Added 51 successfully tested cards. Most of these cards profit from the latest additions. Card list --> first comment
This commit is contained in:
@@ -980,6 +980,20 @@ mana={4}{U}
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type=Sorcery
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[/card]
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[card]
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name=Alloy Golem
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auto=choice name(white) && transforms(,white)
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auto=choice name(blue) && transforms(,blue)
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auto=choice name(black) && transforms(,black)
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auto=choice name(red) && transforms(,red)
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auto=choice name(green) && transforms(,green)
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text=As Alloy Golem enters the battlefield, choose a color. -- Alloy Golem is the chosen color. (It's still an artifact.)
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mana={6}
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type=Artifact Creature
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subtype=Golem
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power=4
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toughness=4
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[/card]
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[card]
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name=Alluring Siren
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auto={T}:mustattack target(creature|opponentinplay)
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text={T}: Target creature an opponent controls attacks you this turn if able.
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@@ -6779,8 +6793,8 @@ type=Sorcery
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[/card]
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[card]
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name=Call the Skybreaker
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auto=token(Elemental,creature elemental, 5/5,flying red,blue)
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autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying red,blue) asSorcery
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auto=token(Elemental,creature elemental, 5/5,flying, redblue)
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autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying, redblue) asSorcery
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text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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mana={5}{UR}{UR}
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type=Sorcery
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@@ -8120,6 +8134,16 @@ mana={4}
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type=Artifact
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[/card]
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[card]
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name=Chlorophant
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auto=@each myupkeep:may counter(1/1,1) && aslongas(*|myhand) counter(1/1,1) >6
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text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. -- Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
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mana={G}{G}{G}
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type=Creature
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subtype=Elemental
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power=1
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toughness=1
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[/card]
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[card]
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name=Cho-Manno, Revolutionary
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auto=preventAllCombatDamage to(this)
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text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
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@@ -10659,6 +10683,13 @@ mana={2}{R}
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type=Instant
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[/card]
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[card]
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name=Darkest Hour
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auto=lord(creature) transforms(,black)
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text=All creatures are black.
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mana={B}
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type=Enchantment
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[/card]
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[card]
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name=Darkheart Sliver
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auto=lord(sliver) {S}:life:3
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text=All Slivers have "Sacrifice this permanent: You gain 3 life."
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@@ -10741,6 +10772,16 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Darksteel Garrison
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auto={3}:equip target(land|mybattlefield)
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auto=indestructible
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auto=@tapped(mytgt):1/1 target(creature|battlefield)
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text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
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mana={2}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Darksteel Ingot
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abilities=indestructible
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auto={T}:add{G}
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@@ -10753,6 +10794,14 @@ mana={3}
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type=Artifact
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[/card]
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[card]
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name=Darksteel Reactor
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abilities=indestructible
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auto=@each myupkeep:counter(0/0,1,charge) all(this) && this(counter{0/0.20.charge})>=wingame
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text=Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Darkwatch Elves
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abilities=protection from black
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autohand={2}:cycling
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@@ -11550,6 +11599,17 @@ mana={3}{U}
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type=Sorcery
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[/card]
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[card]
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name=Demigod of Revenge
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abilities=flying,haste
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autostack=moveTo(mybattlefield) all(demigod of revenge|mygraveyard)
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text=Flying, haste -- When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.
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mana={BR}{BR}{BR}{BR}{BR}
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type=Creature
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subtype=Spirit Avatar
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power=5
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toughness=4
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[/card]
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[card]
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name=Demolish
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target=artifact,land
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auto=destroy
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@@ -12945,7 +13005,7 @@ type=Artifact
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[card]
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name=Dredge
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target=creature,land|mybattlefield
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auto=bury
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auto=moveTo(mygraveyard)
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auto=draw:1 controller
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text=Sacrifice a creature or land. -- Draw a card.
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mana={B}
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@@ -13885,6 +13945,17 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Eldrazi Monument
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auto=lord(creature|myBattlefield) 1/1
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auto=lord(creature|mybattlefield) flying
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auto=lord(creature|mybattlefield) indestructible
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auto=@each myupkeep:moveTo(mygraveyard) target(creature|mybattlefield)
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auto=@each myupkeep:aslongas(creature|mybattlefield) moveto(mygraveyard) <1
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text=Creatures you control get +1/+1, have flying, and are indestructible. -- At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
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mana={5}
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type=Artifact
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[/card]
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[card]
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name=Eldrazi Spawn
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type=Creature
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subtype=Eldrazi Spawn
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@@ -14709,6 +14780,14 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Engulfing Flames
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auto=damage:1 target(creature) && cantregenerate
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autograveyard={3}{R}:copy(this) && moveTo(mystack)
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text=Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn. -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={R}
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type=Instant
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[/card]
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[card]
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name=Enormous Baloth
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mana={6}{G}
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type=Creature
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@@ -15815,6 +15894,14 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Feast of Blood
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auto=choice name(2/2 black Zombie creature token) && token(Zombie,Creature Zombie,2/2,black)
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auto=choice name(bury target nonblack, nonartifact creature) bury target(creature[-black;-artifact])
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text=Choose one — Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
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mana={3}{B}
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type=Instant
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[/card]
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[card]
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name=Feast of Flesh
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target=creature
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auto=damage:1
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@@ -15838,7 +15925,7 @@ subtype=Aura
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[/card]
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[card]
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name=Feast or Famine
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auto=choice token(Zombie,Creature Zombie,2/2,black)
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auto=choice name(2/2 black Zombie creature token) && token(Zombie,Creature Zombie,2/2,black)
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auto=aslongas(creature[-black;-artifact]|battlefield) choice bury target(creature[-black;-artifact])
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text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
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mana={3}{B}
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@@ -17233,6 +17320,13 @@ mana={4}
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type=Artifact
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[/card]
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[card]
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name=Fool's Tome
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auto=aslongas(*|myhand) {2}{T}:draw:1 <1
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text={2}, {T}: Draw a card. Activate this ability only if you have no cards in hand.
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Foot Soldiers
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mana={3}{W}
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type=Creature
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@@ -18298,6 +18392,17 @@ power=4
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toughness=4
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[/card]
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[card]
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name=Ghastlord of Fugue
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auto=unblockable
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auto=@damaged(player) from(this):moveTo(myexile) target(*|opponenthand)
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text=Ghastlord of Fugue is unblockable. -- Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.
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mana={UB}{UB}{UB}{UB}{UB}
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type=Creature
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subtype=Spirit Avatar
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power=4
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toughness=4
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[/card]
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[card]
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name=Ghitu Encampment
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auto=tap
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auto={T}:Add{R}
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@@ -18716,6 +18821,13 @@ power=3
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toughness=4
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[/card]
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[card]
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name=Glasses of Urza
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auto={T}:name(look at opponents hand) target(*|opponenthand)
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text={T}:Look at target player's hand.
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mana={1}
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type=Artifact
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[/card]
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[card]
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name=Glaze Fiend
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abilities=flying
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auto=@movedTo(other artifact|myBattlefield):2/2 ueot
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@@ -19902,6 +20014,17 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Gorilla Titan
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abilities=trample
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auto=aslongas(*|mygraveyard) 4/4 <1
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text=Trample -- Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.
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mana={3}{G}{G}
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type=Creature
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subtype=Ape
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power=4
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toughness=4
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[/card]
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[card]
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name=Gorilla Warrior
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mana={2}{G}
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type=Creature
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@@ -21365,9 +21488,10 @@ type=Artifact
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[/card]
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[card]
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name=Heart of Yavimaya
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=moveTo(graveyard) notatarget(forest[-tapped]|myBattlefield)
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auto=@movedTo(forest[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{G} && lord(this|myBattlefield) {T}:1/1 target(creature)
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auto=aslongas(forest|mybattlefield) moveto(myhand) notatarget(forest|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=this(counter{0/0.1.payment}<1) {T}:Add{G}
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auto=this(counter{0/0.1.payment}<1) {T}:1/1 target(creature)
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text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {G} to your mana pool. -- {T}: Target creature gets +1/+1 until end of turn.
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type=Land
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[/card]
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@@ -21521,6 +21645,15 @@ power=0
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toughness=2
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[/card]
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[card]
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name=Hedron Matrix
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auto=manacost/manacost
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auto={4}:equip
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text=Equipped creature gets +X/+X, where X is its converted mana cost. -- Equip {4}
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mana={4}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Hedron Rover
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auto=@movedTo(land|myBattlefield):2/2 ueot
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text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
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@@ -23649,6 +23782,13 @@ mana={2}
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type=Artifact
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[/card]
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[card]
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name=Iron Maiden
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auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent >4
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text=At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.
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mana={3}
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type=Artifact
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[/card]
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[card]
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name=Iron Myr
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auto={T}:Add {R}
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text={T}: Add {R} to your mana pool.
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@@ -25936,9 +26076,10 @@ toughness=2
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[/card]
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[card]
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name=Kjeldoran Outpost
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=moveTo(graveyard) notatarget(plains[-tapped]|myBattlefield)
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auto=@movedTo(plains[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{W} && lord(this|myBattlefield) {1}{W}{T}:token(Soldier,creature soldier, 1/1,white)
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auto=aslongas(plains|mybattlefield) moveto(myhand) notatarget(plains|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=this(counter{0/0.1.payment}<1) {T}:Add{W}
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auto=this(counter{0/0.1.payment}<1) {T}:{1}{W}{T}:token(Soldier,creature soldier, 1/1,white)
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text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {W} to your mana pool. -- {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield.
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type=Land
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[/card]
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@@ -26685,6 +26826,16 @@ power=3
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toughness=6
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[/card]
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[card]
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name=Lady Evangela
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auto={W}{B}{T}:name(prevent all combat damage from target creature) && 0/0 target(creature) && fog from(mytgt) oneshot
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text={W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn.
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mana={W}{U}{B}
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type=Legendary Creature
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subtype=Human Cleric
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power=1
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toughness=2
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[/card]
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[card]
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name=Lady Orca
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mana={5}{B}{R}
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type=Legendary Creature
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@@ -26723,9 +26874,10 @@ toughness=3
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[/card]
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[card]
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name=Lake of the Dead
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=moveTo(graveyard) notatarget(swamp|myBattlefield)
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auto=@movedTo(swamp|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{B} && lord(this|myBattlefield) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B}
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auto=aslongas(swamp|mybattlefield) moveto(myhand) target(swamp|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=this(counter{0/0.1.payment}<1) {T}:Add{B}
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auto=this(counter{0/0.1.payment}<1) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B}
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text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.
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type=Land
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[/card]
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@@ -26812,6 +26964,15 @@ mana={2}{B}
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type=Instant
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[/card]
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[card]
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name=Last Laugh
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auto=@movedto(other enchantment,creature,land,artifact|graveyard) from(battlefield):Damage:1 all(creature,player)
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auto=aslongas(creature|battlefield) lord(this) bury <1
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auto=@movedto(other enchantment,creature,land,artifact|graveyard) from(battlefield):aslongas(creature|battlefield) lord(this) bury <1
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text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. -- When no creatures are on the battlefield, sacrifice Last Laugh.
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mana={2}{B}{B}
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type=Enchantment
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[/card]
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[card]
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name=Last Stand
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target=creature
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auto=foreach(swamp|myBattlefield) life:-2 opponent
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@@ -26948,6 +27109,14 @@ power=5
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toughness=3
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[/card]
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[card]
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name=Lavalanche
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auto=choice name(deal X damage to opponent and to each creature he controls) && damage:X opponent && damage:X all(creature|opponentbattlefield)
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auto=choice name(deal X damage to you and to each creature you control) && damage:X controller && damage:X all(creature|mybattlefield)
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text=Lavalanche deals X damage to target player and each creature he or she controls.
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mana={X}{B}{R}{G}
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type=Sorcery
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[/card]
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[card]
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name=Lavafume Invoker
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auto={8}:3/0 all(creature|myBattlefield)
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text={8}: Creatures you control get +3/+0 until end of turn.
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@@ -28528,6 +28697,16 @@ mana={2}{R}{s;notatarget(land|mybattlefield)}
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type=Sorcery
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[/card]
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[card]
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name=Magma Sliver
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auto=lord(sliver) {T}:foreach(sliver|battlefield) 1/0 target(creature[sliver]) ueot
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text=All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
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mana={3}{R}
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type=Creature
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subtype=Sliver
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power=3
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toughness=3
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[/card]
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[card]
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name=Magma Vein
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auto={R}{S(land|myBattlefield)}:damage:1 all(creature[-flying])
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text={R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.
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@@ -28813,6 +28992,29 @@ mana={G}
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type=Enchantment
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[/card]
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[card]
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||||
name=Manamorphose
|
||||
auto=choice Add{W}{W}
|
||||
auto=choice Add{U}{U}
|
||||
auto=choice Add{B}{B}
|
||||
auto=choice Add{R}{R}
|
||||
auto=choice Add{G}{G}
|
||||
auto=choice Add{U}{W}
|
||||
auto=choice Add{B}{U}
|
||||
auto=choice Add{B}{R}
|
||||
auto=choice Add{R}{G}
|
||||
auto=choice Add{G}{W}
|
||||
auto=choice Add{R}{W}
|
||||
auto=choice Add{B}{W}
|
||||
auto=choice Add{U}{R}
|
||||
auto=choice Add{B}{G}
|
||||
auto=choice Add{U}{G}
|
||||
auto=draw:1 controller
|
||||
text=Add two mana in any combination of colors to your mana pool. -- Draw a card.
|
||||
mana={1}{RG}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
[card]
|
||||
name=Manacles of Decay
|
||||
target=creature
|
||||
auto=cantattack
|
||||
@@ -30016,6 +30218,16 @@ power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Mindwhip Sliver
|
||||
auto=lord(sliver) {2}{S}:discard:1 target(player) asSorcery
|
||||
text=All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Sliver
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Mindwrack Liege
|
||||
auto=lord(creature[blue]|myBattlefield) 1/1 other
|
||||
auto=lord(creature[red]|myBattlefield) 1/1 other
|
||||
@@ -30271,7 +30483,6 @@ auto=counter(0/0,1,Misinformation)
|
||||
auto=@movedTo(*|opponentLibrary) from(opponentgraveyard):thisforeach(counter{0/0.1.Misinformation}>0) may moveTo(opponentLibrary) target(*|opponentgraveyard) && counter(0/0,-1,Misinformation) && counter(0/0,1,Bury)
|
||||
auto=thisforeach(counter{0/0.1.Bury}>0) bury
|
||||
id=-1111131
|
||||
type=nothing
|
||||
[/card]
|
||||
[card]
|
||||
name=Misshapen Fiend
|
||||
@@ -31409,6 +31620,16 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Myr Landshaper
|
||||
auto={T}:transforms(artifact) target(land) ueot
|
||||
text={T}: Target land becomes an artifact in addition to its other types until end of turn.
|
||||
mana={3}
|
||||
type=Artifact Creature
|
||||
subtype=Myr
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Myr Matrix
|
||||
abilities=indestructible
|
||||
auto=lord(Myr)1/1
|
||||
@@ -31419,7 +31640,7 @@ type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Myr Moonvessel
|
||||
auto=@movedto(this|graveyard):add {1}
|
||||
auto=@movedto(this|graveyard):add{1}
|
||||
text=When Myr Moonvessel is put into a graveyard from the battlefield, add {1} to your mana pool.
|
||||
mana={1}
|
||||
type=Artifact Creature
|
||||
@@ -33758,6 +33979,14 @@ power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Overwhelming Forces
|
||||
auto=@movedto(creature|graveyard):draw:1
|
||||
auto=destroy all(creature|opponentbattlefield)
|
||||
text=Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
|
||||
mana={6}{B}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Overwhelming Intellect
|
||||
target=creature|stack
|
||||
auto=fizzle
|
||||
@@ -34059,6 +34288,16 @@ mana={1}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Pardic Arsonist
|
||||
auto=aslongas(*|mygraveyard) damage:3 target(creature,player) >6 oneshot
|
||||
text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player."
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
subtype=Human Barbarian
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Pardic Collaborator
|
||||
abilities=first strike
|
||||
auto={B}:1/1
|
||||
@@ -34991,6 +35230,16 @@ power=0
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Pit Keeper
|
||||
auto=aslongas(creature|mygraveyard) moveTo(ownerhand) target(creature|mygraveyard)) >3 oneshot
|
||||
text=When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
subtype=Human Wizard
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Pit Raptor
|
||||
abilities=flying,first strike
|
||||
auto=upcost[{2}{B}{B}] moveTo(graveyard)
|
||||
@@ -35383,6 +35632,58 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Possessed Aven
|
||||
abilities=flying
|
||||
auto=aslongas(*|mygraveyard) 1/1 >6
|
||||
auto=aslongas(*|mygraveyard) transforms(,black) >6
|
||||
auto=aslongas(*|mygraveyard) {2}{B}{T}:destroy target(creature[blue]) >6
|
||||
text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature."
|
||||
mana={2}{U}{U}
|
||||
type=Creature
|
||||
subtype=Bird Soldier Horror
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Possessed Barbarian
|
||||
abilities=first strike
|
||||
auto=aslongas(*|mygraveyard) 1/1 >6
|
||||
auto=aslongas(*|mygraveyard) transforms(,black) >6
|
||||
auto=aslongas(*|mygraveyard) {2}{B}{T}:destroy target(creature[red]) >6
|
||||
text=First strike -- Threshold - As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature."
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
subtype=Human Barbarian Horror
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Possessed Centaur
|
||||
abilities=trample
|
||||
auto=aslongas(*|mygraveyard) 1/1 >6
|
||||
auto=aslongas(*|mygraveyard) transforms(,black) >6
|
||||
auto=aslongas(*|mygraveyard) {2}{B}{T}:destroy target(creature[green]) >6
|
||||
text=Trample -- Threshold - As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."
|
||||
mana={2}{G}{G}
|
||||
type=Creature
|
||||
subtype=Centaur Horror
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Possessed Nomad
|
||||
abilities=vigilance
|
||||
auto=aslongas(*|mygraveyard) 1/1 >6
|
||||
auto=aslongas(*|mygraveyard) transforms(,black) >6
|
||||
auto=aslongas(*|mygraveyard) {2}{B}{T}:destroy target(creature[white]) >6
|
||||
text=Vigilance -- Threshold - As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature."
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
subtype=Human Nomad Horror
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Poultice Sliver
|
||||
auto=lord(sliver) {T}:regenerate target(sliver)
|
||||
text=All Slivers have "{2}, {T}: Regenerate target Sliver."
|
||||
@@ -35536,7 +35837,7 @@ toughness=1
|
||||
name=Pride of the Clouds
|
||||
abilities=flying
|
||||
auto=foreach(other creature[flying]) 1/1
|
||||
autohand={2}{W}{U}:token(Bird,Creature Bird,1/1,blue,white flying) limit:1 myUpkeepOnly
|
||||
autohand={2}{W}{U}:token(Bird,Creature Bird,1/1,bluewhite, flying) limit:1 myUpkeepOnly
|
||||
text=Flying -- Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield. -- Forecast - {2}{W}{U}, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying onto the battlefield. (Activate this ability only during your upkeep and only once each turn.)
|
||||
mana={W}{U}
|
||||
type=Creature
|
||||
@@ -35681,6 +35982,22 @@ mana={2}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Prismatic Omen
|
||||
auto=lord(land[-plains]|myBattlefield) transforms(plains)
|
||||
auto=lord(land[-plains]|myBattlefield) {T}:Add{W}
|
||||
auto=lord(land[-island]|myBattlefield) transforms(island)
|
||||
auto=lord(land[-island]|myBattlefield) {T}:Add{U}
|
||||
auto=lord(land[-swamp]|myBattlefield) transforms(swamp)
|
||||
auto=lord(land[-swamp]|myBattlefield) {T}:Add{B}
|
||||
auto=lord(land[-mountain]|myBattlefield) transforms(mountain)
|
||||
auto=lord(land[-mountain]|myBattlefield) {T}:Add{R}
|
||||
auto=lord(land[-forest]|myBattlefield) transforms(forest)
|
||||
auto=lord(land[-forest]|myBattlefield) {T}:Add{G}
|
||||
text=Lands you control are every basic land type in addition to their other types.
|
||||
mana={1}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Prismwake Merrow
|
||||
abilities=flash
|
||||
auto=choice name(target permanent becomes white ueot) && transforms(,white) target(*) ueot
|
||||
@@ -36265,6 +36582,14 @@ mana={B}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Quest for Renewal
|
||||
auto=@tapped(creature|mybattlefield):counter(0/0,1,Quest) all(this)
|
||||
auto=@each opponent untap:this(counter{0/0.3.quest}>) untap all(creature|mybattlefield)
|
||||
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
|
||||
mana={1}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Questing Phelddagrif
|
||||
auto={G}:1/1 && token(Hippo,Creature Token Hippo,1/1,green) && moveTo(opponentBattlefield) all(hippo[token]|myBattlefield)
|
||||
auto={W}:protection from black && protection from red && life:2 opponent
|
||||
@@ -36376,6 +36701,20 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Quirion Sentinel
|
||||
auto=choice add{W}
|
||||
auto=choice add{U}
|
||||
auto=choice add{B}
|
||||
auto=choice add{R}
|
||||
auto=choice add{G}
|
||||
text=When Quirion Sentinel enters the battlefield, add one mana of any color to your mana pool.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
subtype=Elf Druid
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Quirion Trailblazer
|
||||
auto=may moveTo(myBattlefield) target(land[basic]|mylibrary) && tap
|
||||
text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
|
||||
@@ -36611,6 +36950,18 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Raging Ravine
|
||||
auto=tap
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add{G}
|
||||
auto={2}{R}{G}:name(becomes a 3/3 Elemental Creature) && transforms(Elemental Creature,red,green) ueot
|
||||
auto=@each my blockers:counter(1/1,1) all(Raging Ravine[attacking]|mybattlefield) && counter(1/1,-1) all(other Raging Ravine[attacking]|mybattlefield)
|
||||
text=Raging Ravine enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
|
||||
type=Land
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Ragnar
|
||||
auto={W}{U}{G}{T}:regenerate target(creature)
|
||||
text={G}{W}{U}, {T}: Regenerate target creature.
|
||||
@@ -38743,11 +39094,11 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Root Greevil
|
||||
auto={2}{G}{T}{S}:destroy all(enchantment[white])
|
||||
auto={2}{G}{T}{S}:destroy all(enchantment[blue])
|
||||
auto={2}{G}{T}{S}:destroy all(enchantment[black])
|
||||
auto={2}{G}{T}{S}:destroy all(enchantment[red])
|
||||
auto={2}{G}{T}{S}:destroy all(enchantment[green])
|
||||
auto={2}{G}{T}{S}:name(destroy all white enchantments) && destroy all(enchantment[white])
|
||||
auto={2}{G}{T}{S}:name(destroy all blue enchantments) && destroy all(enchantment[blue])
|
||||
auto={2}{G}{T}{S}:name(destroy all black enchantments) && destroy all(enchantment[black])
|
||||
auto={2}{G}{T}{S}:name(destroy all red enchantments) && destroy all(enchantment[red])
|
||||
auto={2}{G}{T}{S}:name(destroy all green enchantments) && destroy all(enchantment[green])
|
||||
text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
@@ -39019,6 +39370,16 @@ mana={3}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Ruinous Minotaur
|
||||
auto=@damaged(player) from(this):moveto(graveyard) target(land|mybattlefield)
|
||||
text=Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.
|
||||
mana={1}{R}{R}
|
||||
type=Creature
|
||||
subtype=Minotaur Warrior
|
||||
power=5
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Ruins of Trokair
|
||||
auto=tap
|
||||
auto={T}:Add {W}
|
||||
@@ -39301,6 +39662,13 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Safeguard
|
||||
auto={2}{W}:name(prevent all combat damage from target creature) && 0/0 target(creature) && fog from(mytgt) oneshot
|
||||
text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn.
|
||||
mana={3}{W}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Safehold Duo
|
||||
auto=@movedTo(*[green]|mystack):1/1 ueot
|
||||
auto=@movedTo(*[white]|mystack):vigilance ueot
|
||||
@@ -41089,6 +41457,16 @@ mana={3}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Servant of Volrath
|
||||
auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(mygraveyard) notatarget(creature|myBattlefield)
|
||||
text=When Servant of Volrath leaves the battlefield, sacrifice a creature.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Minion
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Seshiro the Anointed
|
||||
auto=lord(snake|myBattlefield) 2/2 other
|
||||
auto=@damaged(player) from(snake|myBattlefield):may draw:1 controller
|
||||
@@ -41408,6 +41786,27 @@ power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Shelter
|
||||
target=creature
|
||||
auto=choice protection from white
|
||||
auto=choice protection from blue
|
||||
auto=choice protection from black
|
||||
auto=choice protection from red
|
||||
auto=choice protection from green
|
||||
auto=draw:1 controller
|
||||
text=Target creature you control gains protection from the color of your choice until end of turn. -- Draw a card.
|
||||
mana={1}{W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Sheltered Valley
|
||||
auto=moveto(ownergraveyard) all(other sheltered valley|mybattlefield)
|
||||
auto={T}:Add{1}
|
||||
auto=@each my upkeep:aslongas(land|mybattlefield) life:1 <4
|
||||
text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. -- At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. -- {T}: Add {1} to your mana pool.
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Sheltering Ancient
|
||||
abilities=trample
|
||||
auto=@each my upkeep:thisforeach(counter{0/0.1.Age}) counter(1/1) target(creature|opponentBattlefield)
|
||||
@@ -41517,6 +41916,17 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Shifting Sky
|
||||
auto=choice name(all nonland become white) && transforms(,white) all(*[-land])
|
||||
auto=choice name(all nonland become blue) && transforms(,blue) all(*[-land])
|
||||
auto=choice name(all nonland become black) && transforms(,black) all(*[-land])
|
||||
auto=choice name(all nonland become red) && transforms(,red) ueot
|
||||
auto=choice name(all nonland become green) && transforms(,green) all(*[-land])
|
||||
text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color.
|
||||
mana={2}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Shifting Wall
|
||||
abilities=defender
|
||||
auto=counter(1/1,X)
|
||||
@@ -42052,6 +42462,15 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Sigil of Sleep
|
||||
target=creature
|
||||
auto=@damaged(player) from(mytgt):moveto(ownerhand) target(creature|opponentbattlefield)
|
||||
text=Enchant creature -- Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
|
||||
mana={U}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Sigil of the Empty Throne
|
||||
auto=@movedTo(enchantment|mystack):token(Angel,Creature Angel,4/4,white flying)
|
||||
text=Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.
|
||||
@@ -42423,6 +42842,16 @@ mana={R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Sinister Strength
|
||||
target=creature
|
||||
auto=3/1
|
||||
auto=transforms(,black)
|
||||
text=Enchant creature -- Enchanted creature gets +3/+1 and is black.
|
||||
mana={1}{B}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Sinkhole
|
||||
target=land
|
||||
auto=destroy
|
||||
@@ -43313,6 +43742,16 @@ power=0
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Sliver Legion
|
||||
auto=lord(sliver) foreach(other sliver|battlefield) 1/1
|
||||
text=All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
|
||||
mana={W}{U}{B}{R}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Sliver
|
||||
power=7
|
||||
toughness=7
|
||||
[/card]
|
||||
[card]
|
||||
name=Sliver Overlord
|
||||
auto={3}:moveto(hand) target(sliver|myLibrary)
|
||||
auto={3}:moveto(myBattlefield) target(sliver|battlefield)
|
||||
@@ -43847,6 +44286,16 @@ mana={B}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Songstitcher
|
||||
auto={1}{W}:0/0 target(creature[attacking;flying]) && fog from(mytgt) oneshot
|
||||
text={1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
|
||||
mana={W}
|
||||
type=Creature
|
||||
subtype=Human Cleric
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Soot Imp
|
||||
abilities=flying
|
||||
auto=@movedTo(*[-black]|mystack):life:-1 controller
|
||||
@@ -44277,6 +44726,17 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Spawnwrithe
|
||||
abilities=trample
|
||||
auto=@damaged(player) from(this):token(158687)
|
||||
text=Trample -- Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Elemental
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Spawning Breath
|
||||
target=creature,player
|
||||
auto=damage:1
|
||||
@@ -45568,6 +46028,14 @@ power=4
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Steeling Stance
|
||||
auto=lord(creature|mybattlefield) 1/1 ueot
|
||||
autohand={W}:1/1 target(creature) limit:1 myUpkeepOnly
|
||||
text=Creatures you control get +1/+1 until end of turn. -- Forecast - {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.)
|
||||
mana={1}{W}{W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Steelshaper Apprentice
|
||||
auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(myhand) target(equipment|mylibrary)
|
||||
text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.
|
||||
@@ -45989,6 +46457,15 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Storm World
|
||||
auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent <4
|
||||
auto=@each myupkeep:foreach(*|myhand) damage:1 opponent <4
|
||||
auto=@movedTo(enchantment[world]|battlefield):bury
|
||||
text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.
|
||||
mana={R}
|
||||
type=World Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Stormcloud Djinn
|
||||
abilities=flying,cloud
|
||||
auto={R}{R}:2/0 && damage:1 controller
|
||||
@@ -48031,6 +48508,17 @@ power=1
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Teroh's Vanguard
|
||||
abilities=flash
|
||||
auto=aslongas(*|mygraveyard) protection from black all(creature|myBattlefield) >6 oneshot
|
||||
text=Flash -- Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn."
|
||||
mana={3}{W}
|
||||
type=Creature
|
||||
subtype=Human Nomad
|
||||
power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Terra Eternal
|
||||
auto=lord(land) indestructible
|
||||
text=All lands are indestructible.
|
||||
@@ -48741,6 +49229,13 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Thumbscrews
|
||||
auto=aslongas(*|myhand) damage:1 opponent >4
|
||||
text=At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Thunder Dragon
|
||||
abilities=flying
|
||||
auto=damage:3 all(creature[-flying])
|
||||
@@ -48981,10 +49476,10 @@ type=Nothing
|
||||
[card]
|
||||
name=Tidal Visionary
|
||||
auto={T}:name(target creature becomes white ueot) && transforms(,white) target(creature) ueot
|
||||
auto={T}:name(target creature becomes becomes blue ueot) && transforms(,blue) target(creature) ueot
|
||||
auto={T}:name(target creature becomes becomes black ueot) && transforms(,black) target(creature) ueot
|
||||
auto={T}:name(target creature becomes becomes red ueot) && transforms(,red) target(creature) ueot
|
||||
auto={T}:name(target creature becomes becomes green ueot) && transforms(,green) target(creature) ueot
|
||||
auto={T}:name(target creature becomes blue ueot) && transforms(,blue) target(creature) ueot
|
||||
auto={T}:name(target creature becomes black ueot) && transforms(,black) target(creature) ueot
|
||||
auto={T}:name(target creature becomes red ueot) && transforms(,red) target(creature) ueot
|
||||
auto={T}:name(target creature becomes green ueot) && transforms(,green) target(creature) ueot
|
||||
text={T}: Target creature becomes the color of your choice until end of turn.
|
||||
mana={U}
|
||||
type=Creature
|
||||
@@ -49390,7 +49885,7 @@ toughness=7
|
||||
name=Tolsimir Wolfblood
|
||||
auto=lord(creature[green]|myBattlefield) 1/1 other
|
||||
auto=lord(creature[white]|myBattlefield) 1/1 other
|
||||
auto={T}:token(-89110)
|
||||
auto={T}:token(voja,legendary creature wolf,2/2,greenwhite)
|
||||
text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- {T}: Put a legendary 2/2 green and white Wolf creature token named Voja onto the battlefield.
|
||||
mana={4}{G}{W}
|
||||
type=Legendary Creature
|
||||
@@ -49399,15 +49894,6 @@ power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Voja
|
||||
id=-89110
|
||||
mana={G}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Wolf
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Tomb of Urami
|
||||
auto={T}:add{B} && aslongas(ogre|myBattlefield) damage:1 controller <1
|
||||
auto={2}{B}{B}{T}:moveTo(mygraveyard) all(land|myBattlefield) && token(-74492)
|
||||
@@ -49425,6 +49911,40 @@ toughness=5
|
||||
color=black
|
||||
[/card]
|
||||
[card]
|
||||
name=Tombstone Stairwell
|
||||
auto=@each my upkeep:counter(0/0,1,Age)
|
||||
auto=thisforeach(counter{0/0.1.Age}) upcost[{1}{B}] moveTo(graveyard)
|
||||
auto=@each upkeep:foreach(creature|mygraveyard) token(-12253) && foreach(creature|opponentgraveyard) token(-12254)
|
||||
auto=@movedto(this|graveyard,exile):bury all(Tombspawn)
|
||||
auto=@movedTo(enchantment[world]|battlefield):bury
|
||||
text=Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. -- At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.
|
||||
mana={2}{B}{B}
|
||||
type=World Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Tombspawn
|
||||
power=2
|
||||
toughness=2
|
||||
type=Creature
|
||||
subtype=Zombie Tombspawn
|
||||
abilities=haste
|
||||
auto=@each endofturn:destroy all(this)
|
||||
color=black
|
||||
id=-12253
|
||||
[/card]
|
||||
[card]
|
||||
name=Tombspawn
|
||||
auto=moveto(opponentbattlefield)
|
||||
power=2
|
||||
toughness=2
|
||||
type=Creature
|
||||
subtype=Zombie Tombspawn
|
||||
abilities=haste
|
||||
auto=@each endofturn:destroy all(this)
|
||||
color=black
|
||||
id=-12254
|
||||
[/card]
|
||||
[card]
|
||||
name=Tome Scour
|
||||
target=player
|
||||
auto=deplete:5
|
||||
@@ -53770,6 +54290,20 @@ mana={2}{W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Wayward Angel
|
||||
abilities=flying,vigilance
|
||||
auto=aslongas(*|mygraveyard) trample >6
|
||||
auto=aslongas(*|mygraveyard) 3/3 >6
|
||||
auto=aslongas(*|mygraveyard) transforms(,black) >6
|
||||
auto=@each my upkeep:aslongas(*|mygraveyard) upcost[{S(creature|myBattlefield)}] moveTo(mygraveyard) >6
|
||||
text=Flying, vigilance -- Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
|
||||
mana={4}{W}{W}
|
||||
type=Creature
|
||||
subtype=Angel Horror
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Wayward Soul
|
||||
abilities=flying
|
||||
auto={U}:moveTo(ownerLibrary)
|
||||
@@ -54028,6 +54562,13 @@ mana={2}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Wheel of Torture
|
||||
auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent <3
|
||||
text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
|
||||
type=artifact
|
||||
mana={3}
|
||||
[/card]
|
||||
[card]
|
||||
name=Where Ancients Tread
|
||||
auto=@movedTo(creature[power>=5]|myBattlefield):may damage:5 target(creature,player)
|
||||
text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.
|
||||
@@ -55062,6 +55603,15 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Worldslayer
|
||||
auto=@damaged(player) from(mytgt[attacking]):moveto(graveyard) all(other *[-worldslayer]|battlefield)
|
||||
auto={5}:equip
|
||||
mana={5}
|
||||
text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Worm Harvest
|
||||
auto=foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green)
|
||||
autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) asSorcery
|
||||
|
||||
Reference in New Issue
Block a user