added abilities=poisonshroud
"you can not get poison counters"
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@@ -85,7 +85,9 @@ int AAAlterPoison::resolve()
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Damageable * _target = (Damageable *) getTarget();
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if (_target)
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{
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_target->poisonCount += poison;
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Player * pTarget = (Player*)_target;
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if(!pTarget->inPlay()->hasAbility(Constants::POISONSHROUD) || poison < 0)
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_target->poisonCount += poison;
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}
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return 0;
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}
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