Jeck - Bugfix for createUsersFirstDeck and isDefault.
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@@ -75,12 +75,9 @@ const string Metrics::KEYPAD_TC = "_tKeypadTC";
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GameOption::GameOption(int value) : number(value){}
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GameOption::GameOption(int value) : number(value){}
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GameOption::GameOption(string value) : str(value){}
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GameOption::GameOption(string value) : number(0), str(value) {}
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bool GameOption::isDefault(){
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bool GameOption::isDefault(){
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if(number != 0)
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return false;
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string test = str;
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string test = str;
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std::transform(test.begin(),test.end(),test.begin(),::tolower);
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std::transform(test.begin(),test.end(),test.begin(),::tolower);
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@@ -234,10 +231,9 @@ int GameSettings::save(){
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string GameSettings::profileFile(string filename, string fallback,bool sanity, bool relative)
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string GameSettings::profileFile(string filename, string fallback,bool sanity, bool relative)
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{
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{
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char buf[512];
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char buf[512];
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string profile =(*this)[Options::ACTIVE_PROFILE].str;
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string profile = (*this)[Options::ACTIVE_PROFILE].str;
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std::transform(profile.begin(),profile.end(),profile.begin(),::tolower);
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if(profile != "" && profile != "default") {
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if(!(*this)[Options::ACTIVE_PROFILE].isDefault()) {
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//No file, return root of profile directory
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//No file, return root of profile directory
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if(filename == ""){
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if(filename == ""){
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sprintf(buf,"%sprofiles/%s",( relative ? "" : RESPATH"/" ),profile.c_str());
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sprintf(buf,"%sprofiles/%s",( relative ? "" : RESPATH"/" ),profile.c_str());
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@@ -286,8 +282,7 @@ void GameSettings::checkProfile(){
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SAFE_DELETE(profileOptions);
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SAFE_DELETE(profileOptions);
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profileOptions = NEW GameOptions(temp);
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profileOptions = NEW GameOptions(temp);
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//Force a profile.
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//Force a theme.
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if((*profileOptions)[Options::ACTIVE_THEME].isDefault()){
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if((*profileOptions)[Options::ACTIVE_THEME].isDefault()){
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temp = "Default";
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temp = "Default";
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(*profileOptions)[Options::ACTIVE_THEME].str = "Default";
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(*profileOptions)[Options::ACTIVE_THEME].str = "Default";
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@@ -309,7 +304,8 @@ void GameSettings::checkProfile(){
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if(theGame == NULL || theGame->collection == NULL)
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if(theGame == NULL || theGame->collection == NULL)
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return;
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return;
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if(profileFile(PLAYER_COLLECTION) == "")
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string pcFile = profileFile(PLAYER_COLLECTION);
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if(!pcFile.size() || !fileExists(pcFile.c_str()))
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{
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{
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//If we had any default settings, we'd set them here.
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//If we had any default settings, we'd set them here.
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