refactored how manaredux coding works

replaced literals with constants in some places.
migrated some abilities out of headers and into implementation files.
This commit is contained in:
techdragon.nguyen@gmail.com
2010-11-01 13:04:06 +00:00
parent f0d3072091
commit a458da051d
11 changed files with 617 additions and 451 deletions

View File

@@ -929,7 +929,7 @@ toughness=4
[/card]
[card]
name=Alabaster Leech
auto=lord(*[white]|myhand) white:+1
auto=lord(*[white]|myhand) manaredux( white, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -1598,7 +1598,7 @@ type=Land
[/card]
[card]
name=Andradite Leech
auto=lord(*[black]|myhand) black:+1
auto=lord(*[black]|myhand) manaredux( black, +1 )
auto={B}:1/1
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
@@ -3089,8 +3089,8 @@ subtype=Aura
[/card]
[card]
name=Aura of Silence
auto=lord(artifact[-land]|opponenthand) colorless:+2
auto=lord(enchantment|opponenthand) colorless:+2
auto=lord(artifact[-land]|opponenthand) manaredux( colorless, +2 )
auto=lord(enchantment|opponenthand) manaredux( colorless, +2 )
auto={S}:destroy target(artifact,enchantment)
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
@@ -3862,8 +3862,8 @@ toughness=2
[/card]
[card]
name=Ballyrush Banneret
auto=lord(kithkin|myhand) colorless:-1
auto=lord(soldier|myhand) colorless:-1
auto=lord(kithkin|myhand) manaredux( colorless, -1 )
auto=lord(soldier|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -6552,8 +6552,8 @@ type=Sorcery
[/card]
[card]
name=Bosk Banneret
auto=lord(treefolk|myhand) colorless:-1
auto=lord(shaman|myhand) colorless:-1
auto=lord(treefolk|myhand) manaredux( colorless, -1 )
auto=lord(shaman|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -6939,8 +6939,8 @@ type=Sorcery
[/card]
[card]
name=Brighthearth Banneret
auto=lord(elemental|myhand) colorless:-1
auto=lord(warrior|myhand) colorless:-1
auto=lord(elemental|myhand) manaredux( colorless, -1 )
auto=lord(warrior|myhand) manaredux( colorless, -1 )
autohand={1}{R}{S}:counter(1/1,1) target(creature)
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
@@ -9097,8 +9097,8 @@ toughness=2
[/card]
[card]
name=Chill
auto=lord(*[red]|myhand) colorless:+2
auto=lord(*[red]|opponenthand) colorless:+2
auto=lord(*[red]|myhand) manaredux( colorless, +2 )
auto=lord(*[red]|opponenthand) manaredux( colorless, +2 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -9884,11 +9884,11 @@ auto=choice name(Creature) && counter(0/0,1,CloudKeyC) all(this)
auto=choice name(Enchantment) && counter(0/0,1,CloudKeyE) all(this)
auto=choice name(Instant) && counter(0/0,1,CloudKeyI) all(this)
auto=choice name(Sorcery) && counter(0/0,1,CloudKeyS) all(this)
auto=this(counter{0/0.1.CloudKeyA}) lord(Artifact|myhand) colorless:-1
auto=this(counter{0/0.1.CloudKeyC}) lord(Creature|myhand) colorless:-1
auto=this(counter{0/0.1.CloudKeyE}) lord(Enchantment|myhand) colorless:-1
auto=this(counter{0/0.1.CloudKeyI}) lord(Instant|myhand) colorless:-1
auto=this(counter{0/0.1.CloudKeyS}) lord(Sorcery|myhand) colorless:-1
auto=this(counter{0/0.1.CloudKeyA}) lord(Artifact|myhand) manaredux( colorless, -1 )
auto=this(counter{0/0.1.CloudKeyC}) lord(Creature|myhand) manaredux( colorless, -1 )
auto=this(counter{0/0.1.CloudKeyE}) lord(Enchantment|myhand) manaredux( colorless, -1 )
auto=this(counter{0/0.1.CloudKeyI}) lord(Instant|myhand) manaredux( colorless, -1 )
auto=this(counter{0/0.1.CloudKeyS}) lord(Sorcery|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -12241,7 +12241,7 @@ type=Land
[/card]
[card]
name=Daru Warchief
auto=lord(soldier|myhand) colorless:-1
auto=lord(soldier|myhand) manaredux( colorless, -1 )
auto=lord(soldier|myBattlefield) 1/2
text=Soldier spells you cast cost {1} less to cast. -- Soldier creatures you control get +1/+2.
mana={2}{W}{W}
@@ -13194,7 +13194,7 @@ toughness=1
[/card]
[card]
name=Derelor
auto=lord(*[black]|myhand) black:+1
auto=lord(*[black]|myhand) manaredux( black, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -14327,7 +14327,7 @@ toughness=2
[/card]
[card]
name=Dragonspeaker Shaman
auto=lord(dragon|myhand) colorless:-2
auto=lord(dragon|myhand) manaredux( colorless, -2 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -15559,8 +15559,8 @@ toughness=3
[/card]
[card]
name=Edgewalker
auto=lord(cleric|myhand) white:-1
auto=lord(cleric|myhand) black:-1
auto=lord(cleric|myhand) manaredux( white, -1 )
auto=lord(cleric|myhand) manaredux( black, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -16324,7 +16324,7 @@ toughness=1
[/card]
[card]
name=Emerald Medallion
auto=lord(*[green]|myhand) colorless:-1
auto=lord(*[green]|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -17113,7 +17113,7 @@ type=Artifact
[/card]
[card]
name=Etherium Sculptor
auto=lord(artifact|myhand) colorless:-1
auto=lord(artifact|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -17486,7 +17486,7 @@ type=Artifact
[/card]
[card]
name=Eye of Ugin
auto=lord(eldrazi[-white;-blue;-black;-red;-green]|myhand) colorless:-2
auto=lord(eldrazi[-white;-blue;-black;-red;-green]|myhand) manaredux( colorless, -2 )
auto={7}{T}:moveTo(myhand) target(creature[-white;-blue;-black;-red;-green]|myLibrary)
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
@@ -18143,8 +18143,8 @@ subtype=Aura
[/card]
[card]
name=Feroz's Ban
auto=lord(creature|myhand) colorless:+2
auto=lord(creature|opponenthand) colorless:+2
auto=lord(creature|myhand) manaredux( colorless, +2 )
auto=lord(creature|opponenthand) manaredux( colorless, +2 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -19966,8 +19966,8 @@ toughness=2
[card]
name=Frogtosser Banneret
abilities=haste
auto=lord(goblin|myhand) colorless:-1
auto=lord(rogue|myhand) colorless:-1
auto=lord(goblin|myhand) manaredux( colorless, -1 )
auto=lord(rogue|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -21525,8 +21525,8 @@ toughness=3
[/card]
[card]
name=Glowrider
auto=lord(*[-creature;-land]|myhand) colorless:+1
auto=lord(*[-creature;-land]|opponenthand) colorless:+1
auto=lord(*[-creature;-land]|myhand) manaredux( colorless, +1 )
auto=lord(*[-creature;-land]|opponenthand) manaredux( colorless, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -22268,7 +22268,7 @@ toughness=1
[/card]
[card]
name=Goblin Warchief
auto=lord(goblin|myhand) colorless:-1
auto=lord(goblin|myhand) manaredux( colorless, -1 )
auto=lord(goblin|myBattlefield) haste
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
@@ -22707,9 +22707,9 @@ type=Artifact
[/card]
[card]
name=Grand Arbiter Augustin IV
auto=lord(*[white;blue]|myhand) colorless:-1
auto=lord(*[blue]|myhand) colorless:-1
auto=lord(*[-land]|opponenthand) colorless:+1
auto=lord(*[white;blue]|myhand) manaredux( colorless, -1 )
auto=lord(*[blue]|myhand) manaredux( colorless, -1 )
auto=lord(*[-land]|opponenthand) manaredux( colorless, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -24769,8 +24769,8 @@ toughness=1
[/card]
[card]
name=Helm of Awakening
auto=lord(*|myhand) colorless:-1
auto=lord(*|opponenthand) colorless:-1
auto=lord(*|myhand) manaredux( colorless, -1 )
auto=lord(*|opponenthand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -24961,8 +24961,8 @@ type=Land
[/card]
[card]
name=High Seas
auto=lord(creature[red;green]|myhand) colorless:+1
auto=lord(creature[red;green]|opponenthand) colorless:+1
auto=lord(creature[red;green]|myhand) manaredux( colorless, +1 )
auto=lord(creature[red;green]|opponenthand) manaredux( colorless, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -26942,8 +26942,8 @@ toughness=4
[/card]
[card]
name=Irini Sengir
auto=lord(enchantment[white;green]|myhand) colorless:+1
auto=lord(enchantment[white;green]|opponenthand) colorless:+1
auto=lord(enchantment[white;green]|myhand) manaredux( colorless, +1 )
auto=lord(enchantment[white;green]|opponenthand) manaredux( colorless, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -27283,7 +27283,7 @@ type=Artifact
[/card]
[card]
name=Jade Leech
auto=lord(*[green]|myhand) green:+1
auto=lord(*[green]|myhand) manaredux( green, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -27480,7 +27480,7 @@ toughness=1
[/card]
[card]
name=Jet Medallion
auto=lord(*[black]|myhand) colorless:-1
auto=lord(*[black]|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -30009,7 +30009,7 @@ toughness=5
[card]
name=Krosan Warchief
auto={1}{G}:regenerate target(beast)
auto=lord(beast|myhand) colorless:-1
auto=lord(beast|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -31675,8 +31675,8 @@ toughness=1
[/card]
[card]
name=Lodestone Golem
auto=lord(*[-artifact;-land]|myhand) colorless:+1
auto=lord(*[-artifact;-land]|opponenthand) colorless:+1
auto=lord(*[-artifact;-land]|myhand) manaredux( colorless, +1 )
auto=lord(*[-artifact;-land]|opponenthand) manaredux( colorless, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -31743,7 +31743,7 @@ autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
autolibrary=all(*|myhand) resetcost
auto=lord(arcane|myhand) colorless:-1
auto=lord(arcane|myhand) manaredux( colorless, -1 )
auto=lord(spirit|myBattlefield) 1/1
text=Arcane spells you cast cost {1} less to cast. -- Spirit creatures you control get +1/+1.
mana={3}
@@ -32753,8 +32753,8 @@ type=Sorcery
[/card]
[card]
name=Mana Matrix
auto=lord(instant|myhand) colorless:-2
auto=lord(enchantment|myhand) colorless:-2
auto=lord(instant|myhand) manaredux( colorless, -2 )
auto=lord(enchantment|myhand) manaredux( colorless, -2 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -36899,7 +36899,7 @@ toughness=1
[/card]
[card]
name=Nightscape Familiar
auto=lord(*[blue;red]|myhand) colorless:-1
auto=lord(*[blue;red]|myhand) manaredux( colorless, -1 )
auto={1}{B}:regenerate
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
@@ -39244,7 +39244,7 @@ toughness=4
[/card]
[card]
name=Pearl Medallion
auto=lord(*[white]|myhand) colorless:-1
auto=lord(*[white]|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -40517,7 +40517,7 @@ type=Sorcery
[/card]
[card]
name=Planar Gate
auto=lord(creature|myhand) colorless:-2
auto=lord(creature|myhand) manaredux( colorless, -2 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -45061,7 +45061,7 @@ toughness=2
[card]
name=Ruby Leech
abilities=first strike
auto=lord(*[red]|myhand) red:+1
auto=lord(*[red]|myhand) manaredux( red, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -45075,7 +45075,7 @@ toughness=2
[/card]
[card]
name=Ruby Medallion
auto=lord(*[red]|myhand) colorless:-1
auto=lord(*[red]|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -45788,7 +45788,7 @@ toughness=1
[card]
name=Sapphire Leech
abilities=flying
auto=lord(*[blue]|myhand) blue:+1
auto=lord(*[blue]|myhand) manaredux( blue, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -45802,7 +45802,7 @@ toughness=2
[/card]
[card]
name=Sapphire Medallion
auto=lord(*[blue]|myhand) colorless:-1
auto=lord(*[blue]|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -47318,20 +47318,20 @@ auto=choice name(Sorcery) && moveTo(myexile) notatarget(sorcery|myhand) && count
auto=choice name(Tribal Instant) && moveTo(myexile) notatarget(instant[tribal]|myhand) && counter(0/0,1,TribalInstant) all(this)
auto=choice name(Tribal Sorcery) && moveTo(myexile) notatarget(sorcery[tribal]|myhand) && counter(0/0,1,TribalSorcery) all(this)
auto=choice name(cancel) && 0/0
auto=this(counter{0/0.1.Artifact}) lord(artifact[-land]|myhand) colorless:-2
auto=this(counter{0/0.1.ArtifactCreature}) lord(artifact[-creature;-land]|myhand) colorless:-2
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[-artifact]|myhand) colorless:-2
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[artifact]|myhand) colorless:-2
auto=this(counter{0/0.1.Creature}) lord(creature|myhand) colorless:-2
auto=this(counter{0/0.1.Enchantment}) lord(enchantment|myhand) colorless:-2
auto=this(counter{0/0.1.Instant}) lord(instant|myhand) colorless:-2
auto=this(counter{0/0.1.Sorcery}) lord(sorcery|myhand) colorless:-2
auto=this(counter{0/0.1.TribalInstant}) lord(tribal[-instant]|myhand) colorless:-2
auto=this(counter{0/0.1.TribalInstant}) lord(instant[-tribal]|myhand) colorless:-2
auto=this(counter{0/0.1.TribalInstant}) lord(instant[tribal]|myhand) colorless:-2
auto=this(counter{0/0.1.TribalSorcery}) lord(tribal[-sorcery]|myhand) colorless:-2
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[-tribal]|myhand) colorless:-2
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[tribal]|myhand) colorless:-2
auto=this(counter{0/0.1.Artifact}) lord(artifact[-land]|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.ArtifactCreature}) lord(artifact[-creature;-land]|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[-artifact]|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[artifact]|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.Creature}) lord(creature|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.Enchantment}) lord(enchantment|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.Instant}) lord(instant|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.Sorcery}) lord(sorcery|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.TribalInstant}) lord(tribal[-instant]|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.TribalInstant}) lord(instant[-tribal]|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.TribalInstant}) lord(instant[tribal]|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.TribalSorcery}) lord(tribal[-sorcery]|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[-tribal]|myhand) manaredux( colorless, -2 )
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[tribal]|myhand) manaredux( colorless, -2 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -51412,8 +51412,8 @@ type=Enchantment
[/card]
[card]
name=Sphere of Resistance
auto=lord(*[-land]|myhand) colorless:+1
auto=lord(*[-land]|opponenthand) colorless:+1
auto=lord(*[-land]|myhand) manaredux( colorless, +1 )
auto=lord(*[-land]|opponenthand) manaredux( colorless, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -52249,8 +52249,8 @@ type=Artifact
[card]
name=Squeeze
text=Sorcery spells cost {3} more to cast.
auto=lord(sorcery|myhand) colorless:+3
auto=lord(sorcery|opponenthand) colorless:+3
auto=lord(sorcery|myhand) manaredux( colorless, +3 )
auto=lord(sorcery|opponenthand) manaredux( colorless, +3 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -52865,7 +52865,7 @@ toughness=2
[/card]
[card]
name=Stinkdrinker Daredevil
auto=lord(giant|myhand) colorless:-2
auto=lord(giant|myhand) manaredux( colorless, -2 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -52931,7 +52931,7 @@ autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
autolibrary=all(*|myhand) resetcost
auto=lord(*|myhand) colorless:-1
auto=lord(*|myhand) manaredux( colorless, -1 )
text=Spells you cast cost up to {1} less to cast.
mana={5}
type=Artifact
@@ -53069,8 +53069,8 @@ toughness=2
[card]
name=Stonybrook Banneret
abilities=islandwalk
auto=lord(merfolk|myhand) colorless:-1
auto=lord(wizard|myhand) colorless:-1
auto=lord(merfolk|myhand) manaredux( colorless, -1 )
auto=lord(wizard|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -53196,7 +53196,7 @@ toughness=1
[card]
name=Stormscape Familiar
abilities=flying
auto=lord(*[white;black]|myhand) colorless:-1
auto=lord(*[white;black]|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -53879,7 +53879,7 @@ toughness=1
[card]
name=Sunscape Familiar
abilities=flying
auto=lord(*[green;blue]|myhand) colorless:-1
auto=lord(*[green;blue]|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -55926,8 +55926,8 @@ toughness=7
[/card]
[card]
name=Thorn of Amethyst
auto=lord(*[-creature;-land]|myhand) colorless:+1
auto=lord(*[-creature;-land]|opponenthand) colorless:+1
auto=lord(*[-creature;-land]|myhand) manaredux( colorless, +1 )
auto=lord(*[-creature;-land]|opponenthand) manaredux( colorless, +1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -55974,7 +55974,7 @@ toughness=1
[/card]
[card]
name=Thornscape Familiar
auto=lord(*[red;white]|myhand) colorless:-1
auto=lord(*[red;white]|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -56425,7 +56425,7 @@ toughness=1
[card]
name=Thunderscape Familiar
abilities=first strike
auto=lord(*[black;green]|myhand) colorless:-1
auto=lord(*[black;green]|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -58532,7 +58532,7 @@ toughness=2
[card]
name=Undead Warchief
auto=lord(zombie|myBatllefield) 2/1
auto=lord(zombie|myhand) colorless:-1
auto=lord(zombie|myhand) manaredux( colorless, -1 )
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost