Added 18 successfully tested cards based on rev2155.

Card list -> first comment

- Added tests for "lifeset" (Biorhythm,Blessed Wind)

- Removed test for Hope Charm.

- Optimized all cards with life payment as activation cost or mana cost.

- Optimized all spells with a must choice.
This commit is contained in:
solo81@web.de
2010-08-08 23:52:34 +00:00
parent ab88dfcda9
commit a3376bf08c
6 changed files with 353 additions and 283 deletions
-116
View File
@@ -2835,12 +2835,6 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Biorhythm
text=Each player's life total becomes the number of creatures he or she controls.
mana={6}{G}{G}
type=Sorcery
[/card]
[card]
name=Birchlore Rangers name=Birchlore Rangers
text=Tap two untapped Elves you control: Add one mana of any color to your mana pool. -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) text=Tap two untapped Elves you control: Add one mana of any color to your mana pool. -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={G} mana={G}
@@ -2978,12 +2972,6 @@ type=Instant
subtype=Arcane subtype=Arcane
[/card] [/card]
[card] [card]
name=Blessed Wind
text=Target player's life total becomes 20.
mana={7}{W}{W}
type=Sorcery
[/card]
[card]
name=Blessing of the Nephilim name=Blessing of the Nephilim
text=Enchant creature -- Enchanted creature gets +1/+1 for each of its colors. text=Enchant creature -- Enchanted creature gets +1/+1 for each of its colors.
mana={W} mana={W}
@@ -4619,15 +4607,6 @@ type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
name=Carnophage
text=At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
mana={B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Carom name=Carom
text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. -- Draw a card. text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. -- Draw a card.
mana={1}{W} mana={1}{W}
@@ -12551,12 +12530,6 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Form of the Dragon
text=At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. -- At the beginning of each end step, your life total becomes 5. -- Creatures without flying can't attack you.
mana={4}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Formation name=Formation
target=creature target=creature
auto=banding auto=banding
@@ -14855,12 +14828,6 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Grixis Charm
text=Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.
mana={U}{B}{R}
type=Instant
[/card]
[card]
name=Grixis Grimblade name=Grixis Grimblade
text=As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) text=As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.)
mana={UR}{B} mana={UR}{B}
@@ -15877,15 +15844,6 @@ mana={4}{B}{B}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Hibernation Sliver
text=All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
mana={U}{B}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Hibernation's End name=Hibernation's End
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library. text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library.
mana={4}{G} mana={4}{G}
@@ -17391,12 +17349,6 @@ mana={1}{G}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Invincible Hymn
text=Count the number of cards in your library. Your life total becomes that number.
mana={6}{W}{W}
type=Sorcery
[/card]
[card]
name=Inviolability name=Inviolability
text=Enchant creature -- Prevent all damage that would be dealt to enchanted creature. text=Enchant creature -- Prevent all damage that would be dealt to enchanted creature.
mana={1}{W} mana={1}{W}
@@ -19172,15 +19124,6 @@ mana={B}{B}{B}
type=Legendary Enchantment type=Legendary Enchantment
[/card] [/card]
[card] [card]
name=Kuro, Pitlord
text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. -- Pay 1 life: Target creature gets -1/-1 until end of turn.
mana={6}{B}{B}{B}
type=Legendary Creature
subtype=Demon Spirit
power=9
toughness=9
[/card]
[card]
name=Kusari-Gama name=Kusari-Gama
text=Equipped creature has "{2}: This creature gets +1/+0 until end of turn." -- Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) text=Equipped creature has "{2}: This creature gets +1/+0 until end of turn." -- Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
mana={3} mana={3}
@@ -23955,13 +23898,6 @@ mana={5}{B}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Nightmare Lash
text=Equipped creature gets +1/+1 for each Swamp you control. -- Equip - Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Nightmare Void name=Nightmare Void
text=Target player reveals his or her hand. You choose a card from it. That player discards that card. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) text=Target player reveals his or her hand. You choose a card from it. That player discards that card. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={3}{B} mana={3}{B}
@@ -24022,12 +23958,6 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Nihilistic Glee
text={2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. -- Hellbent - {1}, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Nihilith name=Nihilith
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Suspend 7 - {1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith. text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Suspend 7 - {1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.
mana={4}{B}{B} mana={4}{B}{B}
@@ -30773,15 +30703,6 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Sangrophage
text=At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
mana={B}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Sanguine Bond name=Sanguine Bond
text=Whenever you gain life, target opponent loses that much life. text=Whenever you gain life, target opponent loses that much life.
mana={3}{B}{B} mana={3}{B}{B}
@@ -31581,12 +31502,6 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Seedling Charm
text=Choose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Seeds of Strength name=Seeds of Strength
text=Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. text=Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn.
mana={G}{W} mana={G}{W}
@@ -33841,13 +33756,6 @@ mana={X}{2}{B}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Soul Channeling
text=Enchant creature -- Pay 2 life: Regenerate enchanted creature.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Soul Charmer name=Soul Charmer
text=Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. text=Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}.
mana={2}{W} mana={2}{W}
@@ -35259,12 +35167,6 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Storm Herd
text=Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.
mana={8}{W}{W}
type=Sorcery
[/card]
[card]
name=Storm World name=Storm World
text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand. text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.
mana={R} mana={R}
@@ -35923,12 +35825,6 @@ mana={1}{U}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Sway of the Stars
text=Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.
mana={8}{U}{U}
type=Sorcery
[/card]
[card]
name=Swelter name=Swelter
text=Swelter deals 2 damage to each of two target creatures. text=Swelter deals 2 damage to each of two target creatures.
mana={3}{R} mana={3}{R}
@@ -39825,18 +39721,6 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Wall of Blood
abilities=defender
auto=1/1 && life:-1
###CANNOT WORK FOR NOW (WAGIC 0.8.1).
text=Defender (This creature can't attack.) -- Pay 1 life: Wall of Blood gets +1/+1 until end of turn.
mana={2}{B}
type=Creature
subtype=Wall
power=0
toughness=2
[/card]
[card]
name=Wall of Caltrops name=Wall of Caltrops
text=Defender (This creature can't attack.) -- Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) text=Defender (This creature can't attack.) -- Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
mana={1}{W} mana={1}{W}
+308 -135
View File
@@ -57,8 +57,8 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=AEther Shockwave name=AEther Shockwave
auto=may tap all(spirit) auto=choice tap all(spirit)
auto=may tap all(creature[-spirit]) auto=choice all(creature[-spirit])
text=Choose one - Tap all Spirits; or tap all non-Spirit creatures. text=Choose one - Tap all Spirits; or tap all non-Spirit creatures.
mana={3}{W} mana={3}{W}
type=Instant type=Instant
@@ -320,7 +320,7 @@ toughness=1
[card] [card]
name=Acorn Harvest name=Acorn Harvest
auto=token(Squirrel,creature squirrel, 1/1,green)*2 auto=token(Squirrel,creature squirrel, 1/1,green)*2
autograveyard={1}{G}:copy(this) && moveTo(mystack) && life:-3 controller asSorcery autograveyard={L}{L}{L}{1}{G}:copy(this) && moveTo(mystack) asSorcery
text=Put two 1/1 green Squirrel creature tokens onto the battlefield. -- Flashback {1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) text=Put two 1/1 green Squirrel creature tokens onto the battlefield. -- Flashback {1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{G} mana={3}{G}
type=Sorcery type=Sorcery
@@ -355,8 +355,8 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Active Volcano name=Active Volcano
auto=may destroy target(*[blue]) auto=aslongas(*[blue]|battlefield) choice destroy target(*[blue])
auto=may moveTo(ownerhand) target(island) auto=aslongas(island|battlefield) choice moveTo(ownerhand) target(island)
text=Choose one - Destroy target blue permanent; or return target Island to its owner's hand. text=Choose one - Destroy target blue permanent; or return target Island to its owner's hand.
mana={R} mana={R}
type=Instant type=Instant
@@ -2175,7 +2175,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Arid Mesa name=Arid Mesa
auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller auto={L}{T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary)
text={T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -4245,6 +4245,14 @@ mana={4}{GU}{GU}{GU}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Biorhythm
auto=lifeset:0 controller && foreach(creature|mybattlefield) life:1 controller
auto=lifeset:0 opponent && foreach(creature|opponentbattlefield) life:1 opponent
text=Each player's life total becomes the number of creatures he or she controls.
mana={6}{G}{G}
type=Sorcery
[/card]
[card]
name=Bird Maiden name=Bird Maiden
abilities=flying abilities=flying
text=Flying text=Flying
@@ -4516,6 +4524,14 @@ mana={1}{W}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Blessed Wind
target=player
auto=lifeset:20
text=Target player's life total becomes 20.
mana={7}{W}{W}
type=Sorcery
[/card]
[card]
name=Blessed Wine name=Blessed Wine
auto=@next upkeep:draw:1 auto=@next upkeep:draw:1
auto=life:1 auto=life:1
@@ -4575,7 +4591,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Blightsoil Druid name=Blightsoil Druid
auto={T}:Add {G} && life:-1 controller auto={L}{T}:Add{G}
text={T}, Pay 1 life: Add {G} to your mana pool. text={T}, Pay 1 life: Add {G} to your mana pool.
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -4760,11 +4776,11 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Blood Celebrant name=Blood Celebrant
auto={B}:Add {W} && life:-1 controller auto={L}{B}:Add{W}
auto={B}:Add {U} && life:-1 controller auto={L}{B}:Add{U}
auto={B}:Add {B} && life:-1 controller auto={L}{B}:Add{B}
auto={B}:Add {R} && life:-1 controller auto={L}{B}:Add{R}
auto={B}:Add {G} && life:-1 controller auto={L}{B}:Add{G}
text={B}, Pay 1 life: Add one mana of any color to your mana pool. text={B}, Pay 1 life: Add one mana of any color to your mana pool.
mana={B} mana={B}
type=Creature type=Creature
@@ -4988,7 +5004,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Bloodstained Mire name=Bloodstained Mire
auto={T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) && life:-1 controller auto={L}{T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary)
text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -5473,7 +5489,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Book of Rass name=Book of Rass
auto={2}:draw:1 && life:-2 auto={L}{L}{2}:draw:1
text={2}, Pay 2 life: Draw a card. text={2}, Pay 2 life: Draw a card.
mana={6} mana={6}
type=Artifact type=Artifact
@@ -6808,7 +6824,6 @@ auto=moveTo(mygraveyard) target(*|myhand)
auto=token(-1111116) auto=token(-1111116)
text=Draw two cards, then discard two cards. text=Draw two cards, then discard two cards.
mana={U} mana={U}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
@@ -6856,6 +6871,16 @@ power=4
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Carnophage
auto=upcost[{L}] tap
text=At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
mana={B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Carrier Pigeons name=Carrier Pigeons
abilities=flying abilities=flying
auto=@next upkeep:draw:1 auto=@next upkeep:draw:1
@@ -6889,7 +6914,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Carrion Howler name=Carrion Howler
auto={0}:2/-1 && life:-1 controller auto={L}:2/-1
text=Pay 1 life: Carrion Howler gets +2/-1 until end of turn. text=Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
mana={3}{B} mana={3}{B}
type=Creature type=Creature
@@ -7167,7 +7192,7 @@ toughness=3
name=Cavern Harpy name=Cavern Harpy
abilities=flying abilities=flying
auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield) auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield)
auto={0}:moveTo(ownerhand) && life:-1 controller auto={L}:moveTo(ownerhand)
text=Flying -- When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. -- Pay 1 life: Return Cavern Harpy to its owner's hand. text=Flying -- When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. -- Pay 1 life: Return Cavern Harpy to its owner's hand.
mana={U}{B} mana={U}{B}
type=Creature type=Creature
@@ -7550,9 +7575,9 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Chaos Charm name=Chaos Charm
auto=may destroy target(wall) auto=aslongas(wall|battlefield) choice destroy target(wall)
auto=may damage:1 target(creature) auto=aslongas(creature|battlefield) choice damage:1 target(creature)
auto=may haste target(creature) auto=aslongas(creature|battlefield) choice haste target(creature)
text=Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. text=Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn.
mana={R} mana={R}
type=Instant type=Instant
@@ -8915,8 +8940,8 @@ type=Instant
[/card] [/card]
[card] [card]
name=Consuming Bonfire name=Consuming Bonfire
auto=may damage:4 target(creature[-elemental]) auto=aslongas(creature[-elemental]|battlefield) choice damage:4 target(creature[-elemental])
auto=may damage:7 target(treefolk) auto=aslongas(creature[treefolk]|battlefield) choice target(treefolk)
text=Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature. text=Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature.
mana={3}{R}{R} mana={3}{R}{R}
type=Tribal Sorcery type=Tribal Sorcery
@@ -9518,7 +9543,7 @@ toughness=2
[card] [card]
name=Crippling Fatigue name=Crippling Fatigue
auto=-2/-2 target(creature) auto=-2/-2 target(creature)
autograveyard={1}{B}:copy(this) && moveTo(mystack) && life:-3 controller asSorcery autograveyard={L}{L}{L}{1}{B}:copy(this) && moveTo(mystack) asSorcery
text=Target creature gets -2/-2 until end of turn. -- Flashback {1}{B}, Pay 3 life (You may cast this card from your graveyard for its flashback cost. Then exile it.) text=Target creature gets -2/-2 until end of turn. -- Flashback {1}{B}, Pay 3 life (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{B}{B} mana={1}{B}{B}
type=Sorcery type=Sorcery
@@ -9552,9 +9577,9 @@ toughness=3
[/card] [/card]
[card] [card]
name=Crosis's Charm name=Crosis's Charm
auto=may moveTo(ownerhand) target(*) auto=aslongas(*|battlefield) choice moveTo(ownerhand) target(*)
auto=may bury target(creature[-black]) auto=aslongas(creature[-black]|battlefield) choice bury target(creature[-black])
auto=may destroy target(artifact) auto=aslongas(artifact|battlefield) choice destroy target(artifact)
text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact. text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.
mana={U}{B}{R} mana={U}{B}{R}
type=Instant type=Instant
@@ -9587,7 +9612,7 @@ type=Enchantment
name=Crovax, Ascendant Hero name=Crovax, Ascendant Hero
auto=lord(creature[white]) 1/1 other auto=lord(creature[white]) 1/1 other
auto=lord(creature[-white]) -1/-1 auto=lord(creature[-white]) -1/-1
auto={0}:moveTo(ownerhand) && life:-2 controller auto={L}{L}:moveTo(ownerhand)
text=Other white creatures get +1/+1. -- Nonwhite creatures get -1/-1. -- Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. text=Other white creatures get +1/+1. -- Nonwhite creatures get -1/-1. -- Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.
mana={4}{W}{W} mana={4}{W}{W}
type=Legendary Creature type=Legendary Creature
@@ -10152,9 +10177,9 @@ toughness=3
[/card] [/card]
[card] [card]
name=Darigaaz's Charm name=Darigaaz's Charm
auto=may moveTo(myhand) target(creature|mygraveyard) auto=aslongas(creature|mygraveyard) choice moveTo(myhand) target(creature|mygraveyard)
auto=may damage:3 target(creature,player) auto=choice damage:3 target(creature,player)
auto=may 3/3 target(creature) auto=aslongas(creature|battlefield) choice 3/3 target(creature)
text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn. text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn.
mana={B}{R}{G} mana={B}{R}{G}
type=Instant type=Instant
@@ -10908,7 +10933,7 @@ toughness=1
[card] [card]
name=Deep Analysis name=Deep Analysis
auto=draw:2 target(player) auto=draw:2 target(player)
autograveyard={1}{U}:copy(this) moveTo(mystack) && life:-3 controller asSorcery autograveyard={L}{L}{L}{1}{U}:copy(this) moveTo(mystack) asSorcery
text=Target player draws two cards. -- Flashback {1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) text=Target player draws two cards. -- Flashback {1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{U} mana={3}{U}
type=Sorcery type=Sorcery
@@ -10987,7 +11012,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Deepwood Ghoul name=Deepwood Ghoul
auto={0}:regenerate && life:-2 controller auto={L}{L}:regenerate
text=Pay 2 life: Regenerate Deepwood Ghoul. text=Pay 2 life: Regenerate Deepwood Ghoul.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -12582,9 +12607,9 @@ toughness=3
[/card] [/card]
[card] [card]
name=Dromar's Charm name=Dromar's Charm
auto=may life:5 controller auto=choice life:5 controller
auto=may fizzle target(*|stack) auto=aslongas(*|stack) choice fizzle target(*|stack)
auto=may -2/-2 target(creature) auto=aslongas(creature|battlefield) choice -2/-2 target(creature)
text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn. text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.
mana={W}{U}{B} mana={W}{U}{B}
type=Instant type=Instant
@@ -13883,9 +13908,9 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Emerald Charm name=Emerald Charm
auto=may untap target(*) auto=aslongas(*|battlefield) choice untap target(*)
auto=may destroy target(enchantment[-aura]) auto=aslongas(enchantment[-aura]|battlefield) choice destroy target(enchantment[-aura])
auto=may -flying target(creature) auto=aslongas(creature|battlefield) choice -flying target(creature)
text=Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn. text=Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
mana={G} mana={G}
type=Instant type=Instant
@@ -14111,8 +14136,8 @@ toughness=2
[/card] [/card]
[card] [card]
name=Energy Bolt name=Energy Bolt
auto=may damage:X target(player) auto=choice damage:X target(player)
auto=may life:X target(player) auto=choice life:X target(player)
text=Choose one - Energy Bolt deals X damage to target player; or target player gains X life. text=Choose one - Energy Bolt deals X damage to target player; or target player gains X life.
mana={X}{R}{W} mana={X}{R}{W}
type=Sorcery type=Sorcery
@@ -14486,6 +14511,14 @@ type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
name=Eternity Vessel
auto=counter(0/0,lifetotal,Charge)
auto=@movedto(land|myBattlefield):may lifeset:0 controller && thisforeach(counter{0/0.1.Charge}) life:1
auto=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. -- Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
mana={6}
type=Artifact
[/card]
[card]
name=Ethercaste Knight name=Ethercaste Knight
abilities=exalted abilities=exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
@@ -14606,8 +14639,8 @@ toughness=5
[card] [card]
name=Evolution Charm name=Evolution Charm
auto=may moveTo(myhand) target(land[basic]|mylibrary) auto=may moveTo(myhand) target(land[basic]|mylibrary)
auto=may moveTo(myhand) target(creature|mygraveyard) auto=aslongas(creature|mygraveyard) choice moveTo(myhand) target(creature|mygraveyard)
auto=may flying target(creature) auto=aslongas(creature|myBattlefield) flying target(creature)
text=Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. text=Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn.
mana={1}{G} mana={1}{G}
type=Instant type=Instant
@@ -15231,8 +15264,8 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Feast or Famine name=Feast or Famine
auto=may token(Zombie,Creature Zombie,2/2,black) auto=choice token(Zombie,Creature Zombie,2/2,black)
auto=may bury target(creature[-black;-artifact]) auto=aslongas(creature[-black;-artifact]|battlefield) choice bury target(creature[-black;-artifact])
text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated. text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
mana={3}{B} mana={3}{B}
type=Instant type=Instant
@@ -15474,9 +15507,9 @@ toughness=2
[/card] [/card]
[card] [card]
name=Fever Charm name=Fever Charm
auto=may haste target(creature) auto=aslongas(creature|battlefield) choice haste target(creature)
auto=may 2/0 target(creature) auto=aslongas(creature|battlefield) choice 2/0 target(creature)
auto=may damage:3 target(creature[wizard]) auto=aslongas(creature[wizard]|battlefield) choice damage:3 target(creature[wizard])
text=Choose one - Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature. text=Choose one - Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature.
mana={R} mana={R}
type=Instant type=Instant
@@ -15621,8 +15654,8 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Final Revels name=Final Revels
auto=may lord(creature) 2/0 auto=choice lord(creature) 2/0
auto=may lord(creature) 0/-2 auto=choice lord(creature) 0/-2
text=Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn. text=Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn.
mana={4}{B} mana={4}{B}
type=Sorcery type=Sorcery
@@ -16131,8 +16164,8 @@ type=Instant
[/card] [/card]
[card] [card]
name=Flash Flood name=Flash Flood
auto=may destroy target(*[red]) auto=aslongas(*[red]|battlefield) choice destroy target(*[red])
auto=may moveTo(ownerhand) target(mountain) auto=aslongas(mountain|battlefield) choice moveTo(ownerhand) target(mountain)
text=Choose one - Destroy target red permanent; or return target Mountain to its owner's hand. text=Choose one - Destroy target red permanent; or return target Mountain to its owner's hand.
mana={U} mana={U}
type=Instant type=Instant
@@ -16141,7 +16174,7 @@ type=Instant
name=Flash of Defiance name=Flash of Defiance
auto=lord(creature[green]) cantblock auto=lord(creature[green]) cantblock
auto=lord(creature[white]) cantblock auto=lord(creature[white]) cantblock
autograveyard={1}{R}:copy(this) && moveTo(mystack) && life:-3 controller asSorcery autograveyard={L}{L}{L}{1}{R}:copy(this) && moveTo(mystack) asSorcery
text=Green creatures and white creatures can't block this turn. -- Flashback {1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) text=Green creatures and white creatures can't block this turn. -- Flashback {1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{R} mana={1}{R}
type=Sorcery type=Sorcery
@@ -16320,7 +16353,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Flooded Strand name=Flooded Strand
auto={T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary) && life:-1 controller auto={L}{T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary)
text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -16731,6 +16764,15 @@ mana={R}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Form of the Dragon
auto=@each my upkeep:damage:5 target(creature,player)
auto=@each end:lifeset:5
auto=lord(creature[-flying]|opponentBattlefield) cantattack
text=At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. -- At the beginning of each end step, your life total becomes 5. -- Creatures without flying can't attack you.
mana={4}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Forsaken City name=Forsaken City
abilities=doesnotuntap abilities=doesnotuntap
auto={0}:untap all(this) && moveto(exile) target(*|myHand) limit:1 myUpkeepOnly auto={0}:untap all(this) && moveto(exile) target(*|myHand) limit:1 myUpkeepOnly
@@ -16744,8 +16786,8 @@ type=Land
[/card] [/card]
[card] [card]
name=Fortify name=Fortify
auto=may lord(creature|myBattlefield) 2/0 auto=choice lord(creature|myBattlefield) 2/0
auto=may lord(creature|myBattlefield) 0/2 auto=choice lord(creature|myBattlefield) 0/2
text=Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. text=Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.
mana={2}{W} mana={2}{W}
type=Instant type=Instant
@@ -16763,7 +16805,7 @@ subtype=Aura
[card] [card]
name=Foul Familiar name=Foul Familiar
abilities=cantblock abilities=cantblock
auto={B}:moveto(ownerhand) && life:-1 controller auto={L}{B}:moveto(ownerhand)
text=Foul Familiar can't block. -- {B}, Pay 1 life: Return Foul Familiar to its owner's hand. text=Foul Familiar can't block. -- {B}, Pay 1 life: Return Foul Familiar to its owner's hand.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -19568,7 +19610,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Greed name=Greed
auto={B}:draw:1 && life:-2 auto={L}{L}{B}:draw:1
text={B}, Pay 2 life: Draw a card. text={B}, Pay 2 life: Draw a card.
mana={3}{B} mana={3}{B}
type=Enchantment type=Enchantment
@@ -19681,7 +19723,7 @@ type=Sorcery
[card] [card]
name=Grimclaw Bats name=Grimclaw Bats
abilities=flying abilities=flying
auto={B}:1/1 && life:-1 controller auto={L}{B}:1/1
text=Flying -- {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. text=Flying -- {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -19738,6 +19780,15 @@ id=-1111123
type=Nothing type=Nothing
[/card] [/card]
[card] [card]
name=Grixis Charm
auto=aslongas(*|battlefield) choice moveTo(ownerhand) target(*)
auto=aslongas(creature|battlefield) choice -4/-4 target(creature)
auto=choice lord(creature|battlefield) 2/0 ueot
text=Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.
mana={U}{B}{R}
type=Instant
[/card]
[card]
name=Grixis Panorama name=Grixis Panorama
auto={T}:Add{1} auto={T}:Add{1}
auto={1}{T}{S}:moveTo(myBattlefield) target(island,swamp,mountain|mylibrary) && tap auto={1}{T}{S}:moveTo(myBattlefield) target(island,swamp,mountain|mylibrary) && tap
@@ -20638,9 +20689,9 @@ type=Land
[/card] [/card]
[card] [card]
name=Hearth Charm name=Hearth Charm
auto=may destroy target(creature[artifact]) auto=aslongas(creature[artifact]|battlefield) choice destroy target(creature[artifact])
auto=may lord(creature[attacking]) 1/0 auto=choice lord(creature[attacking]) 1/0
auto=may unblockable target(creature[power<=2]) auto=aslongas(creature[power<=2]|battlefield) choice unblockable target(creature[power<=2])
text=Choose one - Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn. text=Choose one - Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn.
mana={R} mana={R}
type=Instant type=Instant
@@ -21089,6 +21140,16 @@ mana={2}{U}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Hibernation Sliver
auto=lord(sliver) {L}{L}:moveTo(myhand)
text=All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
mana={U}{B}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Hickory Woodlot name=Hickory Woodlot
auto=counter(0/0,2,Depletion) auto=counter(0/0,2,Depletion)
auto={T}{C(0/0,-1,Depletion)}:Add{G}{G} auto={T}{C(0/0,-1,Depletion)}:Add{G}{G}
@@ -21425,9 +21486,9 @@ toughness=2
[/card] [/card]
[card] [card]
name=Hope Charm name=Hope Charm
auto=may first strike target(creature) auto=aslongas(creature|battlefield) choice first strike target(creature)
auto=may life:2 target(player) auto=choice life:2 target(player)
auto=may destroy target(aura) auto=aslongas(aura|battlefield) choice destroy target(aura)
text=Choose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura. text=Choose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura.
mana={W} mana={W}
type=Instant type=Instant
@@ -21455,8 +21516,8 @@ toughness=5
[/card] [/card]
[card] [card]
name=Horizon Canopy name=Horizon Canopy
auto={T}:Add {G} && life:-1 auto={L}{T}:Add{G}
auto={T}:Add {W} && life:-1 auto={L}{T}:Add{W}
auto={1}{T}{S}:Draw:1 auto={1}{T}{S}:Draw:1
text={T}, Pay 1 life: Add {G} or {W} to your mana pool. -- {1}, {T}, Sacrifice Horizon Canopy: Draw a card. text={T}, Pay 1 life: Add {G} or {W} to your mana pool. -- {1}, {T}, Sacrifice Horizon Canopy: Draw a card.
type=Land type=Land
@@ -21972,8 +22033,8 @@ toughness=3
[/card] [/card]
[card] [card]
name=Hurly-Burly name=Hurly-Burly
auto=may damage:1 all(creature(-flying) auto=choice damage:1 all(creature(-flying)
auto=may damage:1 all(creature(flying) auto=choice damage:1 all(creature(flying)
text=Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying. text=Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying.
mana={1}{R} mana={1}{R}
type=Sorcery type=Sorcery
@@ -22775,6 +22836,13 @@ mana={2}{G}{G}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Invincible Hymn
auto=lifeset:0 controller && foreach(*|mylibrary) life:1 controller
text=Count the number of cards in your library. Your life total becomes that number.
mana={6}{W}{W}
type=Sorcery
[/card]
[card]
name=Invisibility name=Invisibility
target=creature target=creature
auto=cantBeBlockedBy(creature[-wall]) auto=cantBeBlockedBy(creature[-wall])
@@ -22785,8 +22853,8 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Invoke the Firemind name=Invoke the Firemind
auto=may draw:X auto=choice draw:X
auto=may damage:X target(creature,player) auto=choice damage:X target(creature,player)
text=Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player. text=Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player.
mana={X}{U}{U}{R} mana={X}{U}{U}{R}
type=Sorcery type=Sorcery
@@ -23611,10 +23679,10 @@ toughness=2
[/card] [/card]
[card] [card]
name=Jund Charm name=Jund Charm
auto=may moveTo(exile) all(*|opponentgraveyard) auto=choice moveTo(exile) all(*|opponentgraveyard)
auto=may moveTo(exile) all(*|mygraveyard) auto=choice moveTo(exile) all(*|mygraveyard)
auto=may damage:2 all(creature) auto=choice damage:2 all(creature)
auto=may counter(1/1,2) target(creature) auto=aslongas(creature|battlefield) choice counter(1/1,2) target(creature)
text=Choose one - Exile all cards from target player's graveyard; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature. text=Choose one - Exile all cards from target player's graveyard; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.
mana={B}{R}{G} mana={B}{R}{G}
type=Instant type=Instant
@@ -23650,6 +23718,15 @@ power=2
toughness=6 toughness=6
[/card] [/card]
[card] [card]
name=Jungle Basin
auto=tap
auto=aslongas(forest[-tapped]|mybattlefield) moveto(myhand) target(forest[-tapped]|mybattlefield) oneshot
auto=moveto(mygraveyard) target(this|mybattlefield)
auto={T}:Add{1}{G}
text=Jungle Basin enters the battlefield tapped. -- When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. -- {T}: Add {1}{G}to your mana pool.
type=Land
[/card]
[card]
name=Jungle Lion name=Jungle Lion
abilities=cantblock abilities=cantblock
text=Jungle Lion can't block. text=Jungle Lion can't block.
@@ -25696,6 +25773,17 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Kuro, Pitlord
auto=upcost[{B}{B}{B}{B}] moveTo(mygraveyard)
auto={L}:-1/-1 target(creature)
text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. -- Pay 1 life: Target creature gets -1/-1 until end of turn.
mana={6}{B}{B}{B}
type=Legendary Creature
subtype=Demon Spirit
power=9
toughness=9
[/card]
[card]
name=Kuro's Taken name=Kuro's Taken
auto=rampage(1/1,0) auto=rampage(1/1,0)
auto=rampage(-1/-1,1) auto=rampage(-1/-1,1)
@@ -27528,6 +27616,17 @@ type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
name=Magister Sphinx
abilities=flying
auto=lifeset:10 target(player)
text=Flying -- When Magister Sphinx enters the battlefield, target player's life total becomes 10.
mana={4}{W}{u}{B}
type=Artifact Creature
subtype=Sphinx
power=5
toughness=5
[/card]
[card]
name=Magistrate's Veto name=Magistrate's Veto
auto=lord(creature[blue;white]) cantblock auto=lord(creature[blue;white]) cantblock
text=White creatures and blue creatures can't block. text=White creatures and blue creatures can't block.
@@ -28139,7 +28238,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Marsh Flats name=Marsh Flats
auto={T}{S}:moveTo(myBattlefield) target(plains,swamp|mylibrary) && life:-1 controller auto={L}{T}{S}:moveTo(myBattlefield) target(plains,swamp|mylibrary)
text={T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -28757,9 +28856,9 @@ toughness=5
[/card] [/card]
[card] [card]
name=Midnight Charm name=Midnight Charm
auto=may damage:1 target(creature) && life:1 controller auto=aslongas(creature|battlefield) choice damage:1 target(creature) && life:1 controller
auto=may first strike target(creature) auto=aslongas(creature|battlefield) choice first strike target(creature)
auto=may tap target(creature) auto=aslongas(creature|battlefield) choice tap target(creature)
text=Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature. text=Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.
mana={B} mana={B}
type=Instant type=Instant
@@ -29165,7 +29264,7 @@ toughness=4
[card] [card]
name=Mischievous Poltergeist name=Mischievous Poltergeist
abilities=flying abilities=flying
auto={0}:regenerate && life:-1 controller auto={L}:regenerate
text=Flying -- Pay 1 life: Regenerate Mischievous Poltergeist. text=Flying -- Pay 1 life: Regenerate Mischievous Poltergeist.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -29182,9 +29281,9 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Misery Charm name=Misery Charm
auto=may destroy target(cleric) auto=aslongas(cleric|battlefield) choice destroy target(cleric)
auto=may moveTo(myHand) target(cleric|myGraveyard) auto=aslongas(cleric|battlefield) choice moveTo(myHand) target(cleric|myGraveyard)
auto=may life:-2 opponent auto=choice life:-2 target(player)
text=Choose one - Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life. text=Choose one - Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life.
mana={B} mana={B}
type=Instant type=Instant
@@ -29272,7 +29371,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Misty Rainforest name=Misty Rainforest
auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller auto={L}{T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary)
text={T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -30760,9 +30859,9 @@ toughness=2
[/card] [/card]
[card] [card]
name=Naya Charm name=Naya Charm
auto=may damage:3 target(creature) auto=aslongas(creature|battlefield) choice damage:3 target(creature)
auto=may moveTo(ownerhand) target(*|graveyard) auto=aslongas(*|graveyard) choice moveTo(ownerhand) target(*|graveyard)
auto=may tap all(creature|opponentBattlefield) auto=choice tap all(creature|opponentBattlefield)
text=Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls. text=Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls.
mana={R}{G}{W} mana={R}{G}{W}
type=Instant type=Instant
@@ -31143,6 +31242,15 @@ power=*
toughness=* toughness=*
[/card] [/card]
[card] [card]
name=Nightmare Lash
auto={L}{L}{L}:equip
auto=foreach(swamp|myBattlefield) 1/1
text=Equipped creature gets +1/+1 for each Swamp you control. -- Equip - Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Nightscape Apprentice name=Nightscape Apprentice
auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield)
auto={R}{T}:first strike target(creature) auto={R}{T}:first strike target(creature)
@@ -31216,6 +31324,14 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Nihilistic Glee
auto={2}{B}{S(*|myhand):life:-1 opponent && life:1 controller
auto=aslongas(*|myhand) {L}{L}{1}:draw:1 <1
text={2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. -- Hellbent - {1}, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Nikko-Onna name=Nikko-Onna
auto=destroy target(enchantment) auto=destroy target(enchantment)
auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand)
@@ -31618,7 +31734,7 @@ auto=rampage(1/1,0)
auto=rampage(-1/-1,1) auto=rampage(-1/-1,1)
auto=lord(numai outcast[blocking]|mybattlefield) 1/1 auto=lord(numai outcast[blocking]|mybattlefield) 1/1
auto=lord(other numai outcast[blocking]|mybattlefield) -1/-1 auto=lord(other numai outcast[blocking]|mybattlefield) -1/-1
auto={B}:regenerate && life:-5 controller auto={L}{L}{L}{L}{L}{B}:regenerate
text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- {B}, Pay 5 life: Regenerate Numai Outcast. text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- {B}, Pay 5 life: Regenerate Numai Outcast.
mana={3}{B} mana={3}{B}
type=Creature type=Creature
@@ -32337,7 +32453,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Order of the Sacred Torch name=Order of the Sacred Torch
auto={T}:fizzle target(*[black]|stack) && life:-1 controller auto={L}{T}:fizzle target(*[black]|stack)
text={T}, Pay 1 life: Counter target black spell. text={T}, Pay 1 life: Counter target black spell.
mana={1}{W}{W} mana={1}{W}{W}
type=Creature type=Creature
@@ -32848,8 +32964,8 @@ toughness=2
[/card] [/card]
[card] [card]
name=Parch name=Parch
auto=may damage:2 target(creature,player) auto=choice damage:2 target(creature,player)
auto=may damage:4 target(creature[blue]) auto=aslongas(creature[blue]|battlefield) choice damage:4 target(creature[blue])
text=Choose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature. text=Choose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature.
mana={1}{R} mana={1}{R}
type=Instant type=Instant
@@ -33511,11 +33627,11 @@ toughness=2
[/card] [/card]
[card] [card]
name=Phyrexian Lens name=Phyrexian Lens
auto={T}:Add {B} && life:-1 controller auto={L}{T}:Add{W}
auto={T}:Add {U} && life:-1 controller auto={L}{T}:Add{U}
auto={T}:Add {G} && life:-1 controller auto={L}{T}:Add{B}
auto={T}:Add {R} && life:-1 controller auto={L}{T}:Add{R}
auto={T}:Add {W} && life:-1 controller auto={L}{T}:Add{G}
text={T}, Pay 1 life: Add one mana of any color to your mana pool. text={T}, Pay 1 life: Add one mana of any color to your mana pool.
mana={3} mana={3}
type=Artifact type=Artifact
@@ -33567,7 +33683,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Phyrexian Reclamation name=Phyrexian Reclamation
auto={1}{B}:moveTo(myhand) target(creature|mygraveyard) && life:-2 controller auto={L}{L}{1}{B}:moveTo(myhand) target(creature|mygraveyard)
text={1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand. text={1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
mana={B} mana={B}
type=Enchantment type=Enchantment
@@ -33638,9 +33754,9 @@ type=Instant
[/card] [/card]
[card] [card]
name=Piety Charm name=Piety Charm
auto=may destroy target(aura) auto=aslongas(aura|battlefield) choicedestroy target(aura)
auto=may target(creature[soldier]) 2/2 auto=aslongas(creature[soldier]|battlefield) choice target(creature[soldier]) 2/2
auto=may lord(creature|myBattlefield) vigilance ueot auto=choice lord(creature|myBattlefield) vigilance ueot
text=Choose one - Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn. text=Choose one - Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.
mana={W} mana={W}
type=Instant type=Instant
@@ -34115,7 +34231,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Polluted Delta name=Polluted Delta
auto={T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) && life:-1 controller auto={L}{T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary)
text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -34796,7 +34912,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Putrid Leech name=Putrid Leech
auto={0}:2/2 && life:-2 limit:1 auto={L}{L}:2/2 limit:1
text=Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn. text=Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn.
mana={B}{G} mana={B}{G}
type=Creature type=Creature
@@ -35974,7 +36090,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Reckless Assault name=Reckless Assault
auto={1}:damage:1 target(creature,player) && life:-2 controller auto={L}{L}{1}:damage:1 target(creature,player)
text={1}, Pay 2 life: Reckless Assault deals 1 damage to target creature or player. text={1}, Pay 2 life: Reckless Assault deals 1 damage to target creature or player.
mana={2}{B}{R} mana={2}{B}{R}
type=Enchantment type=Enchantment
@@ -38140,6 +38256,16 @@ mana={4}{R}{G}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Sangrophage
auto=upcost[{L}{L}] tap
text=At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
mana={B}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Sanguine Guard name=Sanguine Guard
abilities=first strike abilities=first strike
auto={1}{B}:regenerate auto={1}{B}:regenerate
@@ -38327,7 +38453,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Scalding Tarn name=Scalding Tarn
auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller auto={L}{T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary)
text={T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -39156,6 +39282,15 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Seedling Charm
auto=aslongas(aura|battlefield) choice moveTo(ownerhand) target(aura)
auto=aslongas(creature|battlefield) choice regenerate target(creature)
auto=aslongas(creature|battlefield) choice trample target(creature)
text=Choose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Seeds of Innocence name=Seeds of Innocence
alias=3410 alias=3410
text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost. text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost.
@@ -39323,7 +39458,7 @@ toughness=3
[card] [card]
name=Selenia, Dark Angel name=Selenia, Dark Angel
abilities=flying abilities=flying
auto={0}:moveTo(ownerhand) && life:-2 controller auto={L}{L}:moveTo(ownerhand)
text=Flying -- Pay 2 life: Return Selenia, Dark Angel to its owner's hand. text=Flying -- Pay 2 life: Return Selenia, Dark Angel to its owner's hand.
mana={3}{W}{B} mana={3}{W}{B}
type=Legendary Creature type=Legendary Creature
@@ -39639,7 +39774,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Sewer Rats name=Sewer Rats
auto={B}:1/0 && life:-1 controller limit:3 auto={L}{B}:1/0 limit:3
text={B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn. text={B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn.
mana={B} mana={B}
type=Creature type=Creature
@@ -42359,6 +42494,15 @@ type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
name=Soul Channeling
target=creature
auto={L}{L}:regenerate(mytgt)
text=Enchant creature -- Pay 2 life: Regenerate enchanted creature.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Soul Feast name=Soul Feast
target=player target=player
auto=life:-4 auto=life:-4
@@ -42370,7 +42514,7 @@ type=Sorcery
[card] [card]
name=Soul Kiss name=Soul Kiss
target=creature target=creature
auto={B}:2/2 && life:-1 controller limit:3 auto={L}{B}:2/2limit:3
text=Enchant creature -- {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn. text=Enchant creature -- {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn.
mana={2}{B} mana={2}{B}
type=Enchantment type=Enchantment
@@ -42498,7 +42642,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Souldrinker name=Souldrinker
auto={0}:counter(1/1) && life:-3 controller auto={L}{L}{L}:counter(1/1)
text=Pay 3 life: Put a +1/+1 counter on Souldrinker. text=Pay 3 life: Put a +1/+1 counter on Souldrinker.
mana={3}{B} mana={3}{B}
type=Creature type=Creature
@@ -43693,11 +43837,11 @@ toughness=4
[/card] [/card]
[card] [card]
name=Standing Stones name=Standing Stones
auto={T}:Add {W} && life:-1 controller auto={L}{1}{T}:Add{W}
auto={T}:Add {U} && life:-1 controller auto={L}{1}{T}:Add{U}
auto={T}:Add {B} && life:-1 controller auto={L}{1}{T}:Add{B}
auto={T}:Add {R} && life:-1 controller auto={L}{1}{T}:Add{R}
auto={T}:Add {G} && life:-1 controller auto={L}{1}{T}:Add{G}
text={1}, {T}, Pay 1 life: Add one mana of any color to your mana pool. text={1}, {T}, Pay 1 life: Add one mana of any color to your mana pool.
mana={3} mana={3}
type=Artifact type=Artifact
@@ -44277,6 +44421,13 @@ mana={G}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Storm Herd
auto=token(Pegasus,Creature Pegasus,1/1,flying,white)*lifetotal
text=Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.
mana={8}{W}{W}
type=Sorcery
[/card]
[card]
name=Storm Seeker name=Storm Seeker
target=player target=player
alias=129750 alias=129750
@@ -44373,7 +44524,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Strands of Night name=Strands of Night
auto={B}{B}{S(swamp|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) && life:-2 controller auto={L}{L}{B}{B}{S(swamp|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard)
text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.
mana={2}{B}{B} mana={2}{B}{B}
type=Enchantment type=Enchantment
@@ -44453,7 +44604,7 @@ subtype=Wizard
[card] [card]
name=Street Wraith name=Street Wraith
abilities=swampwalk abilities=swampwalk
autohand={S}:life:-2 && draw:1 autohand={L}{L}{S}:draw:1
text=Swampwalk -- Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) text=Swampwalk -- Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
mana={3}{B}{B} mana={3}{B}{B}
type=Creature type=Creature
@@ -44536,7 +44687,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Stromgald Cabal name=Stromgald Cabal
auto={T}:fizzle target(*[white]|stack) && life:-1 controller auto={L}{L}{T}:fizzle target(*[white]|stack)
text={T}, Pay 1 life: Counter target white spell. text={T}, Pay 1 life: Counter target white spell.
mana={1}{B}{B} mana={1}{B}{B}
type=Creature type=Creature
@@ -45197,6 +45348,18 @@ mana={1}{B}{B}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Sway of the Stars
auto=moveto(opponentlibrary) all(*|opponentgraveyard) && moveto(opponentlibrary) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentBattlefield) && shuffle
auto=draw:7 opponent
auto=lifeset:7 opponent
auto=moveto(mylibrary) all(*|mygraveyard) && moveto(mylibrary) all(*|myhand) && moveto(mylibrary) all(*|myBattlefield) && shuffle
auto=draw:7 controller
auto=lifeset:7 controller
text=Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.
mana={8}{U}{U}
type=Sorcery
[/card]
[card]
name=Swell of Courage name=Swell of Courage
auto=lord(creature|myBattlefield) 2/2 auto=lord(creature|myBattlefield) 2/2
autohand={X}{W}{W}{S}:thisfroeach(X) counter(1/1,1) target(creature) autohand={X}{W}{W}{S}:thisfroeach(X) counter(1/1,1) target(creature)
@@ -47018,8 +47181,8 @@ toughness=2
[/card] [/card]
[card] [card]
name=Thunderbolt name=Thunderbolt
auto=may damage:3 target(player) auto=choice damage:3 target(player)
auto=may damage:4 target(creature[flying]) auto=aslongas(creature[flying]|battlefield) choice damage:4 target(creature[flying])
text=Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying. text=Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.
mana={1}{R} mana={1}{R}
type=Instant type=Instant
@@ -48261,9 +48424,9 @@ toughness=3
[/card] [/card]
[card] [card]
name=Treva's Charm name=Treva's Charm
auto=may destroy target(enchantment) auto=aslongas(enchantment|battlefield) choice destroy target(enchantment)
auto=may moveTo(exile) target(creature[attacking]) auto=aslongas(creature[attacking]|battlefield) choice moveTo(exile) target(creature[attacking])
auto=may token(-1111143) && draw:1 auto=choice token(-1111143) && draw:1
text=Choose one - Destroy target enchantment; or exile target attacking creature; or draw a card, then discard a card. text=Choose one - Destroy target enchantment; or exile target attacking creature; or draw a card, then discard a card.
mana={G}{W}{U} mana={G}{W}{U}
type=Instant type=Instant
@@ -49022,7 +49185,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Unspeakable Symbol name=Unspeakable Symbol
auto={0}:counter(1/1,1) target(creature) && life:-3 controller auto={L}{L}{L}:counter(1/1,1) target(creature)
text=Pay 3 life: Put a +1/+1 counter on target creature. text=Pay 3 life: Put a +1/+1 counter on target creature.
mana={1}{B}{B} mana={1}{B}{B}
type=Enchantment type=Enchantment
@@ -49827,7 +49990,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Verdant Catacombs name=Verdant Catacombs
auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller auto={L}{T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary)
text={T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -49901,11 +50064,11 @@ type=Instant
[/card] [/card]
[card] [card]
name=Vesper Ghoul name=Vesper Ghoul
auto={T}:Add{G} && life:-1 controller auto={L}{T}:Add{W}
auto={T}:Add{W} && life:-1 controller auto={L}{T}:Add{U}
auto={T}:Add{R} && life:-1 controller auto={L}{T}:Add{B}
auto={T}:Add{B} && life:-1 controller auto={L}{T}:Add{R}
auto={T}:Add{U} && life:-1 controller auto={L}{T}:Add{G}
text={T}, Pay 1 life: Add one mana of any color to your mana pool. text={T}, Pay 1 life: Add one mana of any color to your mana pool.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -50528,9 +50691,9 @@ toughness=1
[/card] [/card]
[card] [card]
name=Vitality Charm name=Vitality Charm
auto=may token(Insect,creature insect, 1/1,green) auto=choice token(Insect,creature insect, 1/1,green)
auto=may 1/1 && trample target(creature) auto=aslongas(creature|battlefield) choice 1/1 && trample target(creature)
auto=may regenerate target(beast) auto=aslongas(beast|battlefield) choice regenerate target(beast)
text=Choose one - Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast. text=Choose one - Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast.
mana={G} mana={G}
type=Instant type=Instant
@@ -51135,6 +51298,17 @@ power=1
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Wall of Blood
abilities=defender
auto={L}:1/1
text=Defender (This creature can't attack.) -- Pay 1 life: Wall of Blood gets +1/+1 until end of turn.
mana={2}{B}
type=Creature
subtype=Wall
power=0
toughness=2
[/card]
[card]
name=Wall of Blossoms name=Wall of Blossoms
abilities=defender abilities=defender
auto=draw:1 controller auto=draw:1 controller
@@ -52652,7 +52826,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Windswept Heath name=Windswept Heath
auto={T}{S}:moveTo(myBattlefield) target(forest,plains|mylibrary) && life:-1 controller auto={L}{T}{S}:moveTo(myBattlefield) target(forest,plains|mylibrary)
text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -52899,9 +53073,8 @@ toughness=2
name=Withering Boon name=Withering Boon
target=creature|stack target=creature|stack
auto=fizzle auto=fizzle
auto=life:-3 controller
text=As an additional cost to cast Withering Boon, pay 3 life. -- Counter target creature spell. text=As an additional cost to cast Withering Boon, pay 3 life. -- Counter target creature spell.
mana={1}{B} mana={L}{L}{L}{1}{B}
type=Instant type=Instant
[/card] [/card]
[card] [card]
@@ -52996,7 +53169,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Wooded Foothills name=Wooded Foothills
auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|mylibrary) && life:-1 controller auto={L}{T}{S}:moveTo(myBattlefield) target(mountain,forest|mylibrary)
text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -53284,7 +53457,7 @@ subtype=Aura
[card] [card]
name=Wydwen, the Biting Gale name=Wydwen, the Biting Gale
abilities=flying,flash abilities=flying,flash
auto={U}{B}:moveTo(ownerhand) && life:-1 controller auto={L}{U}{B}:moveTo(ownerhand)
text=Flash -- Flying -- {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. text=Flash -- Flying -- {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand.
mana={2}{U}{B} mana={2}{U}{B}
type=Legendary Creature type=Legendary Creature
+2
View File
@@ -127,8 +127,10 @@ behemoth_sledge4.txt
behemoth_sledge5.txt behemoth_sledge5.txt
belligerent_hatchling.txt belligerent_hatchling.txt
benalish_knight.txt benalish_knight.txt
biorhythm.txt
black_market.txt black_market.txt
black_vise.txt black_vise.txt
blessed_wind.txt
blessed_wine.txt blessed_wine.txt
blinking_spirit.txt blinking_spirit.txt
blinkmoth_nexus.txt blinkmoth_nexus.txt
+22
View File
@@ -0,0 +1,22 @@
#NAME: Biorhythm
#DESC: Each player's life total becomes the number of creatures he or she controls.
[INIT]
firstmain
[PLAYER1]
hand:Biorhythm
manapool:{6}{G}{G}
inplay:Llanowar Elves
[PLAYER2]
inplay:Scathe Zombies
[DO]
Biorhythm
[ASSERT]
firstmain
[PLAYER1]
graveyard:Biorhythm
inplay:Llanowar Elves
life:1
[PLAYER2]
inplay:Scathe Zombies
life:1
[END]
@@ -0,0 +1,19 @@
#NAME: Blessed Wind
#DESC: Target player's life total becomes 20.
[INIT]
firstmain
[PLAYER1]
hand:Blessed Wind
manapool:{7}{W}{W}
life:10
[PLAYER2]
[DO]
Blessed Wind
p1
[ASSERT]
firstmain
[PLAYER1]
graveyard:Blessed Wind
life:20
[PLAYER2]
[END]
@@ -1,30 +0,0 @@
#Bug: Hope Charm doesn't give first strike to target creature
[INIT]
COMBATATTACKERS
[PLAYER1]
hand:hope charm
inplay:grizzly bears
manapool:{W}
[PLAYER2]
inplay:hypnotic specter
[DO]
#attackers
hope charm
choice 0
grizzly bears
grizzly bears
next
#blockers
hypnotic specter
next
#damage
next
#end combat
[ASSERT]
COMBATEND
[PLAYER1]
inplay:grizzly bears
graveyard:hope charm
[PLAYER2]
graveyard:hypnotic specter
[END]