reverted changes to the Scroll/OnScroll method signatures.

This commit is contained in:
techdragon.nguyen@gmail.com
2012-01-27 23:47:02 +00:00
parent 3079faeedd
commit 9faf2ffc72
16 changed files with 20 additions and 19 deletions

View File

@@ -1734,8 +1734,10 @@ void GameStateDeckViewer::ButtonPressed(int controllerId, int controlId)
}
}
void GameStateDeckViewer::OnScroll(int inXVelocity, int inYVelocity, int magnitude)
void GameStateDeckViewer::OnScroll(int inXVelocity, int inYVelocity)
{
int magnitude = static_cast<int>( sqrtf( (float )( (inXVelocity * inXVelocity) + (inXVelocity * inXVelocity))));
bool flickHorizontal = (abs(inXVelocity) > abs(inYVelocity));
bool flickUp = !flickHorizontal && (inYVelocity < 0) ? true : false;
bool flickRight = flickHorizontal && (inXVelocity > 0) ? true : false;