reverted changes to the Scroll/OnScroll method signatures.
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@@ -808,7 +808,7 @@ void GameStateShop::ButtonPressed(int controllerId, int controlId)
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menu->Close();
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}
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void GameStateShop::OnScroll(int inXVelocity, int inYVelocity, int magnitude)
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void GameStateShop::OnScroll(int inXVelocity, int inYVelocity)
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{
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// we ignore magnitude since there isn't any scrolling in the shop
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if (abs(inXVelocity) > 200)
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