refactored how manaredux coding works
replaced literals with constants in some places. migrated some abilities out of headers and into implementation files.
This commit is contained in:
@@ -929,7 +929,7 @@ toughness=4
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[/card]
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[card]
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name=Alabaster Leech
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auto=lord(*[white]|myhand) white:+1
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auto=lord(*[white]|myhand) manaredux( white, +1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -1598,7 +1598,7 @@ type=Land
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[/card]
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[card]
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name=Andradite Leech
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auto=lord(*[black]|myhand) black:+1
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auto=lord(*[black]|myhand) manaredux( black, +1 )
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auto={B}:1/1
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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@@ -3089,8 +3089,8 @@ subtype=Aura
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[/card]
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[card]
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name=Aura of Silence
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auto=lord(artifact[-land]|opponenthand) colorless:+2
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auto=lord(enchantment|opponenthand) colorless:+2
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auto=lord(artifact[-land]|opponenthand) manaredux( colorless, +2 )
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auto=lord(enchantment|opponenthand) manaredux( colorless, +2 )
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auto={S}:destroy target(artifact,enchantment)
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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@@ -3862,8 +3862,8 @@ toughness=2
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[/card]
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[card]
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name=Ballyrush Banneret
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auto=lord(kithkin|myhand) colorless:-1
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auto=lord(soldier|myhand) colorless:-1
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auto=lord(kithkin|myhand) manaredux( colorless, -1 )
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auto=lord(soldier|myhand) manaredux( colorless, -1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -6552,8 +6552,8 @@ type=Sorcery
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[/card]
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[card]
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name=Bosk Banneret
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auto=lord(treefolk|myhand) colorless:-1
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auto=lord(shaman|myhand) colorless:-1
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auto=lord(treefolk|myhand) manaredux( colorless, -1 )
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auto=lord(shaman|myhand) manaredux( colorless, -1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -6939,8 +6939,8 @@ type=Sorcery
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[/card]
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[card]
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name=Brighthearth Banneret
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auto=lord(elemental|myhand) colorless:-1
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auto=lord(warrior|myhand) colorless:-1
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auto=lord(elemental|myhand) manaredux( colorless, -1 )
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auto=lord(warrior|myhand) manaredux( colorless, -1 )
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autohand={1}{R}{S}:counter(1/1,1) target(creature)
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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@@ -9097,8 +9097,8 @@ toughness=2
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[/card]
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[card]
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name=Chill
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auto=lord(*[red]|myhand) colorless:+2
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auto=lord(*[red]|opponenthand) colorless:+2
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auto=lord(*[red]|myhand) manaredux( colorless, +2 )
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auto=lord(*[red]|opponenthand) manaredux( colorless, +2 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -9884,11 +9884,11 @@ auto=choice name(Creature) && counter(0/0,1,CloudKeyC) all(this)
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auto=choice name(Enchantment) && counter(0/0,1,CloudKeyE) all(this)
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auto=choice name(Instant) && counter(0/0,1,CloudKeyI) all(this)
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auto=choice name(Sorcery) && counter(0/0,1,CloudKeyS) all(this)
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auto=this(counter{0/0.1.CloudKeyA}) lord(Artifact|myhand) colorless:-1
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auto=this(counter{0/0.1.CloudKeyC}) lord(Creature|myhand) colorless:-1
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auto=this(counter{0/0.1.CloudKeyE}) lord(Enchantment|myhand) colorless:-1
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auto=this(counter{0/0.1.CloudKeyI}) lord(Instant|myhand) colorless:-1
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auto=this(counter{0/0.1.CloudKeyS}) lord(Sorcery|myhand) colorless:-1
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auto=this(counter{0/0.1.CloudKeyA}) lord(Artifact|myhand) manaredux( colorless, -1 )
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auto=this(counter{0/0.1.CloudKeyC}) lord(Creature|myhand) manaredux( colorless, -1 )
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auto=this(counter{0/0.1.CloudKeyE}) lord(Enchantment|myhand) manaredux( colorless, -1 )
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auto=this(counter{0/0.1.CloudKeyI}) lord(Instant|myhand) manaredux( colorless, -1 )
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auto=this(counter{0/0.1.CloudKeyS}) lord(Sorcery|myhand) manaredux( colorless, -1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -12241,7 +12241,7 @@ type=Land
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[/card]
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[card]
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name=Daru Warchief
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auto=lord(soldier|myhand) colorless:-1
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auto=lord(soldier|myhand) manaredux( colorless, -1 )
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auto=lord(soldier|myBattlefield) 1/2
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text=Soldier spells you cast cost {1} less to cast. -- Soldier creatures you control get +1/+2.
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mana={2}{W}{W}
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@@ -13194,7 +13194,7 @@ toughness=1
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[/card]
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[card]
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name=Derelor
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auto=lord(*[black]|myhand) black:+1
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auto=lord(*[black]|myhand) manaredux( black, +1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -14327,7 +14327,7 @@ toughness=2
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[/card]
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[card]
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name=Dragonspeaker Shaman
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auto=lord(dragon|myhand) colorless:-2
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auto=lord(dragon|myhand) manaredux( colorless, -2 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -15559,8 +15559,8 @@ toughness=3
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[/card]
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[card]
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name=Edgewalker
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auto=lord(cleric|myhand) white:-1
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auto=lord(cleric|myhand) black:-1
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auto=lord(cleric|myhand) manaredux( white, -1 )
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auto=lord(cleric|myhand) manaredux( black, -1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -16324,7 +16324,7 @@ toughness=1
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[/card]
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[card]
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name=Emerald Medallion
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auto=lord(*[green]|myhand) colorless:-1
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auto=lord(*[green]|myhand) manaredux( colorless, -1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -17113,7 +17113,7 @@ type=Artifact
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[/card]
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[card]
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name=Etherium Sculptor
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auto=lord(artifact|myhand) colorless:-1
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auto=lord(artifact|myhand) manaredux( colorless, -1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -17486,7 +17486,7 @@ type=Artifact
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[/card]
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[card]
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name=Eye of Ugin
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auto=lord(eldrazi[-white;-blue;-black;-red;-green]|myhand) colorless:-2
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auto=lord(eldrazi[-white;-blue;-black;-red;-green]|myhand) manaredux( colorless, -2 )
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auto={7}{T}:moveTo(myhand) target(creature[-white;-blue;-black;-red;-green]|myLibrary)
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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@@ -18143,8 +18143,8 @@ subtype=Aura
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[/card]
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[card]
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name=Feroz's Ban
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auto=lord(creature|myhand) colorless:+2
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auto=lord(creature|opponenthand) colorless:+2
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auto=lord(creature|myhand) manaredux( colorless, +2 )
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auto=lord(creature|opponenthand) manaredux( colorless, +2 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -19966,8 +19966,8 @@ toughness=2
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[card]
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name=Frogtosser Banneret
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abilities=haste
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auto=lord(goblin|myhand) colorless:-1
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auto=lord(rogue|myhand) colorless:-1
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auto=lord(goblin|myhand) manaredux( colorless, -1 )
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auto=lord(rogue|myhand) manaredux( colorless, -1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -21525,8 +21525,8 @@ toughness=3
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[/card]
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[card]
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name=Glowrider
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auto=lord(*[-creature;-land]|myhand) colorless:+1
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auto=lord(*[-creature;-land]|opponenthand) colorless:+1
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auto=lord(*[-creature;-land]|myhand) manaredux( colorless, +1 )
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auto=lord(*[-creature;-land]|opponenthand) manaredux( colorless, +1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -22268,7 +22268,7 @@ toughness=1
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[/card]
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[card]
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name=Goblin Warchief
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auto=lord(goblin|myhand) colorless:-1
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auto=lord(goblin|myhand) manaredux( colorless, -1 )
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auto=lord(goblin|myBattlefield) haste
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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@@ -22707,9 +22707,9 @@ type=Artifact
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[/card]
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[card]
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name=Grand Arbiter Augustin IV
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auto=lord(*[white;blue]|myhand) colorless:-1
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auto=lord(*[blue]|myhand) colorless:-1
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auto=lord(*[-land]|opponenthand) colorless:+1
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auto=lord(*[white;blue]|myhand) manaredux( colorless, -1 )
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auto=lord(*[blue]|myhand) manaredux( colorless, -1 )
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auto=lord(*[-land]|opponenthand) manaredux( colorless, +1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -24769,8 +24769,8 @@ toughness=1
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[/card]
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[card]
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name=Helm of Awakening
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auto=lord(*|myhand) colorless:-1
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auto=lord(*|opponenthand) colorless:-1
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auto=lord(*|myhand) manaredux( colorless, -1 )
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auto=lord(*|opponenthand) manaredux( colorless, -1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -24961,8 +24961,8 @@ type=Land
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[/card]
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[card]
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name=High Seas
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auto=lord(creature[red;green]|myhand) colorless:+1
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auto=lord(creature[red;green]|opponenthand) colorless:+1
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auto=lord(creature[red;green]|myhand) manaredux( colorless, +1 )
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auto=lord(creature[red;green]|opponenthand) manaredux( colorless, +1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -26942,8 +26942,8 @@ toughness=4
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[/card]
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[card]
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name=Irini Sengir
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auto=lord(enchantment[white;green]|myhand) colorless:+1
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auto=lord(enchantment[white;green]|opponenthand) colorless:+1
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auto=lord(enchantment[white;green]|myhand) manaredux( colorless, +1 )
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auto=lord(enchantment[white;green]|opponenthand) manaredux( colorless, +1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -27283,7 +27283,7 @@ type=Artifact
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[/card]
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[card]
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name=Jade Leech
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auto=lord(*[green]|myhand) green:+1
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auto=lord(*[green]|myhand) manaredux( green, +1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -27480,7 +27480,7 @@ toughness=1
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[/card]
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[card]
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name=Jet Medallion
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auto=lord(*[black]|myhand) colorless:-1
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auto=lord(*[black]|myhand) manaredux( colorless, -1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -30009,7 +30009,7 @@ toughness=5
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[card]
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name=Krosan Warchief
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auto={1}{G}:regenerate target(beast)
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auto=lord(beast|myhand) colorless:-1
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auto=lord(beast|myhand) manaredux( colorless, -1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -31675,8 +31675,8 @@ toughness=1
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[/card]
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[card]
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name=Lodestone Golem
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auto=lord(*[-artifact;-land]|myhand) colorless:+1
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auto=lord(*[-artifact;-land]|opponenthand) colorless:+1
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auto=lord(*[-artifact;-land]|myhand) manaredux( colorless, +1 )
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auto=lord(*[-artifact;-land]|opponenthand) manaredux( colorless, +1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -31743,7 +31743,7 @@ autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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autolibrary=all(*|myhand) resetcost
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auto=lord(arcane|myhand) colorless:-1
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auto=lord(arcane|myhand) manaredux( colorless, -1 )
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auto=lord(spirit|myBattlefield) 1/1
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text=Arcane spells you cast cost {1} less to cast. -- Spirit creatures you control get +1/+1.
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mana={3}
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@@ -32753,8 +32753,8 @@ type=Sorcery
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[/card]
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[card]
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name=Mana Matrix
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auto=lord(instant|myhand) colorless:-2
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auto=lord(enchantment|myhand) colorless:-2
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auto=lord(instant|myhand) manaredux( colorless, -2 )
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auto=lord(enchantment|myhand) manaredux( colorless, -2 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -36899,7 +36899,7 @@ toughness=1
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[/card]
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[card]
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name=Nightscape Familiar
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auto=lord(*[blue;red]|myhand) colorless:-1
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auto=lord(*[blue;red]|myhand) manaredux( colorless, -1 )
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auto={1}{B}:regenerate
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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@@ -39244,7 +39244,7 @@ toughness=4
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[/card]
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[card]
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name=Pearl Medallion
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auto=lord(*[white]|myhand) colorless:-1
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auto=lord(*[white]|myhand) manaredux( colorless, -1 )
|
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -40517,7 +40517,7 @@ type=Sorcery
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[/card]
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[card]
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name=Planar Gate
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auto=lord(creature|myhand) colorless:-2
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auto=lord(creature|myhand) manaredux( colorless, -2 )
|
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -45061,7 +45061,7 @@ toughness=2
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[card]
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name=Ruby Leech
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abilities=first strike
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auto=lord(*[red]|myhand) red:+1
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auto=lord(*[red]|myhand) manaredux( red, +1 )
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -45075,7 +45075,7 @@ toughness=2
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[/card]
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[card]
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name=Ruby Medallion
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auto=lord(*[red]|myhand) colorless:-1
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auto=lord(*[red]|myhand) manaredux( colorless, -1 )
|
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autoexile=all(*|myhand) resetcost
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autograveyard=all(*|myhand) resetcost
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autohand=all(*|myhand) resetcost
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@@ -45788,7 +45788,7 @@ toughness=1
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[card]
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||||
name=Sapphire Leech
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abilities=flying
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auto=lord(*[blue]|myhand) blue:+1
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||||
auto=lord(*[blue]|myhand) manaredux( blue, +1 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
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||||
autohand=all(*|myhand) resetcost
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||||
@@ -45802,7 +45802,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Sapphire Medallion
|
||||
auto=lord(*[blue]|myhand) colorless:-1
|
||||
auto=lord(*[blue]|myhand) manaredux( colorless, -1 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -47318,20 +47318,20 @@ auto=choice name(Sorcery) && moveTo(myexile) notatarget(sorcery|myhand) && count
|
||||
auto=choice name(Tribal Instant) && moveTo(myexile) notatarget(instant[tribal]|myhand) && counter(0/0,1,TribalInstant) all(this)
|
||||
auto=choice name(Tribal Sorcery) && moveTo(myexile) notatarget(sorcery[tribal]|myhand) && counter(0/0,1,TribalSorcery) all(this)
|
||||
auto=choice name(cancel) && 0/0
|
||||
auto=this(counter{0/0.1.Artifact}) lord(artifact[-land]|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(artifact[-creature;-land]|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[-artifact]|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[artifact]|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.Creature}) lord(creature|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.Enchantment}) lord(enchantment|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.Instant}) lord(instant|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.Sorcery}) lord(sorcery|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(tribal[-instant]|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(instant[-tribal]|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(instant[tribal]|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(tribal[-sorcery]|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[-tribal]|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[tribal]|myhand) colorless:-2
|
||||
auto=this(counter{0/0.1.Artifact}) lord(artifact[-land]|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(artifact[-creature;-land]|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[-artifact]|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[artifact]|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.Creature}) lord(creature|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.Enchantment}) lord(enchantment|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.Instant}) lord(instant|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.Sorcery}) lord(sorcery|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(tribal[-instant]|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(instant[-tribal]|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(instant[tribal]|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(tribal[-sorcery]|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[-tribal]|myhand) manaredux( colorless, -2 )
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[tribal]|myhand) manaredux( colorless, -2 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -51412,8 +51412,8 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Sphere of Resistance
|
||||
auto=lord(*[-land]|myhand) colorless:+1
|
||||
auto=lord(*[-land]|opponenthand) colorless:+1
|
||||
auto=lord(*[-land]|myhand) manaredux( colorless, +1 )
|
||||
auto=lord(*[-land]|opponenthand) manaredux( colorless, +1 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -52249,8 +52249,8 @@ type=Artifact
|
||||
[card]
|
||||
name=Squeeze
|
||||
text=Sorcery spells cost {3} more to cast.
|
||||
auto=lord(sorcery|myhand) colorless:+3
|
||||
auto=lord(sorcery|opponenthand) colorless:+3
|
||||
auto=lord(sorcery|myhand) manaredux( colorless, +3 )
|
||||
auto=lord(sorcery|opponenthand) manaredux( colorless, +3 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -52865,7 +52865,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Stinkdrinker Daredevil
|
||||
auto=lord(giant|myhand) colorless:-2
|
||||
auto=lord(giant|myhand) manaredux( colorless, -2 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -52931,7 +52931,7 @@ autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
autolibrary=all(*|myhand) resetcost
|
||||
auto=lord(*|myhand) colorless:-1
|
||||
auto=lord(*|myhand) manaredux( colorless, -1 )
|
||||
text=Spells you cast cost up to {1} less to cast.
|
||||
mana={5}
|
||||
type=Artifact
|
||||
@@ -53069,8 +53069,8 @@ toughness=2
|
||||
[card]
|
||||
name=Stonybrook Banneret
|
||||
abilities=islandwalk
|
||||
auto=lord(merfolk|myhand) colorless:-1
|
||||
auto=lord(wizard|myhand) colorless:-1
|
||||
auto=lord(merfolk|myhand) manaredux( colorless, -1 )
|
||||
auto=lord(wizard|myhand) manaredux( colorless, -1 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -53196,7 +53196,7 @@ toughness=1
|
||||
[card]
|
||||
name=Stormscape Familiar
|
||||
abilities=flying
|
||||
auto=lord(*[white;black]|myhand) colorless:-1
|
||||
auto=lord(*[white;black]|myhand) manaredux( colorless, -1 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -53879,7 +53879,7 @@ toughness=1
|
||||
[card]
|
||||
name=Sunscape Familiar
|
||||
abilities=flying
|
||||
auto=lord(*[green;blue]|myhand) colorless:-1
|
||||
auto=lord(*[green;blue]|myhand) manaredux( colorless, -1 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -55926,8 +55926,8 @@ toughness=7
|
||||
[/card]
|
||||
[card]
|
||||
name=Thorn of Amethyst
|
||||
auto=lord(*[-creature;-land]|myhand) colorless:+1
|
||||
auto=lord(*[-creature;-land]|opponenthand) colorless:+1
|
||||
auto=lord(*[-creature;-land]|myhand) manaredux( colorless, +1 )
|
||||
auto=lord(*[-creature;-land]|opponenthand) manaredux( colorless, +1 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -55974,7 +55974,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Thornscape Familiar
|
||||
auto=lord(*[red;white]|myhand) colorless:-1
|
||||
auto=lord(*[red;white]|myhand) manaredux( colorless, -1 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -56425,7 +56425,7 @@ toughness=1
|
||||
[card]
|
||||
name=Thunderscape Familiar
|
||||
abilities=first strike
|
||||
auto=lord(*[black;green]|myhand) colorless:-1
|
||||
auto=lord(*[black;green]|myhand) manaredux( colorless, -1 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
@@ -58532,7 +58532,7 @@ toughness=2
|
||||
[card]
|
||||
name=Undead Warchief
|
||||
auto=lord(zombie|myBatllefield) 2/1
|
||||
auto=lord(zombie|myhand) colorless:-1
|
||||
auto=lord(zombie|myhand) manaredux( colorless, -1 )
|
||||
autoexile=all(*|myhand) resetcost
|
||||
autograveyard=all(*|myhand) resetcost
|
||||
autohand=all(*|myhand) resetcost
|
||||
|
||||
Reference in New Issue
Block a user