Fixes to commander damage, deathtouch, MAT card variants.
March of the Machine: The Aftermath (MAT) card variants. The previous implementation of the deathtouch ability had a bug that destroyed planeswalkers even with any amount of damage. This has been fixed. If a player has been dealt 21 points of combat damage by a particular Commander during the game, that player loses a game. The damage rule with commanders was incorrect in counting any type of damage, not only combat damage. Bug fixes: Athreos, Shroud-Veiled Endless Atlas Natural State Savage Gorger Kytheon's Irregulars Lion Sash Pyrophobia Minas Tirith Sakashima of a Thousand Faces
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# Eternalize
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#AUTO_DEFINE _ETERNALIZE_ name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
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# Explores
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#AUTO_DEFINE _EXPLORES_ name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
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# Discard a card. If you do, draw a card
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#AUTO_DEFINE _DISCARD&DRAW_ reject notatarget(*|myhand) and!(draw:1 controller)!
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