Added missing code of Lightning Coils, corrected text of Angelheart Vial and fixed Crazed Armodon.

Changed the code of Tomb of Urami:
Tomb of Urami
auto={2}{B}{B}{T}:moveTo(mygraveyard) all(land|myBattlefield) && token(-74492)
 ==> 
auto={2}{B}{B}{T}:moveTo(mygraveyard) all(land|myBattlefield) && token(Urami,Legendary Creature Demon Spirit, 5/5,flying,black)

Removed the token card of it in mtg and card.dat:
[card]
name=Urami
abilities=flying
text=Flying
type=Legendary Creature
subtype=Demon Spirit
power=5
toughness=5
color=black
[/card]

SOK
[card]
primitive=Urami
id=-74492
rarity=T
[/card]
This commit is contained in:
guzhenjie1@gmail.com
2011-03-04 11:08:37 +00:00
parent 0cce9c27b7
commit a2b7aac8c3
2 changed files with 8 additions and 19 deletions

View File

@@ -1903,8 +1903,8 @@ toughness=3
[card]
name=Angelheart Vial
auto=@damaged(controller):may counter(0/0,thatmuch,Charge)
auto={2}{T}{C(0/0,Charge,-4)}:life:2 && draw:1 controller
text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
auto={2}{T}{C(0/0,-4,Charge)}:life:2 && draw:1 controller
text=Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial. -- {2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.
mana={5}
type=Artifact
[/card]
@@ -12877,7 +12877,7 @@ toughness=2
[/card]
[card]
name=Crazed Armodon
auto={G}:3/0 && trample && phaseaction[endofturn] limit:1
auto={G}:3/0 && trample && phaseaction[endofturn] destroy limit:1
text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn.
mana={2}{G}{G}
type=Creature
@@ -36528,6 +36528,10 @@ type=Instant
[/card]
[card]
name=Lightning Coils
auto=@movedto(graveyard) from(creature[-token]|myBattlefield):counter(0/0,1,Charge)
auto=@each myupkeep:this(counter{0/0.1.charge}>4) removeallcounters(0/0,1,charge)
auto=@each myupkeep:this(counter{0/0.1.charge}>4) token(Elemental,Creature Elemental,3/1,red,haste,unearth)*4
auto=@each myupkeep:thisforeach(counter{0/0.1.charge}>4) token(Elemental,Creature Elemental,3/1,red,haste,unearth)*1
text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a charge counter on Lightning Coils. -- At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.
mana={3}
type=Artifact
@@ -66661,21 +66665,11 @@ type=Instant
[card]
name=Tomb of Urami
auto={T}:add{B} && aslongas(ogre|myBattlefield) damage:1 controller <1
auto={2}{B}{B}{T}:moveTo(mygraveyard) all(land|myBattlefield) && token(-74492)
auto={2}{B}{B}{T}:moveTo(mygraveyard) all(land|myBattlefield) && token(Urami,Legendary Creature Demon Spirit, 5/5,flying,black)
text={T}: Add {B} to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre. -- {2}{B}{B}, {T}, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield.
type=Legendary Land
[/card]
[card]
name=Urami
abilities=flying
text=Flying
type=Legendary Creature
subtype=Demon Spirit
power=5
toughness=5
color=black
[/card]
[card]
name=Tombstone Stairwell
auto=cumulativeupcost[{1}{B}] sacrifice
auto=@each upkeep:foreach(creature|mygraveyard) token(-12253) && foreach(creature|opponentgraveyard) token(-12254)