Erwan
- fix issue 392 (broken tests) - Fix a bunch of memory leaks (guys please be careful!) - Added Logging facility in JGE - HBL Compatibility (cleaned up some code with MP3 in JGE) - Added "winGame" ability. Currently used mostly by the story mode, but some cards could probably need it too - Improved story mode and uncommented it from the source. -- The current campaign is of course very basic, anybody who wants to improve it or create other ones feel free to do so -- TODO (short term): save progress, rewards system, improve tutorial campaign -- I'll talk a bit more about this on the forums/email after a night of sleep
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@@ -35,12 +35,14 @@
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#define PLAYER_TYPE_HUMAN 1
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#define PLAYER_TYPE_TESTSUITE 2
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#define GAME_TYPE_CLASSIC 0
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#define GAME_TYPE_MOMIR 1
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#define GAME_TYPE_RANDOM1 2
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#define GAME_TYPE_RANDOM2 3
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#define GAME_TYPE_STORY 4
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enum
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{
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GAME_TYPE_CLASSIC,
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GAME_TYPE_MOMIR,
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GAME_TYPE_RANDOM1,
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GAME_TYPE_RANDOM2,
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GAME_TYPE_STORY
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};
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class MTGAllCards;
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class TransitionBase;
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