Fixes to commander damage, deathtouch, MAT card variants.

March of the Machine: The Aftermath (MAT) card variants.
The previous implementation of the deathtouch ability had a bug that destroyed planeswalkers even with any amount of damage. This has been fixed.
If a player has been dealt 21 points of combat damage by a particular Commander during the game, that player loses a game. The damage rule with commanders was incorrect in counting any type of damage, not only combat damage.

Bug fixes:
Athreos, Shroud-Veiled
Endless Atlas
Natural State
Savage Gorger
Kytheon's Irregulars
Lion Sash
Pyrophobia
Minas Tirith
Sakashima of a Thousand Faces
This commit is contained in:
Eduardo MG
2024-02-16 12:46:41 -06:00
parent 603af22b79
commit a0b3c00211
7 changed files with 2017 additions and 157 deletions

View File

@@ -65232,8 +65232,8 @@ toughness=2
[/card]
[card]
name=Kytheon's Irregulars
auto={W}{W}:tap target(creature)
auto=_RENOWN_(1)
auto={W}{W}:tap target(creature)
text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- {W}{W}: Tap target creature.
mana={2}{W}{W}
type=Creature
@@ -78500,7 +78500,7 @@ type=Sorcery
[card]
name=Natural State
auto=destroy
target=artifact,enchantment[manacost<=3]
target=*[artifact;enchantment;manacost<=3]
text=Destroy target artifact or enchantment with mana value 3 or less.
mana={G}
type=Instant
@@ -117224,7 +117224,7 @@ type=Artifact
[/card]
[card]
name=Syphon Flesh
auto=ability$! sacrifice notatarget(creature|mybattlefield) and!( _ZOMBIETOKEN_ opponent )! !$ opponent
auto=ability$! sacrifice notatarget(creature|mybattlefield) and!( _ZOMBIETOKEN_ )! opponent !$ opponent
text=Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.
mana={4}{B}
type=Sorcery