Added Flux, Freyalise Supplicant, Hag Hedge-Mage, Harsh Mercy
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@@ -30763,6 +30763,15 @@ mana={G}{W}{U}
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type=Instant
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[/card]
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[card]
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name=Flux
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auto=ability$!choice notatarget(<anyamount>*|myhand) reject && draw:1!$ controller
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auto=ability$!choice notatarget(<anyamount>*|myhand) reject && draw:1!$ opponent
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auto=ability$!choice draw:1!$ controller
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text=Each player discards any number of cards, then draws that many cards. -- Draw a card.
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mana={2}{U}
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type=Sorcery
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[/card]
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[card]
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name=Flying Carpet
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auto={2}{T}:flying target(creature)
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text={2}, {T}: Target creature gains flying until end of turn.
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@@ -31541,6 +31550,16 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Freyalise Supplicant
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auto={S(creature[red;white]|battlefield)}{T}:target(creature,player) damage:storedhalfdownpower
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text={T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down.
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mana={1}{G}
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type=Creature
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subtype=Human Cleric
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power=1
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toughness=1
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[/card]
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[card]
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name=Freyalise's Radiance
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auto=lord(*[snow]) doesnotuntap
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auto=cumulativeupcost[{2}] sacrifice
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@@ -37812,6 +37831,17 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Hag Hedge-Mage
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auto=may target(player) ability$!name(discard) reject target(*|myhand)!$ targetedplayer restriction{type(swamp|mybattlefield)~morethan~1}
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auto=if type(forest|mybattlefield)~morethan~1 then ability$!may moveTo(mylibrary) target(*|mygraveyard)!$ controller
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text=When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. -- When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card in your graveyard on top of your library.
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mana={2}{BG}
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type=Creature
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subtype=Hag Shaman
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power=2
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toughness=2
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[/card]
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[card]
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name=Hagra Crocodile
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abilities=cantblock
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auto=@movedTo(land|myBattlefield):2/2 ueot
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@@ -38353,6 +38383,14 @@ mana={2}{W}
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type=Instant
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[/card]
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[card]
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name=Harsh Mercy
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auto=ability$!chooseatype bury all(creature[-chosentype]) chooseend!$ controller
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auto=ability$!chooseatype bury all(creature[-chosentype]) chooseend!$ opponent
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text=Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
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mana={2}{W}
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type=Sorcery
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[/card]
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[card]
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name=Haru-Onna
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auto=draw:1 controller
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auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand)
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