaurs, Vehicles, and other Transformers® creatures you control get +2/+0. -- {2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King.
type=Legendary Artifact Creature
subtype=Autobot
power=4
toughness=4
[/card]
[card]
name=Sundering Titan
auto=destroy all(land[plains,island,swamp,mountain,forest])
auto=@movedto(this|graveyard) from(battlefield):destroy all(land[plains,island,swamp,mountain,forest])
text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
mana={8}
type=Artifact Creature
subtype=Golem
power=7
toughness=10
[/card]
[card]
name=Defense Grid
auto=restriction{during opponent turn}: lord(*|nonbattlezone) altercost(colorless,+3) opponent
auto=restriction{during opponent turn}: lord(*|nonbattlezone) altercost(colorless,+3) controller
text=Each spell costs {3} more to cast except during its controller's turn.
mana={2}
type=Artifact
[/card]
[card]
name=Painter's Servant
auto=chooseacolor lord(creature,artifact,enchantment,planeswalker,stack,exile,sideboard,graveyard,library) becomes(,chosencolor) chooseend
text=As Painters Servant enters the battlefield, choose a color. -- All cards that arent on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
mana={2}
type=Artifact Creature
subtype=Scarecrow
power=1
toughness=3
[/card]
[card]
name=Stunt Double
abilities=flash
auto=may copy NotATarget(creature)
@@ -3871,12 +3871,6 @@ power=3
toughness=3
[/card]
[card]
name=Defense Grid
text=Each spell costs {3} more to cast except during its controller's turn.
mana={2}
type=Artifact
[/card]
[card]
name=Defensive Formation
text=Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
mana={W}
@@ -11992,15 +11986,6 @@ mana={2}{B}
type=Sorcery
[/card]
[card]
name=Painter's Servant
text=As Painter's Servant enters the battlefield, choose a color. -- All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
mana={2}
type=Artifact Creature
subtype=Scarecrow
power=1
toughness=3
[/card]
[card]
name=Palace Guard
text=Palace Guard can block any number of creatures.
mana={2}{W}
@@ -16495,12 +16480,6 @@ power=2
toughness=4
[/card]
[card]
name=Static Orb
text=As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
mana={3}
type=Artifact
[/card]
[card]
name=Staying Power
text=As long as Staying Power is in play, "until end of turn" and "this turn" effects don't end.
mana={2}{W}
@@ -16832,15 +16811,6 @@ type=Instant
subtype=Trap
[/card]
[card]
name=Sundering Titan
text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
mana={8}
type=Artifact Creature
subtype=Golem
power=7
toughness=10
[/card]
[card]
name=Sundial of the Infinite
text={1}, {T}: End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
mana={2}