- Trying to add generic classes for Triggered abilities. PLEASE DO NOT USE THESE RIGHT NOW, Not Tested AT ALL !
This commit is contained in:
wagic.the.homebrew
2008-11-12 14:38:30 +00:00
parent c97dd1f260
commit a418e10c47
6 changed files with 5003 additions and 5024 deletions

View File

@@ -12,31 +12,6 @@ ActionElement::ActionElement(int id):JGuiObject(id){
tc = NULL;
}
/*
void ActionElement::RenderMessageBackground(float y0, int _height){
float height = _height;
PIXEL_TYPE colors_up[] =
{
ARGB(0,255,255,255),
ARGB(0,255,255,255),
ARGB(128,255,255,255),
ARGB(128,255,255,255)
};
PIXEL_TYPE colors_down[] =
{
ARGB(128,255,255,255),
ARGB(128,255,255,255),
ARGB(0,255,255,255),
ARGB(0,255,255,255)
};
JRenderer * renderer = JRenderer::GetInstance();
renderer->FillRect(0,y0,SCREEN_WIDTH,height/2,colors_up);
renderer->FillRect(0,y0+height/2,SCREEN_WIDTH,height/2,colors_down);
// mEngine->DrawLine(0,y0,SCREEN_WIDTH,y0,ARGB(128,255,255,255));
// mEngine->DrawLine(0,y0+height,SCREEN_WIDTH,y0+height,ARGB(128,255,255,255));
}*/
int ActionElement::getActivity(){