mana producer for lands you/opponent could produce
reflecting pool, exotic orchard...
This commit is contained in:
@@ -31743,6 +31743,16 @@ mana={4}{B}
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type=Sorcery
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type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Exotic Orchard
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auto=this(variable{olandg}>0) {t}:add{g}
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auto=this(variable{olandu}>0) {t}:add{u}
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auto=this(variable{olandr}>0) {t}:add{r}
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auto=this(variable{olandb}>0) {t}:add{b}
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auto=this(variable{olandw}>0) {t}:add{w}
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text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
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type=Land
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[/card]
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[card]
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name=Expedition Map
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name=Expedition Map
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auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary)
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auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary)
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text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
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text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
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@@ -33223,6 +33233,17 @@ power=4
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toughness=6
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toughness=6
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[/card]
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[/card]
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[card]
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[card]
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name=Fellwar Stone
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auto=this(variable{olandg}>0) {t}:add{g}
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auto=this(variable{olandu}>0) {t}:add{u}
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auto=this(variable{olandr}>0) {t}:add{r}
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auto=this(variable{olandb}>0) {t}:add{b}
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auto=this(variable{olandw}>0) {t}:add{w}
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text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
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mana={2}
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type=Artifact
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[/card]
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[card]
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name=Femeref Archers
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name=Femeref Archers
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auto={T}:damage:4 target(creature[attacking;flying])
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auto={T}:damage:4 target(creature[attacking;flying])
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text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
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text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
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@@ -34522,6 +34543,15 @@ power=2
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Flame Wave
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target=player
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auto=damage:4
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auto=damage:4 all(creature|targetedpersonsbattlefield)
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text=Flame Wave deals 4 damage to target player and each creature he or she controls.
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mana={3}{R}{R}{R}{R}
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type=Sorcery
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[/card]
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[card]
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name=Flameblast Dragon
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name=Flameblast Dragon
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abilities=flying
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abilities=flying
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auto=this(attacking) {X}{R}:thisforeach(X) damage:1 target(creature,player) limit:1
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auto=this(attacking) {X}{R}:thisforeach(X) damage:1 target(creature,player) limit:1
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@@ -36843,7 +36873,7 @@ type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Fumiko the Lowblood
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name=Fumiko the Lowblood
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auto=bushido(type:creature[attacking]:battlefield/type:creature[attacking]:battlefield)
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auto=aslongas(creature[attacking]) bushido(type:creature[attacking]:battlefield/type:creature[attacking]:battlefield)
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auto=lord(creature|opponentBattlefield) mustattack
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auto=lord(creature|opponentBattlefield) mustattack
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text=Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.) -- Creatures your opponents control attack each turn if able.
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text=Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.) -- Creatures your opponents control attack each turn if able.
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mana={2}{R}{R}
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mana={2}{R}{R}
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@@ -44122,6 +44152,20 @@ power=3
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toughness=2
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toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Harvester Druid
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auto=this(variable{plandg}>0) {t}:add{g}
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auto=this(variable{plandu}>0) {t}:add{u}
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auto=this(variable{plandr}>0) {t}:add{r}
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auto=this(variable{plandb}>0) {t}:add{b}
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auto=this(variable{plandw}>0) {t}:add{w}
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text={T}: Add to your mana pool one mana of any color that a land you control could produce.
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mana={1}{G}
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type=Creature
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subtype=Human Druid
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power=1
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toughness=1
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[/card]
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[card]
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name=Harvester of Souls
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name=Harvester of Souls
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abilities=deathtouch
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abilities=deathtouch
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auto=@movedTo(other creature[-token]|graveyard) from(battlefield):draw:1 controller
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auto=@movedTo(other creature[-token]|graveyard) from(battlefield):draw:1 controller
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@@ -76353,6 +76397,20 @@ power=1
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Quirion Explorer
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auto=this(variable{olandg}>0) {t}:add{g}
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auto=this(variable{olandu}>0) {t}:add{u}
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auto=this(variable{olandr}>0) {t}:add{r}
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auto=this(variable{olandb}>0) {t}:add{b}
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auto=this(variable{olandw}>0) {t}:add{w}
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text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
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mana={1}{G}
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type=Creature
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subtype=Elf Druid Scout
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power=1
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toughness=1
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[/card]
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[card]
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name=Quirion Ranger
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name=Quirion Ranger
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auto={H(forest|myBattlefield)}:untap target(creature) limit:1
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auto={H(forest|myBattlefield)}:untap target(creature) limit:1
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text=Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
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text=Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
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@@ -78703,6 +78761,16 @@ power=0
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toughness=2
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toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Reflecting Pool
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auto=this(variable{plandg}>0) {t}:add{g}
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auto=this(variable{plandu}>0) {t}:add{u}
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auto=this(variable{plandr}>0) {t}:add{r}
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auto=this(variable{plandb}>0) {t}:add{b}
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auto=this(variable{plandw}>0) {t}:add{w}
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text={T}: Add to your mana pool one mana of any type that a land you control could produce.
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type=Land
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[/card]
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[card]
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name=Reflex Sliver
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name=Reflex Sliver
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auto=lord(sliver) haste
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auto=lord(sliver) haste
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text=All Sliver creatures have haste.
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text=All Sliver creatures have haste.
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@@ -98929,6 +98997,20 @@ power=*
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toughness=4
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toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Sylvok Explorer
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auto=this(variable{olandg}>0) {t}:add{g}
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auto=this(variable{olandu}>0) {t}:add{u}
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auto=this(variable{olandr}>0) {t}:add{r}
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auto=this(variable{olandb}>0) {t}:add{b}
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auto=this(variable{olandw}>0) {t}:add{w}
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text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
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mana={1}{G}
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type=Creature
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subtype=Human Druid
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power=1
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toughness=1
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[/card]
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[card]
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name=Sylvok Lifestaff
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name=Sylvok Lifestaff
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auto=1/0
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auto=1/0
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auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) life:3 controller
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auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) life:3 controller
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@@ -4763,11 +4763,6 @@ power=1
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toughness=2
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toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Exotic Orchard
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text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
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type=Land
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[/card]
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[card]
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name=Experiment Kraj
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name=Experiment Kraj
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text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature.
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text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature.
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mana={2}{G}{G}{U}{U}
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mana={2}{G}{G}{U}{U}
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@@ -4986,12 +4981,6 @@ type=Enchantment
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subtype=Aura
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subtype=Aura
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[/card]
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[/card]
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[card]
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[card]
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name=Fellwar Stone
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text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
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mana={2}
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type=Artifact
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[/card]
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[card]
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name=Feral Contest
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name=Feral Contest
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text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
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text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
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mana={3}{G}
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mana={3}{G}
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@@ -6861,15 +6850,6 @@ power=1
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Harvester Druid
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text={T}: Add to your mana pool one mana of any color that a land you control could produce.
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mana={1}{G}
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type=Creature
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subtype=Human Druid
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power=1
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toughness=1
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[/card]
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[card]
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name=Hatred
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name=Hatred
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text=As an additional cost to cast Hatred, pay X life. -- Target creature gets +X/+0 until end of turn.
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text=As an additional cost to cast Hatred, pay X life. -- Target creature gets +X/+0 until end of turn.
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mana={3}{B}{B}
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mana={3}{B}{B}
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@@ -12614,15 +12594,6 @@ mana={1}{U}
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type=Sorcery
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type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Quirion Explorer
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text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
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mana={1}{G}
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type=Creature
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subtype=Elf Druid Scout
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power=1
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toughness=1
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[/card]
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[card]
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name=R&D's Secret Lair
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name=R&D's Secret Lair
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mana=
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mana=
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type=Legendary Land
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type=Legendary Land
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@@ -12923,11 +12894,6 @@ mana={4}
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type=Artifact
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type=Artifact
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[/card]
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[/card]
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[card]
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[card]
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name=Reflecting Pool
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text={T}: Add to your mana pool one mana of any type that a land you control could produce.
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type=Land
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[/card]
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[card]
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name=Refraction Trap
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name=Refraction Trap
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text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. -- Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.
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text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. -- Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.
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mana={3}{W}
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mana={3}{W}
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@@ -15570,6 +15536,7 @@ subtype=Monger
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power=3
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power=3
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toughness=3
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toughness=3
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[/card]
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[/card]
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#needs alias
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[card]
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[card]
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name=Squandered Resources
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name=Squandered Resources
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text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.
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text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.
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@@ -16214,15 +16181,6 @@ power=2
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toughness=2
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toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Sylvok Explorer
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text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
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mana={1}{G}
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type=Creature
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subtype=Human Druid
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power=1
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toughness=1
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[/card]
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[card]
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name=Symbol Status
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name=Symbol Status
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mana={2}{G}{G}
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mana={2}{G}{G}
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type=Sorcery
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type=Sorcery
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@@ -668,6 +668,116 @@ private:
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{
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{
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intValue = target->controller()->handsize;
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intValue = target->controller()->handsize;
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}
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}
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else if (s == "olandg")
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{
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intValue = 0;
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for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
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{//start
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MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
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AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
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if (amp && amp->source->isLand() && amp->source->controller() == target->controller()->opponent() && amp->output->hasColor(1))
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intValue = 1;
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}//end
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}
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else if (s == "olandu")
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{
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intValue = 0;
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for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
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{//start
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MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
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AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
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if (amp && amp->source->isLand() && amp->source->controller() == target->controller()->opponent() && amp->output->hasColor(2))
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intValue = 1;
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}//end
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}
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else if (s == "olandr")
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{
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intValue = 0;
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for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
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{//start
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MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
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AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
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if (amp && amp->source->isLand() && amp->source->controller() == target->controller()->opponent() && amp->output->hasColor(3))
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intValue = 1;
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}//end
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}
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else if (s == "olandb")
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{
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intValue = 0;
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for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
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{//start
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MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
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AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
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if (amp && amp->source->isLand() && amp->source->controller() == target->controller()->opponent() && amp->output->hasColor(4))
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intValue = 1;
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}//end
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}
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else if (s == "olandw")
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{
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intValue = 0;
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for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
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{//start
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MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
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AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
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if (amp && amp->source->isLand() && amp->source->controller() == target->controller()->opponent() && amp->output->hasColor(5))
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intValue = 1;
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}//end
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}
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else if (s == "plandg")
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{
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intValue = 0;
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for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
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{//start
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||||||
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MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
|
||||||
|
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
|
||||||
|
if (amp && amp->source->isLand() && amp->source->controller() == target->controller() && amp->output->hasColor(1))
|
||||||
|
intValue = 1;
|
||||||
|
}//end
|
||||||
|
}
|
||||||
|
else if (s == "plandu")
|
||||||
|
{
|
||||||
|
intValue = 0;
|
||||||
|
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
|
||||||
|
{//start
|
||||||
|
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
|
||||||
|
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
|
||||||
|
if (amp && amp->source->isLand() && amp->source->controller() == target->controller() && amp->output->hasColor(2))
|
||||||
|
intValue = 1;
|
||||||
|
}//end
|
||||||
|
}
|
||||||
|
else if (s == "plandr")
|
||||||
|
{
|
||||||
|
intValue = 0;
|
||||||
|
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
|
||||||
|
{//start
|
||||||
|
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
|
||||||
|
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
|
||||||
|
if (amp && amp->source->isLand() && amp->source->controller() == target->controller() && amp->output->hasColor(3))
|
||||||
|
intValue = 1;
|
||||||
|
}//end
|
||||||
|
}
|
||||||
|
else if (s == "plandb")
|
||||||
|
{
|
||||||
|
intValue = 0;
|
||||||
|
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
|
||||||
|
{//start
|
||||||
|
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
|
||||||
|
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
|
||||||
|
if (amp && amp->source->isLand() && amp->source->controller() == target->controller() && amp->output->hasColor(4))
|
||||||
|
intValue = 1;
|
||||||
|
}//end
|
||||||
|
}
|
||||||
|
else if (s == "plandw")
|
||||||
|
{
|
||||||
|
intValue = 0;
|
||||||
|
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
|
||||||
|
{//start
|
||||||
|
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
|
||||||
|
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
|
||||||
|
if (amp && amp->source->isLand() && amp->source->controller() == target->controller() && amp->output->hasColor(5))
|
||||||
|
intValue = 1;
|
||||||
|
}//end
|
||||||
|
}
|
||||||
else if (s == "controllerturn")//intvalue = 1 if its your turn this(variable{controllerturn})
|
else if (s == "controllerturn")//intvalue = 1 if its your turn this(variable{controllerturn})
|
||||||
{
|
{
|
||||||
intValue = 0;
|
intValue = 0;
|
||||||
|
|||||||
@@ -365,6 +365,8 @@ void CardGui::Render()
|
|||||||
buff = "CT";
|
buff = "CT";
|
||||||
if(!card->isToken && card->isACopier)
|
if(!card->isToken && card->isACopier)
|
||||||
buff = "C";
|
buff = "C";
|
||||||
|
if(game && card->has(Constants::PAYZERO) && ((card->currentZone == card->controller()->game->hand) || (card->has(Constants::CANPLAYFROMGRAVEYARD) && card->currentZone == card->controller()->game->graveyard) || (card->has(Constants::CANPLAYFROMEXILE) && card->currentZone == card->controller()->game->exile)))
|
||||||
|
buff += "Z";
|
||||||
if(card->alias == 0000)
|
if(card->alias == 0000)
|
||||||
{
|
{
|
||||||
if(card->chooseacolor == 1)
|
if(card->chooseacolor == 1)
|
||||||
|
|||||||
Reference in New Issue
Block a user