diff --git a/projects/mtg/bin/Res/sets/ONS/_cards.dat b/projects/mtg/bin/Res/sets/ONS/_cards.dat index 9b09a2e8d..a1d8c65c8 100644 --- a/projects/mtg/bin/Res/sets/ONS/_cards.dat +++ b/projects/mtg/bin/Res/sets/ONS/_cards.dat @@ -2,10 +2,10 @@ text=Draw a card for each Bird on the battlefield. id=39889 name=Airborne Aid +rarity=C mana={3}{U} type=Sorcery -auto=foreach(bird|myBattlefield)draw:1 -rarity=C +auto=foreach(bird|myBattlefield) draw:1 [/card] [card] text=Enchant land (Target a land as you play this. This card enters the battlefield attached to that land.) You control enchanted land. @@ -13,56 +13,56 @@ id=41463 alias=1194 target=Land name=Annex +rarity=U mana={2}{U}{U} type=Enchantment subtype=Aura -rarity=U [/card] [card] text=Swampwalk id=43638 name=Anurid Murkdiver -abilities=swampwalk +rarity=C mana={4}{B}{B} type=Creature subtype=Zombie Beast power=4 toughness=3 -rarity=C +abilities=swampwalk [/card] [card] -text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. +text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. id=39932 name=Arcanis the Omnipotent +rarity=R mana={3}{U}{U}{U} type=Creature subtype=Wizard power=3 toughness=4 -abilities=legendary auto={T}:draw:3 auto={2}{U}{U}:moveTo(myhand) -rarity=R +abilities=legendary [/card] [card] -text=Haste. When Avarax comes into play, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn. +text=Haste. When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn. id=43331 name=Avarax +rarity=U mana={3}{R}{R} type=Creature subtype=Beast +auto=may moveTo(myhand) target(Avarax|mylibrary) +auto={1}{R}:1/0 power=3 toughness=3 abilities=haste -auto=may moveTo(myhand) target(Avarax|mylibrary) -auto={1}{R}:1/0 -rarity=U [/card] [card] text=Flying. All other Birds get +1/+1. All other Soldiers get +1/+1. id=40131 name=Aven Brigadier -abilities=flying +rarity=R mana={3}{W}{W}{W} type=Creature auto=lord(soldier) 1/1 other @@ -70,25 +70,25 @@ auto=lord(bird) 1/1 other subtype=Bird Soldier power=3 toughness=5 -rarity=R +abilities=flying [/card] [card] text=For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.) id=41156 name=Blatant Thievery +rarity=R mana={4}{U}{U}{U} type=Sorcery target=*|opponentBattlefield auto=moveTo(myBattlefield) -rarity=R [/card] [card] text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it into onto the battlefield. Then shuffle your library. id=39505 name=Bloodstained Mire +rarity=R type=Land auto={T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) && life:-1 controller -rarity=R [/card] [card] text=Add {R} to your mana pool for each Goblin on the Battlefield. @@ -100,42 +100,55 @@ auto=foreach(goblin) Add:{R} rarity=C [/card] [card] +text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. +auto={B}{S(cleric|myBattlefield)}:life:-2 target(player) && life:2 controller +id=39545 +name=Cabal Archon +rarity=U +mana={2}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] text={2}{G}{G}: Put a 3/3 green Centaur creature token onto the battlefield. +auto={2}{G}{G}:token(Centaur,creature Centaur token,3/3,green) id=39678 name=Centaur Glade +rarity=U mana={3}{G}{G} type=Enchantment -auto={2}{G}{G}:token(Centaur,creature Centaur token,3/3,green) -rarity=U [/card] [card] text=As Clone enters the battlefield, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. id=39533 name=Clone +rarity=U mana={3}{U} type=Creature subtype=Shapeshifter +auto=may copy target(creature) power=0 toughness=0 -auto=may copy target(creature) -rarity=U [/card] [card] text={T}: Target creature with power 2 or less is unblockable this turn. id=40060 alias=1285 name=Crafty Pathmage +rarity=C mana={2}{U} type=Creature subtype=Human Wizard power=1 toughness=1 -rarity=C [/card] [card] -text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. +text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. id=40653 name=Crowd Favorites +rarity=U mana={6}{W} type=Creature subtype=Soldier @@ -143,29 +156,28 @@ auto={3}{W}:tap target(creature) auto={3}{W}:0/5 power=4 toughness=4 -rarity=U [/card] [card] +text=First strike. When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. +auto=may moveTo(myhand) target(Daru Cavalier|mylibrary) id=39523 name=Daru Cavalier +rarity=C mana={3}{W} type=Creature subtype=Human Soldier power=2 toughness=2 -text=First strike. When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. abilities=first strike -auto=may moveTo(myhand) target(Daru Cavalier|mylibrary) -rarity=C [/card] [card] -text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn. +text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn. id=13210 name=Daru Encampment -auto={T}:Add{1} +rarity=U +auto={T}:Add {1} auto={W}{T}:1/1 target(Soldier) type=Land -rarity=U [/card] [card] text=Destroy target enchantment. @@ -181,32 +193,32 @@ rarity=C text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. id=40128 name=Dispersing Orb +rarity=U mana={3}{U}{U} auto={3}{U}{S(*|myBattlefield)}:moveTo(ownerhand) target(*) type=Enchantment -rarity=U [/card] [card] text=Flying. {T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature. id=39872 name=Dive Bomber -abilities=flying +rarity=C mana={3}{W} auto={T}{S}:damage:2 target(creature[attacking;blocking]) -abilities=flying type=Creature subtype=Bird Soldier power=2 toughness=2 -rarity=C +abilities=flying [/card] [card] -text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play. +text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard onto the battlefield. +auto={B}{T}{S}:moveTo(myBattlefield) target(creature|mygraveyard) id=39549 name=Doomed Necromancer +rarity=R mana={2}{B} type=Creature -auto={B}{T}{S}:moveTo(myBattlefield) target(creature|mygraveyard) subtype=Human Cleric Mercenary power=2 toughness=2 @@ -216,119 +228,128 @@ rarity=R text=Lifelink (Whenever this creature deals damage, you gain that much life.) Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. id=39743 name=Doubtless One +rarity=U mana={3}{W} type=Creature subtype=Cleric Avatar -abilities=lifelink auto=foreach(cleric) 1/1 power=* toughness=* -rarity=U +abilities=lifelink [/card] [card] text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.) id=39665 name=Dragon Roost -auto={5}{R}{R}:token(Dragon,creature token Dragon, 5/5,red flying) -mana={4}{R}{R} -type=Enchantment rarity=R +mana={4}{R}{R} +auto={5}{R}{R}:token(Dragon,creature token Dragon, 5/5,red flying) +type=Enchantment [/card] [card] text={2}{G}: Target Elf gains forestwalk until end of turn. id=39494 name=Elvish Pathcutter +rarity=C auto={2}{G}:forestwalk target(elf) mana={3}{G} type=Creature subtype=Elf power=1 toughness=2 -rarity=C [/card] [card] +text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. +target=land[basic]|myhand +auto=moveTo(myBattlefield) && tap id=12463 name=Elvish Pioneer +rarity=C mana={G} type=Creature subtype=Elf Druid power=1 toughness=1 -text=When Elvish Pioneer comes into play, you may put a basic land card from your hand into play tapped. -target=land[basic]|myhand -auto=moveTo(myinplay) && tap -rarity=C [/card] [card] text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. id=13778 name=Elvish Scrapper +rarity=U mana={G} auto={G}{T}{S}:destroy target(artifact) type=Creature subtype=Elf power=1 toughness=1 -rarity=U [/card] [card] -text=Whenever another Elf comes enters the battlefield, put a +1/+1 counter on Elvish Vanguard. +text=Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. id=5656 name=Elvish Vanguard +rarity=R mana={1}{G} type=Creature subtype=Elf Warrior +auto=@movedTo(other elf|battlefield):counter(1/1) power=1 toughness=1 -auto=@movedTo(elf|battlefield):counter(1/1) -rarity=R [/card] [card] id=39927 name=Elvish Warrior +rarity=C mana={G}{G} type=Creature subtype=Elf power=2 toughness=3 -rarity=C [/card] [card] text=When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. {T}: Embermage Goblin deals 1 damage to target creature or player. id=39589 name=Embermage Goblin +rarity=U mana={3}{R} type=Creature subtype=Goblin Wizard -power=1 -toughness=1 auto=may moveTo(myhand) target(Embermage Goblin|mylibrary) auto={T}:damage:1 target(creature,player) -rarity=U +power=1 +toughness=1 +[/card] +[card] +text=Whenever you play an enchantment spell, draw a card. +auto=@movedTo(enchantment|myBattlefield) from(myhand):draw:1 +id=35514 +name=Enchantress's Presence +rarity=R +mana={2}{G} +type=Enchantment [/card] [card] text=Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield. -id=41169 -name=Feeding Frenzy -mana={2}{B} -type=Instant target=creature auto=foreach(zombie) -1/-1 +id=41169 +name=Feeding Frenzy rarity=U +mana={2}{B} +type=Instant [/card] [card] +text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. +auto={T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary) && life:-1 controller id=39503 name=Flooded Strand -type=Land -text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. -auto={T}{S}:moveTo(mybattlefield) target(plains,island|mylibrary) && life:-1 controller rarity=R +type=Land [/card] [card] text={G} id=40106 name=Forest -auto={T}:Add{G} +auto={T}:Add {G} type=Basic Land rarity=L [/card] @@ -336,7 +357,7 @@ rarity=L text={G} id=40105 name=Forest -auto={T}:Add{G} +auto={T}:Add {G} type=Basic Land rarity=L [/card] @@ -344,7 +365,7 @@ rarity=L text={G} id=40116 name=Forest -auto={T}:Add{G} +auto={T}:Add {G} type=Basic Land rarity=L [/card] @@ -352,7 +373,7 @@ rarity=L text={G} id=40115 name=Forest -auto={T}:Add{G} +auto={T}:Add {G} type=Basic Land rarity=L [/card] @@ -360,60 +381,87 @@ rarity=L text= id=39712 name=Glory Seeker +rarity=C mana={1}{W} type=Creature subtype=Soldier power=2 toughness=2 -rarity=C [/card] [card] text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) id=33713 name=Gluttonous Zombie -abilities=fear +rarity=U mana={4}{B} type=Creature subtype=Zombie power=3 toughness=3 -rarity=U +abilities=fear [/card] [card] -text={T}: Add {1} to your mana pool. {1}{R}, {T}: Target Goblin gets +2/+0 until end of turn. +text={T}: Add {1} to your mana pool. {1}{R}, {T}: Target Goblin gets +2/+0 until end of turn. id=13012 name=Goblin Burrows -auto={T}:Add{1} +rarity=U +auto={T}:Add {1} auto={1}{R}{T}:2/0 target(goblin) type=Land -rarity=U +[/card] +[card] +text=When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At end of turn, destroy all Goblins. +id=39840 +name=Goblin Pyromancer +rarity=R +mana={3}{R} +type=Creature +subtype=Goblin Wizard +auto=lord(goblin) 3/0 ueot +auto=@endofturn:destroy all(goblin) +power=2 +toughness=2 +[/card] +[card] +text=Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature is put into a graveyard from the battlefield, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player. +id=33695 +name=Goblin Sharpshooter +rarity=R +mana={2}{R} +type=Creature +subtype=Goblin +auto={T}:Damage:1 target(creature,player) +auto=@movedTo(creature|graveyard) from(battlefield):untap +power=1 +toughness=1 +abilities=doesnotuntap [/card] [card] text=Flying id=39477 name=Goblin Sky Raider -abilities=flying +rarity=C mana={2}{R} type=Creature subtype=Goblin power=1 toughness=2 -rarity=C +abilities=flying [/card] [card] text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. id=39826 name=Goblin Sledder +rarity=C mana={R} type=Creature subtype=Goblin auto={S(goblin|mybattlefield)}:1/1 target(creature) power=1 toughness=1 -rarity=C [/card] [card] -text=Grand Coliseum comes enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. +text=Grand Coliseum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. id=39647 name=Grand Coliseum auto=tap @@ -430,52 +478,52 @@ rarity=R text={T}: Target Elf or Soldier gets +2/+2 until end of turn. id=39715 name=Grassland Crusader -auto={T}:2/2 target(elf,soldier) +rarity=C mana={5}{W} type=Creature subtype=Cleric Soldier +auto={T}:2/2 target(elf,soldier) power=2 toughness=4 -rarity=C [/card] [card] +text=Trample. Heedless One's power and toughness are each equal to the number of Elves on the battlefield. id=39744 name=Heedless One +rarity=U mana={3}{G} type=Creature subtype=Elf Avatar power=* toughness=* -text=Trample. Heedless One's power and toughness are each equal to the number of Elves on the battlefield. auto=foreach(elf) 1/1 abilities=trample -rarity=U [/card] [card] -id=23280 -name=Infest -mana={1}{B}{B} -type=Sorcery text=All creatures get -2/-2 until end of turn. auto=lord(creature) -2/-2 +id=23280 +name=Infest rarity=U +mana={1}{B}{B} +type=Sorcery [/card] [card] text=Untap target creature. It gets +2/+4 until end of turn. id=41154 target=creature name=Inspirit +rarity=U mana={2}{W} auto=untap auto=2/4 type=Instant -rarity=U [/card] [card] text={U} id=40119 name=Island -auto={T}:Add{U} +auto={T}:Add {U} type=Basic Land subtype=Island rarity=L @@ -484,7 +532,7 @@ rarity=L text={U} id=40118 name=Island -auto={T}:Add{U} +auto={T}:Add {U} type=Basic Land subtype=Island rarity=L @@ -493,7 +541,7 @@ rarity=L text={U} id=40117 name=Island -auto={T}:Add{U} +auto={T}:Add {U} type=Basic Land subtype=Island rarity=L @@ -502,7 +550,7 @@ rarity=L text={U} id=40120 name=Island -auto={T}:Add{U} +auto={T}:Add {U} type=Basic Land subtype=Island rarity=L @@ -511,13 +559,13 @@ rarity=L text={G}: Target Beast gains trample until end of turn. id=41056 name=Krosan Groundshaker -auto={G}:trample target(Beast) +rarity=U mana={4}{G}{G}{G} type=Creature subtype=Beast +auto={G}:trample target(beast) power=6 toughness=6 -rarity=U [/card] [card] text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield. @@ -525,15 +573,15 @@ id=39699 name=Mobilization auto=lord(soldier) vigilance auto={2}{W}:token(Soldier,creature token Soldier, 1/1,white) +rarity=R mana={2}{W} type=Enchantment -rarity=R [/card] [card] text={R} id=40107 name=Mountain -auto={T}:Add{R} +auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L @@ -542,7 +590,7 @@ rarity=L text={R} id=40108 name=Mountain -auto={T}:Add{R} +auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L @@ -551,7 +599,7 @@ rarity=L text={R} id=40109 name=Mountain -auto={T}:Add{R} +auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L @@ -560,34 +608,34 @@ rarity=L text={R} id=40110 name=Mountain -auto={T}:Add{R} +auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] -text=Enchant creature. Enchanted creature gets +8/+8 and has trample. +text=Enchant creature. Enchanted creature gets +8/+8 and has trample. id=34684 name=Mythic Proportions target=creature auto=8/8 auto=trample +rarity=R mana={4}{G}{G}{G} type=Enchantment subtype=Aura -rarity=R [/card] [card] text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. id=42186 name=Nantuko Husk +rarity=C mana={2}{B} type=Creature -auto={S(creature|myBattlefield)}:2/2 subtype=Zombie Insect +auto={S(creature|myBattlefield)}:2/2 power=2 toughness=2 -rarity=C [/card] [card] text=Destroy target artifact or enchantment. @@ -603,28 +651,18 @@ rarity=C text={2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. id=39732 name=Nova Cleric +rarity=U mana={W} type=Creature subtype=Human Cleric auto={2}{W}{T}{S}:destroy all(enchantment) power=1 toughness=2 -rarity=U -[/card] -[card] -id=39933 -name=Oblation -mana={2}{W} -type=Instant -text=The owner of target nonland permanent shuffles it into his or her library, then draws two cards. -target=(*[-land]|opponentbattlefield) -auto=moveTo(ownerlibrary) -auto=draw:2 targetcontroller -rarity=R [/card] [card] id=19729 name=Pacifism +rarity=C mana={1}{W} type=Enchantment subtype=Aura @@ -632,23 +670,12 @@ text=Enchant creature. Enchanted creature can't attack or block. target=creature auto=cantattack auto=cantblock -rarity=C -[/card] -[card] -text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. -id=40537 -name=Pinpoint Avalanche -target=creature -auto=damage:4 -mana={3}{R}{R} -type=Instant -rarity=C [/card] [card] text={W} id=40121 name=Plains -auto={T}:Add{W} +auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L @@ -657,7 +684,7 @@ rarity=L text={W} id=40122 name=Plains -auto={T}:Add{W} +auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L @@ -666,7 +693,7 @@ rarity=L text={W} id=40123 name=Plains -auto={T}:Add{W} +auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L @@ -675,73 +702,73 @@ rarity=L text={W} id=40124 name=Plains -auto={T}:Add{W} +auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. +auto={T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) && life:-1 controller id=39504 name=Polluted Delta type=Land -auto={T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) && life:-1 controller rarity=R [/card] [card] text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield. target=creature,player +auto=foreach(cleric) damage:1 +auto=foreach(cleric) life:1 controller id=39845 name=Profane Prayers +rarity=C mana={2}{B}{B} type=Sorcery -auto=foreach(cleric)damage:1 -auto=foreach(cleric)life:1 controller -rarity=C [/card] [card] text=Until end of turn, Wizards you control gain "{T}: Counter target spell." +auto=lord(wizard|myBattlefield) {T}:fizzle target(*|stack) id=40173 name=Psychic Trance +rarity=R mana={2}{U}{U} type=Instant -auto=lord(wizard|myBattlefield) {T}:fizzle target(*|stack) -rarity=R [/card] [card] text=Sacrifice a Beast: You gain 4 life. id=12444 name=Ravenous Baloth +rarity=R mana={2}{G}{G} type=Creature subtype=Beast auto={S(beast|myBattlefield)}:life:4 power=4 toughness=4 -rarity=R [/card] [card] text=Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield. id=39746 name=Reckless One +rarity=U mana={3}{R} type=Creature subtype=Goblin Avatar auto=foreach(goblin) 1/1 power=* toughness=* -rarity=U abilities=haste [/card] [card] text=Target player shuffles his or her graveyard into his or her library. id=41462 name=Reminisce +rarity=U mana={2}{U} type=Sorcery target=player auto=moveTo(ownerlibrary) all(*|ownergraveyard) -rarity=U [/card] [card] text=Whenever a creature attacks, you gain 1 life. @@ -756,34 +783,48 @@ rarity=U text={T}: Add {1} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand. id=10704 name=Riptide Laboratory -auto={T}:Add{1} +rarity=R +auto={T}:Add {1} auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myBattlefield) type=Basic Land -rarity=R [/card] [card] text=Flying, haste id=39859 name=Rorix Bladewing -abilities=flying,haste,legendary +rarity=R mana={3}{R}{R}{R} type=Creature subtype=Dragon power=6 toughness=5 -rarity=R +abilities=flying,haste,legendary [/card] [card] -text=Flying When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. +text=Whenever Rotlung Reanimator or another Cleric is put into a graveyard from the battlefield, put a 2/2 black Zombie creature token onto the battlefield. +id=39640 +name=Rotlung Reanimator +rarity=R +mana={2}{B} +type=Creature +subtype=Zombie Cleric +auto=@moved(this|graveyard) from(battlefield):token(Zombie,creature token Zombie, 2/2,black) +auto=@moved(other cleric|graveyard) from(battlefield):token(Zombie,creature token Zombie, 2/2,black) +power=2 +toughness=2 +[/card] +[card] +text=Flying When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. id=39445 name=Screaming Seahawk +rarity=C mana={4}{U} type=Creature subtype=Bird +auto=may moveTo(myhand) target(Screaming Seahawk|mylibrary) power=2 toughness=2 -auto=may moveTo(myhand) target(Screaming Seahawk|mylibrary) -rarity=C +abilities=flying [/card] [card] text=Searing Flesh deals 7 damage to target opponent. @@ -791,42 +832,42 @@ id=35386 name=Searing Flesh target=player auto=damage:7 +rarity=U mana={6}{R} type=Sorcery -rarity=U [/card] [card] -text={T}: Add {1} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card. +text={T}: Add {1} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card. id=40539 name=Seaside Haven -auto={T}:Add{1} +rarity=U +auto={T}:Add {1} auto={W}{U}{T}{S(bird|myBattlefield)}:draw:1 type=Basic Land -rarity=U [/card] [card] text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) id=13204 name=Severed Legion -abilities=fear +rarity=C mana={1}{B}{B} type=Creature subtype=Zombie power=2 toughness=2 -rarity=C +abilities=fear [/card] [card] text={T}: Each player loses 1 life for each Zombie on the battlefield. +auto={T}:foreach(zombie) life:-1 opponent && foreach(zombie) life:-1 controller id=39464 name=Shepherd of Rot +rarity=C mana={1}{B} type=Creature subtype=Zombie Cleric power=1 toughness=1 -auto={T}:foreach(zombie) life:-1 opponent && foreach(zombie) life:-1 controller -rarity=C [/card] [card] text=Shock deals 2 damage to target creature or player. @@ -834,48 +875,49 @@ id=39482 name=Shock target=creature,player auto=damage:2 +rarity=C mana={R} type=Instant -rarity=C [/card] [card] -text=Trample. {G}: Regenerate Silvos, Rogue Elemental. +text=Trample {G}: Regenerate Silvos, Rogue Elemental. id=39860 name=Silvos, Rogue Elemental -abilities=trample,legendary -auto={G}:regenerate +rarity=R mana={3}{G}{G}{G} type=Creature subtype=Elemental +auto={G}:regenerate power=8 toughness=5 -rarity=R +abilities=trample,legendary [/card] [card] text=Sacrifice a Goblin: Add {R} to your mana pool. id=39563 name=Skirk Prospector +rarity=C mana={R} auto={S(goblin|myBattlefield)}:Add {R} type=Creature subtype=Goblin power=1 toughness=1 -rarity=C [/card] [card] text={4}, {T}, Discard your hand: Draw a card for each creature you control. +auto={4}{T}:moveTo(mygraveyard) all(*|myhand) && foreach(creature|myBattlefield) draw:1 id=39696 name=Slate of Ancestry +rarity=R mana={4} type=Artifact -auto={4}{T}:all(*|myhand) moveTo(mygraveyard) && foreach(creature|myBattlefield) draw:1 -rarity=R [/card] [card] -text=Soulless One's power and toughness are each equal to the number of Zombies on the Battlefield plus the number of Zombie cards in all graveyards. +text=Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards. id=39745 name=Soulless One +rarity=U mana={3}{B} type=Creature subtype=Zombie Avatar @@ -883,13 +925,36 @@ auto=foreach(zombie|graveyard) 1/1 auto=foreach(zombie) 1/1 power=* toughness=* -rarity=U +[/card] +[card] +text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. +auto={T}:foreach(goblin|battlefield) damage:1 target(creature) && foreach(goblin|battlefield) damage:1 controller +id=39476 +name=Sparksmith +rarity=C +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. +auto=@movedTo(this|battlefield):foreach(other creature) counter(1/1) +id=39676 +name=Stag Beetle +rarity=R +mana={3}{G}{G} +type=Creature +subtype=Insect +power=0 +toughness=0 [/card] [card] text={B} id=40111 name=Swamp -auto={T}:Add{B} +auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L @@ -898,7 +963,7 @@ rarity=L text={B} id=40112 name=Swamp -auto={T}:Add{B} +auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L @@ -907,7 +972,7 @@ rarity=L text={B} id=40113 name=Swamp -auto={T}:Add{B} +auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L @@ -916,20 +981,56 @@ rarity=L text={B} id=40114 name=Swamp -auto={T}:Add{B} +auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] +text=When Symbiotic Beast is put into a graveyard from the battlefield, put four 1/1 green Insect creature tokens onto the battlefield. +id=39924 +name=Symbiotic Beast +rarity=U +mana={4}{G}{G} +type=Creature +subtype=Insect Beast +auto=@moved(this|graveyard) from(battlefield):token(Insect,creature token insect, 1/1,green)*4 +power=4 +toughness=4 +[/card] +[card] +text=When Symbiotic Elf is put into a graveyard from the battlefield, put two 1/1 green Insect creature tokens onto the battlefield. +id=32216 +name=Symbiotic Elf +rarity=C +mana={3}{G} +type=Creature +subtype=Elf +auto=@moved(this|graveyard) from(battlefield):token(Insect,creature token insect, 1/1,green)*2 +power=2 +toughness=2 +[/card] +[card] +text=When Symbiotic Wurm is put into a graveyard from the battlefield, put seven 1/1 green Insect creature tokens onto the battlefield. +id=39925 +name=Symbiotic Wurm +rarity=R +mana={5}{G}{G}{G} +type=Creature +subtype=Wurm +auto=@moved(this|graveyard) from(battlefield):token(Insect,creature token insect, 1/1,green)*7 +power=7 +toughness=7 +[/card] +[card] text=Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. id=39468 name=Syphon Soul +rarity=C mana={2}{B} type=Sorcery auto=life:-2 opponent auto=life:2 controller -rarity=C [/card] [card] text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. @@ -941,157 +1042,173 @@ target=creature auto=haste auto=untap mana={2}{R} -type=Sorcery rarity=U +type=Sorcery [/card] [card] text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the Battlefield. +auto=foreach(beast) damage:1 all(player,creature[-flying]) + id=39847 name=Thunder of Hooves +rarity=U mana={3}{R} type=Sorcery -auto=foreach(beast) damage:1 all(creature[-flying]) -rarity=U [/card] [card] +text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie. +id=30764 +name=Tribal Golem +rarity=R +mana={6} +type=Artifact Creature +subtype=Golem +auto=aslongas(beast|myBattlefield) trample +auto=aslongas(goblin|myBattlefield) haste +auto=aslongas(soldier|myBattlefield) first strike +auto=aslongas(wizard|myBattlefield) flying +auto=aslongas(zombie|myBattlefield) {B}:regenerate +power=4 +toughness=4 +[/card] +[card] +text={T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library. id=40541 name=Unholy Grotto -type=Land -text={T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library. -auto={T}:Add{1} -auto={B}{T}:moveTo(mylibrary) target(zombie|mygraveyard) rarity=R +type=Land +auto={T}:Add {1} +auto={B}{T}:moveTo(mylibrary) target(zombie|mygraveyard) [/card] [card] -text=Flying. {T}: Destroy target creature. It can't be regenerated. +text=Flying. {T}: Destroy target creature. It can't be regenerated. id=39863 name=Visara the Dreadful -abilities=flying,legendary -auto={T}:bury target(creature) +rarity=R mana={3}{B}{B}{B} type=Creature subtype=Gorgon +auto={T}:bury target(creature) power=5 toughness=5 -rarity=R +abilities=flying,legendary [/card] [card] text=(Walls can't attack.) {G}, Sacrifice a Wall: Draw a card. id=39495 name=Wall of Mulch -abilities=defender +rarity=U mana={1}{G} -auto={G}{S(wall|myBattlefield)}:draw:1 type=Creature subtype=Wall +auto={G}{S(wall|myBattlefield)}:draw:1 power=0 toughness=4 -rarity=U +abilities=defender [/card] [card] +text={T}: You gain 1 life for each Elf on the battlefield. id=39497 name=Wellwisher +rarity=C mana={1}{G} type=Creature subtype=Elf +auto={T}:foreach(elf) life:1 controller power=1 toughness=1 -text={T}: You gain 1 life for each Elf on the battlefield. -auto={T}:foreach(elf) life:1 -rarity=C [/card] [card] +text=Any number of target opponents each discards his or her hand and draws seven cards. Draw a card. id=42184 name=Wheel and Deal +rarity=R mana={3}{U} auto=moveto(graveyard) all(*|opponenthand) auto=draw:7 opponent auto=draw:1 controller type=Instant -text=Any number of target opponents each discards his or her hand and draws seven cards. Draw a card. -rarity=R [/card] [card] text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. +auto={T}{S}:moveTo(myBattlefield) target(forest,plains|mylibrary) && life:-1 controller id=39507 name=Windswept Heath -type=Land -auto={T}{S}:moveTo(myBattlefield) target(forest,plains|mylibrary) && life:-1 controller rarity=R +type=Land [/card] [card] text={T}: Add {G} to your mana pool. id=39828 name=Wirewood Elf -auto={T}:Add{G} +rarity=C mana={1}{G} type=Creature subtype=Elf +auto={T}:Add {G} power=1 toughness=2 -rarity=C [/card] [card] +text=When Wirewood Herald is put into a graveyard from the battlefield, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. +auto=@movedto(this|graveyard) from(battlefield):may moveto(myhand) target(elf|mylibrary) id=39907 name=Wirewood Herald +rarity=C mana={1}{G} type=Creature subtype=Elf power=1 toughness=1 -text=When Wirewood Herald is put into a graveyard from play, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. -auto=@movedto(this|graveyard) from(inplay):may moveto(myhand) target(elf|mylibrary) -rarity=C [/card] [card] -text={T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf. +text={T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf. id=34764 name=Wirewood Lodge -auto={T}:Add{1} +rarity=U +auto={T}:Add {1} auto={G}{T}:untap target(elf) type=Land -rarity=U [/card] [card] text=Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. id=39841 -name=Wirewood Pride -mana={G} -type=Instant target=creature auto=foreach(elf) 1/1 +name=Wirewood Pride rarity=C +mana={G} +type=Instant [/card] [card] +text=Whenever a Beast enters the battlefield, you may draw a card. id=39703 name=Wirewood Savage +rarity=C mana={2}{G} type=Creature subtype=Elf +auto=@movedTo(beast|battlefield):may draw:1 power=2 toughness=2 -text=Whenever a Beast comes into play, you may draw a card. -auto=@movedTo(beast|inplay):may draw:1 -rarity=C [/card] [card] -id=39506 -name=Wooded Foothills -mana= -type=Land text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library. auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|mylibrary) && life:-1 controller +id=39506 +name=Wooded Foothills rarity=R +type=Land [/card] [card] +text=Whenever another creature enters the battlefield, you lose 1 life. +auto=@movedTo(other creature|battlefield): life:-1 controller id=26689 name=Wretched Anurid +rarity=C mana={1}{B} type=Creature subtype=Zombie Frog Beast power=3 toughness=3 -text=Whenever another creature enters the battlefield, you lose 1 life. -auto=@movedTo(creature|battlefield): life:-1 controller -rarity=C [/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/ONS/todo.dat b/projects/mtg/bin/Res/sets/ONS/todo.dat index 8534c64ed..ad667b83f 100644 --- a/projects/mtg/bin/Res/sets/ONS/todo.dat +++ b/projects/mtg/bin/Res/sets/ONS/todo.dat @@ -279,7 +279,6 @@ toughness=1 text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. rarity=U [/card] - [card] id=39547 name=Boneknitter @@ -322,17 +321,6 @@ text=You may divide Butcher Orgg's combat damage as you choose among defending p rarity=R [/card] [card] -id=39545 -name=Cabal Archon -mana={2}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. -rarity=U -[/card] -[card] id=39851 name=Cabal Executioner mana={2}{B}{B} @@ -754,16 +742,6 @@ subtype=Aura text=Enchant land. Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf in play (in addition to the mana the land produces). rarity=C [/card] - - -[card] -id=35514 -name=Enchantress's Presence -mana={2}{G} -type=Enchantment -text=Whenever you play an enchantment spell, draw a card. -rarity=R -[/card] [card] id=39612 name=Endemic Plague @@ -1001,28 +979,6 @@ text=Protection from blue Whenever Goblin Piledriver attacks, it gets +2/+0 unti rarity=R [/card] [card] -id=39840 -name=Goblin Pyromancer -mana={3}{R} -type=Creature -subtype=Goblin Wizard -power=2 -toughness=2 -text=When Goblin Pyromancer comes into play, Goblin creatures get +3/+0 until end of turn. At end of turn, destroy all Goblins. -rarity=R -[/card] -[card] -id=33695 -name=Goblin Sharpshooter -mana={2}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -text=Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature is put into a graveyard from play, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player. -rarity=R -[/card] -[card] id=39722 name=Goblin Taskmaster mana={R} @@ -1520,6 +1476,18 @@ text={T}, Sacrifice Nosy Goblin: Destroy target face-down creature. rarity=C [/card] [card] +id=39933 +name=Oblation +mana={2}{W} +type=Instant +text=The owner of target nonland permanent shuffles it into his or her library, then draws two cards. +target=(*[-land]|opponentbattlefield) +###THIS WILL MOVE THE TARGET ON TOP OF THE LIBRARY AND WON'T SHUFFLE IT! 0.9.1 +auto=moveTo(ownerlibrary) +auto=draw:2 targetcontroller +rarity=R +[/card] +[card] id=33693 name=Oversold Cemetery mana={1}{B} @@ -1570,7 +1538,17 @@ type=Instant text=Choose one: Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn. rarity=C [/card] - +[card] +text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. +###THIS CARD VERSION WON'T PREVENT THE CARD FROM BEING REGENERATED!!! 0.9.1 +id=40537 +name=Pinpoint Avalanche +target=creature +auto=damage:4 +mana={3}{R}{R} +type=Instant +rarity=C +[/card] [card] id=41145 name=Primal Boost @@ -1680,17 +1658,6 @@ text=At the beginning of each player's upkeep, that player gains control of Risk rarity=R [/card] [card] -id=39640 -name=Rotlung Reanimator -mana={2}{B} -type=Creature -subtype=Zombie Cleric -power=2 -toughness=2 -text=Whenever Rotlung Reanimator or another Cleric is put into a graveyard from play, put a 2/2 black Zombie creature token into play. -rarity=R -[/card] -[card] id=40601 name=Rummaging Wizard mana={3}{U} @@ -1869,7 +1836,6 @@ toughness=5 text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) rarity=U [/card] - [card] id=41171 name=Slice and Dice @@ -1928,17 +1894,6 @@ text=Solar Blast deals 3 damage to target creature or player. Cycling {1}{R}{R} rarity=C [/card] [card] -id=39476 -name=Sparksmith -mana={1}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins in play. -rarity=C -[/card] -[card] id=39725 name=Spined Basher mana={2}{B} @@ -1991,17 +1946,6 @@ text=Look at target player's hand, the top card of that player's library, and an rarity=C [/card] [card] -id=39676 -name=Stag Beetle -mana={3}{G}{G} -type=Creature -subtype=Insect -power=0 -toughness=0 -text=Stag Beetle comes into play with X +1/+1 counters on it, where X is the number of other creatures in play. -rarity=R -[/card] -[card] id=40205 name=Standardize mana={U}{U} @@ -2069,39 +2013,6 @@ text=Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard thi rarity=C [/card] [card] -id=39924 -name=Symbiotic Beast -mana={4}{G}{G} -type=Creature -subtype=Insect Beast -power=4 -toughness=4 -text=When Symbiotic Beast is put into a graveyard from play, put four 1/1 green Insect creature tokens into play. -rarity=U -[/card] -[card] -id=32216 -name=Symbiotic Elf -mana={3}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -text=When Symbiotic Elf is put into a graveyard from play, put two 1/1 green Insect creature tokens into play. -rarity=C -[/card] -[card] -id=39925 -name=Symbiotic Wurm -mana={5}{G}{G}{G} -type=Creature -subtype=Wurm -power=7 -toughness=7 -text=When Symbiotic Wurm is put into a graveyard from play, put seven 1/1 green Insect creature tokens into play. -rarity=R -[/card] -[card] text=Each other player discards a card. You draw a card for each card discarded this way. id=39825 name=Syphon Mind @@ -2205,17 +2116,6 @@ text=Morph {5}{G} (You may play this face down as a 2/2 creature for {3}. Turn i rarity=C [/card] [card] -id=30764 -name=Tribal Golem -mana={6} -type=Artifact Creature -subtype=Golem -power=4 -toughness=4 -text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie. -rarity=R -[/card] -[card] id=39677 name=Tribal Unity mana={X}{2}{G} @@ -2351,8 +2251,6 @@ toughness=2 text={W}, {T}: Tap target creature. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) rarity=U [/card] - - [card] id=41150 name=Withering Hex @@ -2401,5 +2299,4 @@ mana={2}{W} type=Enchantment text={1}: The next time you would draw a card this turn, you gain 5 life instead. rarity=R -[/card] - +[/card] \ No newline at end of file