Added 18 successfully tested cards based on rev2155.
Card list -> first comment - Added tests for "lifeset" (Biorhythm,Blessed Wind) - Removed test for Hope Charm. - Optimized all cards with life payment as activation cost or mana cost. - Optimized all spells with a must choice.
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@@ -127,8 +127,10 @@ behemoth_sledge4.txt
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behemoth_sledge5.txt
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belligerent_hatchling.txt
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benalish_knight.txt
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biorhythm.txt
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black_market.txt
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black_vise.txt
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blessed_wind.txt
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blessed_wine.txt
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blinking_spirit.txt
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blinkmoth_nexus.txt
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@@ -0,0 +1,22 @@
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#NAME: Biorhythm
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#DESC: Each player's life total becomes the number of creatures he or she controls.
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[INIT]
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firstmain
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[PLAYER1]
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hand:Biorhythm
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manapool:{6}{G}{G}
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inplay:Llanowar Elves
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[PLAYER2]
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inplay:Scathe Zombies
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[DO]
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Biorhythm
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[ASSERT]
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firstmain
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[PLAYER1]
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graveyard:Biorhythm
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inplay:Llanowar Elves
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life:1
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[PLAYER2]
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inplay:Scathe Zombies
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life:1
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[END]
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@@ -0,0 +1,19 @@
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#NAME: Blessed Wind
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#DESC: Target player's life total becomes 20.
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[INIT]
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firstmain
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[PLAYER1]
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hand:Blessed Wind
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manapool:{7}{W}{W}
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life:10
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[PLAYER2]
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[DO]
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Blessed Wind
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p1
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[ASSERT]
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firstmain
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[PLAYER1]
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graveyard:Blessed Wind
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life:20
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[PLAYER2]
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[END]
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@@ -1,30 +0,0 @@
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#Bug: Hope Charm doesn't give first strike to target creature
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[INIT]
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COMBATATTACKERS
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[PLAYER1]
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hand:hope charm
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inplay:grizzly bears
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manapool:{W}
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[PLAYER2]
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inplay:hypnotic specter
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[DO]
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#attackers
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hope charm
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choice 0
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grizzly bears
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grizzly bears
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next
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#blockers
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hypnotic specter
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next
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#damage
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next
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#end combat
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[ASSERT]
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COMBATEND
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[PLAYER1]
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inplay:grizzly bears
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graveyard:hope charm
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[PLAYER2]
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graveyard:hypnotic specter
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[END]
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